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02/17/2013 Heroes13 (Castle, Valenska) def Ya_olen (Dungeon, Shachti) 2sm4d3 123
It happened, I can confirm.
It happened, I can confirm.
New here? I'm Roha — want a quick tour?

:smile32: After two auto-battles, they post a victory; they should have some conscience. At this rate, they could overload half the game and then post a win.
17.02.2013 Juristis (blue, Dungeon, Shakti, Shakti) def Deemer (red, Castle, Valeska, Valeska) 2sm4d3 116
Went off perfectly, 2 native heroes, under the castle an external dwelling of Minotaurs, guards are all pokemon, zombies, and dwarves, didn't even upgrade the Troglodytes. Fast roads, ГО cross-country, on 112 took a dwelling and immediately beat 2 secondary heroes, one underground, the other on the snow, on the snow took a crypt. Next to the crypt a road exit to the opponent was discovered through 100+ undead, didn't attack yet, really didn't want a re on meeting.
The underground secondary hero turned out to be a Necromancer, ran around a couple more turns, farmed some gold. On 115 Valeska broke through the undead, but didn't reach my heroes. I exchanged via 3 markets and prepared for battle, but Valeska ran past and killed my scout hero + captured a tower and built a Citadel there. I attack and at the cost of 70 Troglodytes finally break through the wall. Lucky that Valeska had wasted her spell points earlier, and there were few shooters.
18.02.2013 Juristis (blue, Tower, Aine, Solmyr) def Deemer (red, Castle, Valeska, Valeska) 2sm4d3 137
Great start, slow roads, immediately revealed several crypts and 2 hives, on the second turn a Griffin Conservatory. Started leveling Solmyr as the most suitable, at the end of the week Crag Hack appeared, but didn't buy him. On the first week took 5 crypts, including 1 max (thanks for the auto) and some money, broke through zombies onto the grass, ran around the stat boosters. By the end of the week an external dwelling of Naga + crypt + Legion Statue behind 20-49 Vampire Lords was discovered. On 117 attacked them, but unsuccessfully on the first try. Reloaded, killed them on the 2nd try, sacrificing 1 Naga, 4 Mages, and 6 Golems. And thanks again for the auto) Home Naga in the Citadel.
On the second week started taking objectives, home Griffin Conservatory level 2, 2 hives of 8 Wyverns each, then went onto the grass, to a secondary hero of Rampart, where I took a mini-Griffin Conservatory, a Flail +4 Attack and broke through to an underground treasure zone. And right at the entrance there were Angel Wings behind 2 Rust Dragons, claimed them on 127. On the third week took 4 hives in the treasure zone (Fafnir lost 1 Angel, not noticing that the Gold Golems' Slow had worn off), Solmyr returned home and on 133 took the home Dragon Utopia level 3, got Sword of Justice, Titan's Gladius, and Tome of Fire. Then towards the opponent and on 127 reached him in his castle, against 46 Wyverns with Mass Haste there was no chance. Thanks for the games!
02/19/2013 BlooDy)DriVeR (red, Castle, Caitlin, Orrin) def Mizrael (blue, Necropolis, Clavius) 2sm4d(3) 135
After all the restarts, I got a huge advantage: 2 native tier 2 units and 2 dwelling archers. On turn 122, I have 2 conscripts and 2 tier 2 units, and I go to Inferno to resurrect, emerging on week 3 with 52 units, Orrin at level 19. In the Castle, I build a GM-4, and I get antimagic, meteor shower, and teleport. My opponent takes my tier 2 units, and I go to reclaim them with my entire army, gaining an extra level and expert earth magic in the process. Then, I surrender. This was one of my best competitive matches, just pure luck. Thanks for the game!
19.02.2013 Aiwe (red, Castle, Vala, Dessa) def cuc9ctblu (blue, Citadel, Crag, Crag) 8mm6a 127
After all the resets, Vala came in with 3 stacks, 2 native heroes with archers, and built archers in the Castle :smile13: , but it soon turned out that it was all swamp around, and besides 2 dwarf dwellings there was no money... in the end on the 1st 12346 even without the Citadel =(
Killed 2 computers, found 3 Griffin Conservatories, checked 1 — level 4, felt sorry for the other heroes, all 2/3/4 (turned out, 3 and another 4), decided to take on the 3rd week, since Dessa's earth magic stubbornly refused to appear. On 127 opp says gg, auto doesn't want to.
Thanks for the game!
20.02.2013 CuC9CTblu (blue, Stronghold, Crag, Crag) def Ward3n (red, Rampart, Kyrre, Kyrre) 8mm6a 147
111-112. scouting the respawn, plenty of gold, find an external dwelling of creatures guarded by 45 diamond golems, no cons, no hives on the respawn.
113. built birdies and cleared the mercenary camp - oh miracle - there's an ancient creature, the next day I hire it and go kill the computer.
115. killed the necro computer, also took the village along the way, found 1 hive behind a throng of Wizards, have 8 heroes.
117. building the castle, creatures, hire the creature, had to trade almost all resources, and after splitting the stacks attack the external dwelling of creatures (when breaking through the diamond golems I lost almost the entire army - goblins, wolves, 2 rocs, the creature, only the ancient creature survived - and barely at that.)
121. no gold to hire troops, but the creature growth is +3, in total I have 5 of them.
122-127. continue scouting the territory, gathering hives along the way (total 16 WW)
131. from the mercenary camp I get an arch devil (which a noob lost - couldn't handle the guardians )) also the creature upgrade is being built
131-137. found 4 cons - 2,2,1,4, on 137 take the first Dragon Utopia - losses 40 dwarves - gave the hat +10 to brains and book of earth.
141-144. capture two more Dragon Utopias - a two and a three. gold 80k, from the Dragon Utopias Gladius and book of air) getting ready to go to the opponent
146-147. find the noob, kill him and keep running, on his turn the opponent attacks himself with an army of 11 angels and 40 archers against my 9 angels and 12 upgraded creatures 55 upgraded wolves and 18 rocs. immediately writes GG.
Thanks for the game
02/21/2013 Gomunguls (Blue, random, Dungeon, Jaeagar, Marius) def. Maretti (Red, random, Rampart, Malcolm, Gundula) Jebus Cross, 1.3.6
02/21/2013 Gomunguls (Blue, random, Dungeon, Jaeagar, Marius) def. Maretti (Red, random, Rampart, Malcolm, Gundula) Jebus Cross, 1.3.6