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Posts from Season: "Winter 2012-13". Online games for rating (reports, confirmations, discussions).

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In reply to R55Max
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11.02.2013 R55Max (red, strong, random, Zubin, Gretchin) def Heroin (blue, strong, random, Wai, Dessa) Jebus Cross, 134

Nothing special happened; we sat on respawns for a long time. I cobbled together my build poorly, my opponent caught up to me on the 2nd, since he had a block on the 1st, and the respawn itself with 3 beast nests was good, but he took the center earlier and was significantly ahead in stats. After the fb and him buying out, the opponent surrendered.

Thanks for the game

Added 6 hours 11 minutes later
14.02.2013 R55Max (blue, strong, random, Crag Hack, Luna) def Heroin (red, strong, random, Tyraxor) Jebus Cross, 117

The restarts went very poorly but fairly. First, the opponent was unlucky three times with the spawn and blocks, then I took the restart, although the map was playable, I didn't like it for some lack of cohesion.

Then I get blocked twice on both roads. Then another restart for the opponent, again due to a block.

Then, after a good opening, I see a Griffin Conservatory and 2 hives behind normal guards. As a result, on the 2nd day I uncover almost my entire small respawn, on which there is nothing except 3 hives (2 mini in the end) and a Conservatory (3). I camp overnight in front of a Pandora's Box for 5-9 champions. The next day, thanks to the terrain, I take it on the 2nd round of the last wall's action, losing 6 goblins (a flying fairy was decisive); inside are 10 Behemoths.

After a successful breakthrough of the champions for the Pandora's Box, I got thoughts about breaking the record for taking down the GO in S.O.D. I grab the Pandora's Box - it gives all expert skills (Fire, Armorer, Wisdom), I split into a Tower, build a Mage Guild; there a scout uncovered another Pandora's Box in the rocks for 20+ Dendroid Soldiers. Meanwhile, I find a +3 Chain Mail, G.U.D., hope for the record remains, but only in its repetition, and here there's no goblin to remove the terrain penalty, so

114 - I kill the tree-creatures and I'm short by one move split to kill the GO from Nagas on 115 (although I had boots, which I counted on for the split). Then I decide to gather without haste spells.

116 - I break 41 Medusas with Giant Spiders, take a mini hive, micro around 35 Ogre Magi and about 48 Cerberi. After taking a distant Naga stat, then a not-so-distant Crown Dragon and the 2 remaining hives, on 121 I planned to rush into the center from a run, hoping for meat-filled Pandora's Box locations to drown with Crag Hack or to meet the opponent and try to hit him with a bolt for about 380-450, but unfortunately the red player makes a mistake and concedes, the automaton doesn't take over. And there was a very powerful and rich respawn with 4 Conservatories, 2 Cyclops nests, a Behemoth nest, and various other things.



It was something.
In reply to ~no1_knows_me~
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~no1_knows_me~
Have you played it in the future? :smile52:
Such funny letters?
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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14.02.2013 Gomunguls(Red,random,Stronghold,Oris,Gretchin)def Maretti(Blue,random,Tower,Torosar,Galtran)Jebus Cross,1.3.4
The start was good — at the respawn, there was a Mini Griffin Conservatory, a Dragon Fly Hive on 8, an external dwelling of monsters, and an external market. On day 121, I break 7 Ghost Dragons for a Pandora's Box with 20k; on day 124, I break 20+ Red Dragons with 4 Blacks at the GO, losing some orcs)) only... then in the Treasure Chamber, I cleared everything there was, break the Ghost Dragons — there turned out to be 40 of them with 7 Gr.... lost a lot there, but I noticed a couple of Griffin Conservatories and Dragon Fly Hives... then I cleared the Treasure Chamber, grabbed the КЗ in the Treasure Chamber, placed the monster dwelling in my home secondary, and then controlled more than half of the map while my opponent was at his own respawn... I scouted and saw what seemed like a small respawn, thought I would build up power and arrive on day 4 already with a horde of monsters, and I stayed the night in a town next to the opponent's GO, and there were 20-49 regular Devils and 10-20 Gr... My opponent had nowhere to go, so he tries his luck, breaks both GOs, and attacks me... I cast Anti-Magic on the monsters... there was Chain Lightning dealing 1100 damage... then I blast -6 Angels away... then there was Frenzy on 43 Wyverns, and they only kill 2 monsters, while they take out half the stack in return... in the end, I won.
Thanks for the game!!!
Удача любит подготовленных!!!





Стримы и обучение тут:
https://www.youtube.com/channel/UCWlnXU5R5RLCMuWzIpBc65Q
In reply to Gomunguls
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Gomunguls
02/14/2013 Gomunguls(Red, random, Stronghold, Oris, Gretchin) def. Maretti(Blue, random, Tower, Torosar, Galtran) Jebus Cross, 1.3.4


I confirm. It was uphill all the way with all roads blocked early and no good dwellings. I got lucky getting 1 good tope in my area and could break 134 with decent strength, but it wasn't enough. After he cast anti-magic in the main battle, I took the chance with frenzy. My 47 wyverns with 67 attack after frenzy dealt around 500. I don't know if it's a bug or just the lack of offense, but I needed much higher numbers for the win. Thanks for playing.
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02/11/2013 Heroes13 (Blue, Rampart, Thorgrim, Iona) def marajan (Red, Inferno, Khalid, Shahti) 2cm2s 134

We played M200. Rampart is good; elves spawned for the starting heroes, but there's no wood. I broke through to the secondary hero via 48*2 blue fairies; there, I saw a +4 shield for many dragonflies. On the first map, I had 1-4 in the fort. On the second, I accumulated wood, upgraded the elves, took the shield, and saw the opponent had many upgraded Cerberuses, 45 of them. And in the mod, when I was transferring the shield, I pressed the wrong button and didn't notice that the magic scrolls were transferred to the other hero, and there was a slow spell, so I had a hard time with the Cerberuses. There was nothing to do; two heroes were leveling up, but neither of them could reach level 1 before Shahti, who was also leveling up. In the end, Marat brought reinforcements and defeated me. I ran to the city, bought all the small units: 5 pegasus, 40 gnomes, 30 zombies, 64 skeletons, waited for new reinforcements, and went to the opponent again. He already had gr effrit and 45 gr swamp lizards from Pandora, but I managed to catch his lizards with my slow units. Marat surrendered. Thank you for the game.
Мой ник Heroes, и никто не вынесет меня
Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!
In reply to Heroes13
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02/15/2013 RedSnow (Blue Rampart, Ivor Ivor) def. Lem (Red Fortress, Tazar Tazar) 2sm4d(3) 127

The map turned out to be small; I didn't restart because more than 10 elves arrived immediately, along with hidden camps of dwarves, gnomes, and elves.
113 spotted the consulate, with many ranged guards: teleport monks; giants on the main road; and a horde of marksmen on the secondary road.
114-117, I defended chests, searched for gold, and wandered around the map.
121, I took the consulate, which turned out to be a level 2 building. Then, with two angels, I cleared the ranged units on the secondary road.
122-124, I spotted the "Golden Bow" artifact, a simple passage into a single treasure room with simple guards and a block of improved creatures, and a portal to an underground area with snipers in another location.
126, I went into the treasure room for the snipers, and on the other side, a crowd of monks with Giants' Strength – I defeated them too:cool:.
127, they were supposed to be loading after my internet disconnected, but the opponent surrendered via ICQ.
GG WP
Thanks for the game.
In reply to Redsnow
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Redsnow
15.02.2013 RedSnow (Blue Rampart Ivor Ivor) def Lem (Red Fortress Tazar Tazar) 2sm4d(3) 127

The respawn turned out small, didn't restart since more than 10 elves appeared immediately + external dwellings of centaurs, dwarves, and elves
113 scouted the Griffin Conservatory, lots of shooter guards: Town Portal - monks; at the GO - titans; on the secondary - a horde of marksmen...
114-117 picked up treasure chests, looked for gold, was indecisive at the respawn
121 take the Griffin Conservatory, turned out to be 2nd level, then with two angels the shooters flew to the secondary
122-124 discovered the artifact "Golden Bow", an easy passage into one treasure zone with easy guards and a block of upgraded critters and a portal to the underground for snipers in another.
126 enter the treasure zone for snipers, on the other side a crowd of monks with Grand Strike - break through them too :cool: .
127 they should have loaded after my internet disconnected, but the opponent surrendered via icq.
GG WP
thanks for the game

Confirmed. There was an external dwelling of Vivi near the castle, so I decided not to take it on 111, but already on 112 I regretted it: the respawn was simply terrible: a block to the tree of 49 golden golems, on the secondary 50-99 lizards etc (and couldn't take the rest anymore)... thanks for the game
In reply to Heroes13
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heroes13
02/11/13 Heroes13 (Rampart, Torgrim, Iona) def marajan (Inferno, Khalid, Shahti) 2v2 134

It was great. Thanks for the game.
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08.12.2012 Heroes13 (Blue, Dungeon, Lorelei) def Sevensan (Red, Inferno, Nimus) 2sm2s 1-2-5
May my opponent forgive me for the old report.
A specialist in harpies showed up with 2 stacks, also revealing an external dwelling of harpies. Even though there are no Troglodytes, having 20-30 harpies is very good. The gold income was decent, but the road immediately led into a treasure zone. On day 4, I see a passage to the grass field behind many pikemen, and there was also a sulfur mine, and that’s where I miscalculated. On day 5, I realized it wasn’t my secondary hero, but a map bug, and then there was a ГО that I simply didn’t see on day 4. In my own zone, I took a lookout tower; my path to the secondary hero was in a bad spot, and I was on enemy territory. I took a screenshot and sent it to my opponent; he said, well, let’s continue. In the first week, 1-3+portal and that’s it; I just couldn’t find crystals for Evil Eyes, barely made it in time. In the second week, I upgraded 56 harpies and went into the treasure zone with 80 gr harpies; the guard was awkward, but I lost half the Troglodytes and the Evil Eye, and I didn’t expose my own harpies. Right after that, there are Vampires and the path to the opponent’s secondary hero; the Vampires turned out to be 40, of which 10 were upgraded, plus 11 Evil Eyes, 20 Troglodytes, and 56 harpies with Bless easily kill them, but my mana is at zero. On 1-2-2, I catch his hero while he’s moving, but he manages to run away. Well, what to do? I decide to visit him; I approach closer, skip a turn, no one attacks; the next turn, I approach his town and along the way there’s a well! I refill my mana and go on the attack on the castle. To my surprise, 30+ Gogs and 9 Pit Fiends (as it turned out, there were external dwellings for both). But the very fact that he was sitting in the town helped me; he tried to close the gates, and the harpies with Bless hit very, very hard. Had I fought a day earlier in the open field and without mana, I would have clearly lost.
Мой ник Heroes, и никто не вынесет меня
Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!
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Forgive me, opponent, for using an old report.
It's good for him to lose.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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02/16/2013 Angry Russian Man (blue Fortress Tazar Tazar) def. Lem (red Rampart Ivor Gundula) 2sm4d(3) 1.3.2

The opponent took 1 restart, and the game began. There was an archer ambush, Tazar was level 5, an expert in defense and logistics. He levels up well, but they gave him land right in front of the opponent's castle on 1.3.1, and in 3 guilds, there was neither slowing nor stone skin... On the same turn, he managed to buy a dragon from an ambush right in front of the opponent's castle.
In the Fortress Battle, he grabbed a mass slow, then the opponent cast a mass shield, but there was a meat advantage, and once again, I am convinced that Tazar's specialty is something special...
Thanks for the game.
In reply to angry russian man
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angry russian man
02/16/2013 Angry Russian Man (blue Fortress Tazar Tazar) def. Lem (red Rampart Ivor Gundula) 2sm4d(3) 1.3.2

The opponent took 1 restart, and the game began. There was a hidden archer camp, Tazar was level 5, an expert in defense and logistics. He levels up well, but on 1.3.1, they gave him land right in front of the opponent's castle, and in 3 guilds, there was neither slow nor stone skin... On the same turn, he managed to buy a dragon from a hidden camp right in front of the opponent's castle.
In the Fortress Battle, he got mass slow, then the opponent cast mass shield, but there was an advantage in units, and once again, I am convinced that Tazar's specialty is something special...
Thanks for the game.

I confirm. There was a great setup: a hidden camp of dwarves, trees, dragons, and unique units (but they were guarded by a hundred grand units). The dragon camp was behind the unique units, so I was afraid to take it in the first week—I took it in the second week, after which I immediately started looking for money to rebuild the dragons in the castle. On day 127, I found a maxed-out dwarf camp, and in the end, I managed to rebuild the dragons, but unfortunately, the opponent captured my hidden camp, resulting in -2 dragons. Having 3 dragons, 3 angels, ~30 grand units, and 12 trees + mass slow, shield, and stone skin, I decided that Tazar would fall and attacked, but the damage was just ridiculous, even though Gundula was the main unit.

Thanks for the game.
In reply to gg.Snake
15.02.2013 Iamsamstan (red, Dungeon, Shakti, Gunnar) lose Herolwy (blue, Rampart, Kirre) 2sm4d(3) 134
Well, we begin to play without restarts. On the third day I took one more Dungeon and desided to make Gunnar the leader. Killed 10-19 pits at the underground-gate and saw the marshy treasure. Desided to change direction. Then I bought Gunnar and killed 20-49 fire elementals at the other gate. It leaded to the same treasure. I went to the right. Soon I found a necropolis, conservatory and the underground treasure. There were two dwells of red dragons there. I took one of them at 121 and at 123 (or so) I took the dwell of skeletons (It was very stupid). I lost a lot of army in the treasure and broke my leader in order to buy a book. That time opponent got my capital. I looked at his army and took the capitulation. Thank you for a game!
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16.02.2013 Kluka (blue, all-random, Inferno, Stronghold, Necropolis, Ignat, Tazar) def BlooDy)DriVeR (red, all-random, Tower, Castle, Rampart, Mephala, Ivor) Elka 122

From the start, I bought all the heroes with an army in Necropolis, resulting in a good skeleton stack. With heavy losses, I broke through to the village, but it was a dead end, so I went back. Along the way, I was building a Barbarian town. On day 115, the opponent besieged it, but a behemoth, 2 rocs, and the central tower defended the town. A few days later, the opponent surrendered.

Thanks for the game!
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Kluka
02/16/2013 Kluka (blue, all random, Inferno, Stronghold, Necropolis, Ignat, Tazar) def BlooDy)DriVeR (red, all random, Tower, Castle, Rampart, Mephala, Ivor) Elka 122

From the start, I bought all the heroes with an army in Necropolis, resulting in a good skeleton strike force. With heavy losses, I broke through to the village, but it was a dead end, so I went back. Along the way, I was building up the Barbarian town. On day 115, the opponent besieged it, but a behemoth, 2 rocs, and the central tower defended the town. A few days later, the opponent surrendered.

Thanks for the game!
confirmed, Ivor let me down.

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