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The Tsar has been on the Portal for a long time. It seems like he's been there for about 6 years.
Why is there another one there? :rolleyes:
New here? I'm Roha — want a quick tour?
The Tsar has been on the Portal for a long time. It seems like he's been there for about 6 years.
Why is there another one there? :rolleyes:
Navukh: "— You are not a KING... you are a GOOOOD!!!"
I thought we were talking about DeepMind.
No news from the tournament yet...
According to the regulations, the Stinger-God game should end tomorrow at 8:53 AM.
How are the Lions and Donkeys doing? Do they need an extension yet? ;)
But do those who unsubscribe actually play?
And do those who unsubscribe actually play?
Of course not. You have to pay for it!
Of course not. You still need to pay!
15.02.2013 GoD(Red, Dungeon, Shakti, Shakti) def Captain(Blue, Rampart, Ivor, Straker) 2sm4d(3) 123
I took 111 and we started.
Fast roads, GO not on the road.
Spawned at the top, 2 stacks, scout hero without Harpies + Vidomina with 3 stacks, Haps not built. The nicest part - bonus artifact - Spirit of Oppression. Not much gold given.
Scout hero reveals the view - 2 roads - to the surface for 50-99 Castle Dwellings and to the basement for 50-99 white Centaurs, Dwarf Cottage, Troglodyte external dwelling near the town and for dessert an external dwelling of Cats + a scroll for 20-40 Basilisk. Seems not bad - let's play.
First went to the basement hoping for a double - thanks to Necromancy Troglodyte losses are minimal, the hope for a double was justified - on 112 already Dungeon - now thinking where to get gold for Cats at home and 2 portals with Cat ransom. From my secondary in the basement there is another road to the metro - that's towards the opponent, but guarded by 50-99 Harpy Hags, so we're not particularly afraid of meeting on day 1, near the town a Dragon Fly Hive for 50-99 Evil Eyes.
We clear everything we see, on 113 we put 1000 everywhere.
Miner in the basement destroys the Dwarf dwelling on 75, clears the Necromancer's Cloak - but there's nowhere and no time to raise Necromancy.
115 - Miner already has Expert Earth Magic - not bad at all))
At the entrance to the basement on the surface we destroy a Crypt on the dirt for 5 Vampires and clear everything we see, including resources, because apparently we'll have to trade - gold is very much needed.
116 - Vidomina kills a couple of pedestrians, destroys a small Dwarf Cottage, raising 30 Skeletons, on 117 - + another 10 Skeletons, Miner attacks the Basilisks - there are 38 of them - I regretted holding back for a round - retreating the Harpies back, although I should've pushed forward all the way - naturally, the Basilisks like bees to honey rushed to the bottom left corner, where 14 Evil Eyes, 2 Cats and 95 Troglodytes stood - as a result I lost 30 Troglodytes, annoying and frustrating, but oh well...we take the Cat external dwelling - through trade we ransom everywhere, Cats at home in the Fort - where to get gold to ransom such a force by week 2 I don't even know...Miner also got Air Magic.
121 - we go out to the surface - we spot a Dragon Fly Hive for 20-49 Ice Elementals, the scout hero runs to the secondary - there's Rampart, the opponent already has 2 secondaries, the tavern shows complete superiority of Blue in all indicators. Sadness. I almost wanted to run through Harpy Hags to visit with Oil, but lacking information about the opponent's army, I didn't really want to expose myself - I decide to first enter 2 basement Treasures.
122 - scout hero takes Rampart, ransoms there 7 Centaurs and 4 Dwarves, Miner destroys 40 Ice Elementals, didn't take Troglodytes and Evil Eyes - but the Hive is 50-99, and the scout heroes have no movement left to bring the meat - Miner kills Wolves for +1 to Spell Power and a treasure chest, visits a Spell Power well. On his turn in the metro with Harpy Hags appears Straker, breaks through them and runs to my secondary - stops at the Dragon Fly Hive guarded by Evil Eyes.
123 - on our turn we look what's there - 20-49 Grand Elves, 50-99 Centaurs, 1-4 Unicorns, 1+10-19 Silver Pegasi. We decide to attack. Miner fights against Crystal Elementals, Jeddite with archery and losing 20 Centaurs, 4 Dwarves and 25 Skeletons takes the Hive on 8. By Yova's chain takes the Medusa dwelling on 40, the force is transferred to the basement - with ransom of all Cats in the capital - Miner ransoms in the basement, learns Slow in the Mage Guild and makes a Vortex - 140 mana, we destroy 65 Evil Eyes, we dive into the Hive without checking - and it's max - we lose 35 Troglodytes and attack.
Miner 5 4 5 7(140) - 17 Cats, 20 Basilisks, 90+1+1+1 Troglodytes, 12 Cats
Straker 4 3 3 2 - 49 Grand Elves, 50+1+1 Centaurs, 12+1 Silver Pegasi
On Tactics I position for killing the Grand Elves - both Basilisks and Cats can reach. Only afraid of Oil, but Haste is cast on the Grand Elves - they wipe 2 Basilisks twice - funny - in response 17 Cats take out 29 Grand Elves, and 16 Basilisks remove the Centaur stack. GG.
The opponent rushed very much - managed to place Bears in the Citadel, had a Griffin Conservatory and a Dragon Fly Hive, though not on the road, and plenty of gold with a Stable.
Thanks for the game!
It's almost impossible to fight a Dungeon with a double and a Manticores... especially when the Haven isn't on the way.
Thanks for the game!