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In reply to Amiloo
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Amiloo
Group A (SoD)

31.02.2013 Amiloo (red, Conflux, Gelar, Gundula) def ShadowManiac (red, Rampart, Ivor, Tyraxor) 147 6lm10a

I don't remember what the restarts were like, but from the start Gundula and an air external dwelling appeared. It was a bit tight on gold, but on day 112 a Pandora's Box with 50 gr faeries is cleared. Also Aislin is slowly leveled up. Somehow on the 1st I stuck the birds in.
On week 2 I took 2 villages in the central zones. Gundula leveled Air and took a Pandora for all of week 4, and then another Pandora also for all of week 4, just to be sure :)
On week 3 I killed the Tower computer opponent while Gundula entered the corner treasure zone, where she collected about half a tithe of dragons. On the second front Aislin kills another Inferno computer opponent, hoarding bone dragons.
On week 4 Gundula with 440 mana from the Maelstrom with Intelligence runs to the same treasure zone to clear Armageddon's Sword +5 for 20 reds, right after a Dragon Utopia for KV and a grail, Dimension Door, and another Dragon Utopia for Shield +4. Town Portal home, again Maelstrom in another Dungeon village. 1000 mana, a good army, I can reach the opponent's Inferno secondary hero - there Tyraxor is on a speed artifact and the entire army on a tarantula. A surrender follows. Thanks for the game, good luck in the future!
I confirm! Thanks for the game. Good luck!
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02.02.2013 Scorpona (red, Dungeon, Shakti, Shakti) def kalababa (blue, Castle, Valeska, Valeska) 8xm8a , 125

Great start, Shakti with 3 fat stacks, gloves under the castle, on the first day takes the Dwarf Cottage 15, and here's Griffin Conservatory 1. Shakti leveled up fantastically: Logistics, Defense, Earth, Air.
On the second day I run along the road collecting Dragon Fly Hives almost all mini .... ate a couple of empty portals. And on 124 I reveal the blue village.
125 I reach the opponent's capital, I don't see Griffin Conservatories around, but I see uneaten Dragon Fly Hives and I realize I'm just in time.
Shakti (6,5,4,3) 13 lvl exp Logistics Attack Defense with 1 angel and 22 Wyverns (from 6 Dragon Fly Hives:smile04: )
The opponent jumped into a one-way portal, it's hard to get out of there... GG follows.

Thanks for the game.


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In reply to ProtosArchon
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ProtosArchon
01/27 ProtosArchon (Inferno, Cahl, Cahl) def leosnow (Conflux, Labetha, Labetha) 8mm6a, 1.3.7

I arrived late in week 3 in the opponent's area and was stronger, so he was forced to take Utopia, but he didn't make it. Thanks for the game!
Thanks for the game! I confirm, it was completely unclear where to go. Weak development. I don't know what would have happened if we had played for a few more days, if the opponent hadn't arrived. But he did arrive, and the last hope was to take Utopia, which didn't work out, especially since I made a mistake... trying to break through the guard, I split up the Firebirds, and then just went into Utopia. Thanks again for the game.
"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".
In reply to wowa
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wowa
SoD-A Group
29.01.2013

wowa (blue, Castle, Valeska, Crag Hack) def Dima Surmay (red, Stronghold, Gundula, Gundula) 8MM6a@227, fast roads

Both used all restarts
On the mandatory surrender with the 2nd hero Christian, only 20 archers (and over all 7 weeks the archers were never even built))
But Crag came, the edge of the Boots was revealed, and on turn 112 Valya takes them behind a horde of wolves with Haste
Then Crag runs down the path in boots and with Christian's ballista, and on the 2nd level Artillery was offered, he refused, so on the 3rd level they forced it on him anyway :D
Wood mine who knows where, but an external dwelling of griffins was taken, considering going into them
But at that moment we paused, and then a big fail: on the road there's an elevator and a lot of wood, was planning to go around, but after resuming for some reason decided this elevator goes to zone 11 or 12, and even managed to spot a road under the roots that actually never existed at all :D
But it turned out it was guarding zone 24, and there were 49 wood – without morale I would have killed it with the catapult, but as it was, they gave me a good beating)))
If we hadn't just sat down to continue, I would have surrendered, but as it was, I decided to keep playing
Also on the turn transfer, a green Torosar came out of the fog and killed Christian; if he had run towards me, it would probably have been GG, there was meat including mages, and a cheap shooter because of them))
But it worked out, until the end of the week I'm messing around at respawn, Crag with the surviving catapult and 4 wolves takes the 2nd external griffin dwelling, never found any horses, griffins in the Citadel
Prospects: Griffin Conservatory, Pandora's Box, and a prison behind a lot of Thunderbirds, also Gauntlets behind a horde of Nagas, though a bit far
Start of week 2, I check the Conservatory with a scout – two-stack, just what I need)) a heavy trade from the 1st market, buying up griffins from 2 external dwellings and their upgrade, and Crag crushes the Conservatory
In the Pandora's Box behind the Thunderbirds: 5K gold, Crag runs to take revenge on green, takes the Tavern and goes to zone 14
Zone on rocks, but native, external dwelling of Pikemen, Horses and another griffin one, by the end of the week I take everything and finally set up Horses, but without a Castle, never got to the Sawmill))
Crag stands before the Pandora's Box behind a lot of Monks, which he breaks through on turn 131 with a small delivery, there's 10K exp, expert Air, and they even gave him a Log :)
Then a native village, under it a prison and two Conservatories, though right next to the 2nd one there's a pile of everything and a guard of lots of Cyclops
I go into the 1st one without checking, from the army besides Angels and the overeater from the Tavern, there are also Horses and Griffins from the dwelling, Pikemen from there too, plus from the village, plus from my own heroes (from the prison and the one who came at the start of the week), I thought with Mass Haste it would be enough even for the maximum, so I didn't try to bring the Horses from home, especially since they had just fought their way to the Sawmill in the boonies, and the chain from there probably wouldn't have worked
But in the Conservatory, the right lower group of 40 doesn't fly up towards the decoy, but for some reason up-left, and of course gets morale :D and immediately attacks the overeater from the Golems, which was supposed to hold the right stacks for 2 rounds
Now they will inevitably reach the Angels-Pikemen-Horses immediately, not letting me take out the Griffins one by one(( all hopes were on my own morale, which was +3, by the way)) but it didn't work out, alas, and Crag flees for the 2nd time in the game :(
So I had to drag the Horses from home after all, I finish the Conservatory with them without losses, beat the Cyclops, the 2nd Conservatory is a one-stack, the scouts found a Dragon Utopia with 1-2 Black Dragons and Crag stays the night there on turn 137
The Utopia turned out to be minimal, but it gave the Blue Sphere! I can jump, but Crag the Barbarian has a moped fuel tank :D so I have to refuel at night while the scouts with the Surcoat and the Sphere find and clear various treasure zones
I find 2 more Dragon Utopias, in them a Sword +12, Wings, and the Book of Air)) through farsights I see red messing around in a corner treasure zone
And although I know red has the Surcoat on the scouts, only 2 Dimension Doors, and I can't really jump at the opponent much, I go along the obelisks
On the way to the purple Conflux I eat another Utopia with the 2nd Cap of 5th Magic, then a pink Castle and I have the Grail, I build Angels, on the 2nd front the scouts led by Dessa frantically take resources for Towers
But there's no Town Portal in the Conflux or the Tavern, however underground I spot the Cloak against 3-5, Crag goes for it, then a village with a Dragon Utopia, there are 2 additions: the Red Orb and the missing component of the Mana Collector, now we have eternal batteries :) I move towards the opponent, but halfway I see simply unreal stats there, so I turn back to eat some more, luckily I have the Grail, and besides Crag there are 2 more scouts with expert Air)) also trying to find Town Portal, and in the meantime I keep the scouts positioned so that Crag can be broken in any of my towns
But Town Portal stubbornly refused to appear, even in the 5th and a half Tower (and the Tavern Library too)
And just once I get distracted by the Gauntlets, and also to pick up the Surcoat from home, and exactly at that moment Gundula jumps over the mountains and appears next to the Conflux, there's no way to transfer Crag's army there
Gundulka takes the town, showing the Alliance, then buys the Conflux's Surcoat and portals home
I run in with Dessa into the empty Conflux and with Crag I charge towards where Gundula came from, we already have Archangels!
I take the red ramp and there they finally give me View of the Earth)) so I decide that if the opponent doesn't want to come to me, I'll go to them not by direct jumps, but by the road system
But then red themselves come out into another treasure zone on the edge of the map, I turn my main hero around, and I see that on turn 227 Gundulka is staying the night at the Stables near the 2nd Conflux
The distance is about a third of the map, I try to reach her and succeed on the very last step!
In the fight, despite the Alliance and stats, almost all of red's stacks fell from the first hit, although before Crag's Prayer, all my stacks went off except for a stack of Harpies, which along with the Griffins survived that battle
As it turned out, Gundula only got Dimension Door this turn from a Pandora's Box, while I had 4 copies!
Overall, this game can safely be called "the generator's mockery", blue from the whole map has a bunch of relics for movement without Town Portal and only 1 Sword of Crag, while red has just stat-breaking items, their scouts with Shields were all running around at 4 speed :D
But one way or another, the Surcoat crushed it, GG, thanks to the opponent for the game :)

I confirm, though Vova also made a mistake by buying 9 Sprites, 7 to check my GG and 2 I don't know for what, but I think just by accident, so be more attentive and good luck in the playoffs. Thanks for the game.
In reply to Dima Surmay
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Dima Surmay
Vova made another mistake by buying 9 sprites – 7 to test my hero and 2, I don't know, maybe just randomly. So, pay attention...
That's what's great about VT – it's completely uncritical of this kind of stuff. :)
I confirm the mistake with the sprites; he bought them on autopilot, even though it was week 6, when there are always faster units available for rushing.
(In my opinion, it would be good to remove all restrictions that affect the early stages of the game after the second month – just like with the Grail! Well, except for the shifted guards ;) and especially on 2DD)))
But formally, the rules were broken, and I found out too late, but they need to be followed no matter what.
In my opinion, in this situation, a replay would be a perfectly reasonable solution (the opponent also has a chance to make the playoffs), although everything is up to the organizers :cool:

P.S.: I refreshed the rules here, and it literally says:
5.8.1. In the Conflux castle, it is forbidden to upgrade monsters of levels 1, 6, and 7.
Nothing was upgraded in the game; only ready-made units were bought, and the upgrade was already built by the computer.
And, unlike the computer-assisted Necromancy upgrade, it's completely useless.
However, if sprites didn't make a difference in this situation, then with phoenixes and psychics, it's different, and with vampires, it's different, and it would be good to replace "upgrade" with "upgrade and buy" in the rules
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
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no... I'm against replaying... since it didn't affect anything, and there weren't any heroes on fake accounts used to boost ratings either.
In reply to wowa
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wowa
It would be good to replace "improve" with "upgrade and buy out" in the rules.

This is already in the rules. Section III.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
In reply to Medium_HP
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Medium_HP
It's mentioned in the rules. Section III.

yeah, and about overposting))
I missed that :o
"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
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:smile14:

Dear players, let's all quickly finish the remaining games and start the next round:rolleyes:


469326983
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We can't boast about having a positive experience; the only game left was played with him. Tanya, my game with the satyr wasn't taken into account.
In reply to Scorpiona
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Scorpiona
02.02.2013 Scorpona (red, Dungeon, Shakti, Shakti) def kalababa (blue, Castle, Valeska, Valeska) 8xm8a, 125

Thank you for the game.

Okay, let's write the nicknames correctly!!! :smile44: :smile44: :smile44:
In reply to theShevanesian
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This is something from Italian cuisine :)
In reply to KobRa_RR
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Bayazet (blue, Stronghold, Tyraxor + 1700) def Palach (red, Rampart, Ivor), 8XM12a, 122

Did not bother to respawn the chocolate layout without caches and a 2-day road with respawn. Though there were 3 trees on the respawn. The computers were placed perfectly: 3 Ramparts, Stronghold, Dungeon, Tower. By 117 I captured a couple of Ramparts + Stronghold. Checked the lv 2 Griffin Conservatory. Not much money, but 3 markets. Tyraxor lv 7 (Logistics, Armorer, Earth), Citadel at home, Forts in the computer towns.
On 121 I killed the Rampart hero with uniques and checked another Griffin Conservatory lv 3-4. Surrender follows due to financial crisis on 122.

Thanks for the game!
In reply to Bayazet
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Bayazet
Bayazet (blue, Stronghold, Tyraxor+1700) def Palach (red, Rampart, Ivor), 8XM12a, 122

I didn't bother replaying the chocolate-tier map because of the lack of hiding spots and the 2-day travel time from the starting point. There were 3 trees at the starting location, though. The computer players were easy to defeat: 3 Ramparts, a Stronghold, and a Dungeon, plus a tavern. By turn 117, I had captured a couple of Ramparts and a Stronghold. I checked out the level 2 resource node. There wasn't much money, but there were 3 markets. Tyraxor was level 7 (logistics, armor, earth), the Citadel was at home, and the Forts were in the computer players' cities.
On turn 121, I killed the Rampart hero with unique units and checked out another level 3-4 resource node. I surrendered due to a financial crisis on turn 122.

Thanks for the game!
Everything was as described:( thanks for the game.
In reply to theShevanesian
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theShevanesian
Okay, let's write the nicknames correctly!!! :smile44: :smile44: :smile44:
:smile52: :D :p :o


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