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6.01.2013

positive (Castle, Bro) def OUTLAW (Dungeon, Miner), 6лм10а, 1-3-4

Not far from the castle is the Portal of Glory - we're rolling)))) In the first week I find Bro, level up Valeska's Expert Archery (since I need to fend off the angel external dwelling and hit the same external dwelling). And I build houses at the Portal of Glory:)
Everything works out, and at the start of the 2nd week with 5 angels I start tearing apart everything I see, and a computer-swamp dweller happened to be in my way. Hives, Dragon Utopia, Elixir is being collected, there's a transporter, all is well. Archangels 20+, Monarchs 70+
but alas, the opponent was too cool and cut me off))) I couldn't find the time to finish playing
Thx for the game!!!
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Yostairs
Group C (SoD)
01/24/2013 Yostairs (Red, Conflux, Lacus, Vokial\Grindan) def. StickyFingaz (Blue, Dungeon, Shakti, Shakti) 126, 6lm10a.
But on turn 124, on the 2nd path near my base, Shakti appears with 1-4 angels, 1-4 dragons, and 5-9 vivas... But on turn 125, Shakti kills my scout, and the opponent surrenders without a final battle. Thanks for the game!

Sticky should be given a prize - "Surrender of the Year," :) he constantly surrenders without a fight, which I think is ridiculous on an HL template. NL
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twaryna

24.11.2013: twaryna (blue, Rampart, Kirry, Kirry) def ariputra (red, Conflux, Tunar, Deis) 117 8мм6а

Started without restarts. The respawn is small, the road is winding; Bron arrived with 4 Vasya's, 2 one-shot heroes, there are 2 crypts and a stable with an external dwelling of elves. I decided to play, although money was a bit tight. Took the elf external dwelling, upgraded, and went into the adjacent area - from the same view, I spotted the Dragon Utopia, some freebies, and a horse external dwelling. Took the horse external dwelling and tried to push into another adjacent area; there was a block of 48 upgraded golems who kicked my ass. Fought poorly. In the end, I emerged with only 5 grands. But I managed to take a +2+2 cloak and a Pandora's box with 5k gold. Plenty of money, horses are being built in the citadel, there is money for buying units + income of 1700 per turn. A conservator was spotted at the opponent's same-size respawn. It's livable. But at 117 the opponent surrenders. Thanks for the game!

I confirm, thanks for the game.
Дурман мирской любви сильнее яда кобры, он глупым может сделать мудреца и увести от цели благородной и дух и волю война храбреца.
"Неизвестная история человечества. Запрещенная археология (с иллюстрациями), Майкл Кремо, Ричард Томпсон,479с,1.46 Мб.
Вакцинация младенцев в роддомах преступление!
Вред прививок или правда о вакцинации
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6.01.2013

positive (Castle, Bro) def OUTLAW (Dungeon, Miner), 6лм10а, 1-3-4

Not far from the Castle Glory Portal - we're rolling)))) In the first week I find Bro, level up Valeska's Expert Archery (since it's necessary to repel the angels' external dwelling and hit the external dwelling itself). And I build houses Glory Portal:)
Everything works out, and at the start of the 2nd week with 5 angels I start tearing apart everything I see, and a computer-swamp dweller happened to be in my way. Hives, Dragon Utopia, Elixir is being collected, there's a transporter, all good. Archangels 20+, Monarchs 70+
but alas, the opponent кайф ruined it))) couldn't find time to finish playing
Thx for the game!!!
Confirmed! Thx for the game!
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01/26/13 Sevan_80 (blue, Castle, Valeska, Valeska) def Satyr (red, Inferno, Marius, Marius) BT 8XM12a 121
The opponent didn't have a good game, thanks for the match.
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Sevan_80
01/26/13 Sevan_80 (blue, Castle, Valiska, Valiska) def Satyr (red, Inferno, Marius, Marius) BT 8XM12a 121
My opponent didn't have a good game; thanks for the match.

We sat down to finish a game after a break, and after about 10 minutes, I realized I didn't want to play at all: I didn't feel like building chains, counting squares, or even planning my turn. It ended with me being greeted with a plate of chanak in the kitchen, and I decided to quickly micro 80 demons :D. After sacrificing most of my army to them, I surrendered, even though the situation was quite favorable.

Since this is not the first such game (I also gave away a free win in FTS), I decided to end my participation in the tournament.
Не бійся коли ти один, бійся коли ти нуль.

484800548

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26.1.2013: twaryna (red, Castle, Valeska, Aislin) def Kilgor (blue, Fortress, Tazar, Tazar) 121 6LM10a

Used up all the respawns. In the end, we played out a fun map. 25 marksmen with resurrection, Aislin arrives, there's a necklace of +1 speed lying under the castle, but very little gold for respawn. Broke into the adjacent zone — it's not much better there either. I'm fumbling around for the entire first week, looking for paths to the computers and not finding any... In the end, I broke through to a village in the third zone. There's a block of a hundred golems in front of a Pandora's box, and another chest behind 50+ serpents. Later, the noob finally finds a passage to the computers — through a one-way portal. But can't kill them in week one. They gave Aislin armor btw. At the start of week two, I recoup the gold and prepare to take down the Pandora's boxes (all the land behind the golems ended up under expert Wisdom for Aislin). On day 121, Kilgor surrenders — a very angry computer was there. Thanks for the game!
http://heroes3.tv/twaryna
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01/22/2013 Mizrael (blue, Dungeon, Shakti, Shakti) def. Oelm (red, Castle, Caitlin, Ivor) 8mm6a 132

Confirming, I played without mistakes, but I didn't guess correctly twice due to bad luck. The first time, I could have taken a risk and left my entire army within Shakti's range when he was taking Pandoria, but if Mikhail hadn't reacted by using his War Machine, I would have lost immediately. And at the end, I didn't guess correctly when I returned to take the main town; there was a Utopia with a Colossus in the corner. As a result, I couldn't counter the unfavorable situation. Thank you.
Земля нуля.
Все в ней нулево и кукольно.
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twaryna
26.1.2013: twaryna (red, Castle, Valessa, Aislin) def Kilgor (blue, Fortress, Tazar, Tazar) 121 6LM10a

Used all rests. As a result, finished a fun map. 25 archers with ransom, Aislin arrives, under the castle a necklace +1 speed lies, but very little money for respawn. Broke through to the adjacent area - not much there either. Waste the entire first week, looking for exits to the computers and can't find any... Eventually broke through to a village in the third area. There's a block of a hundred golems in front of a Pandora's Box and another box behind 50+ serpents. Later the noob finally finds a passage to the computers - through a one-way portal. But can't kill them on the first. Aislin got armor btw. At the start of the second week, I reclaim the money and prepare to clear the Pandora's Boxes (behind the golems was all the earth magic for expert Wisdom on Aislin in the end). On 121 Kilgor surrenders - a very aggressive computer was there. Thanks for the game!
Couldn't beat the computer on the first, 70 skeletons + 3 liches + ghosts + zombies + a shooter with 30 out of 40 mana...

Added after 5 hours 29 minutes
29.01.2013 Kilgor (blue, Rampart, Kyr) def Mizrael (red, Dungeon, Shakti) 121 6LM10a
On the first I took 2 Inferno computers, put rocs in the fort + 2*1000. On day 12* I was going to take 3 Griffin Conservatories 2+1+3 and clear the vampires' external dwelling of rocs, but the opponent out-tempoed me and on 121 folded in the max Griffin Conservatory.
ICQ 245338291
Ник в лоби - Kilgory
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01/29/2013 Kilgor (blue, Rampart, Kir) def. Mizrael (red, Dungeon, Shakti) 121 6LM10a

There was a moment when I entered the contact zone with my opponent (he killed the gray companion, and Shakti was hanging around in the neighboring location), and I found 3 cons... If you wait, you can wait for the contact. In general, I built a citadel with a lair and a portal on the first turn, scouted the first con - a tier 3 creature, with no reinforcements, 28 guys from the lair seemed risky, but waiting for a turn was also dangerous, so I went into another citadel, and there was a max-tier creature. Thanks for the game.
http://www.twitch.tv/mikevalentine/
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Group A (SoD)

26.01.2013 Dima Surmay (blue, Conflux, Inteus, Brissa) def Amiloo (red, Rampart, Kyrre) 142 8mm6a

The spawn was good, the second level was built — I decided to upgrade him, I had enough money, with the first birds in the Citadel and my own area captured — I placed a Phoenix there. On the second week, the guild gives Blind, and I take 3 Griffins Conservatories 2+2+4 without losses, plus a couple of Dragon Fly Hives. On the third week, I take 2 Dragon Utopias, full control, and good stats; there were 2 more Dragon Utopias but they were no longer needed, as it was clear that my opponent was in a bad state — I took his Castle, and catching him in the treasure zone with a split army. Thanks for the game.

HellLighT
Group A (SoD)
17.01.2013 HellLighT (blue, Dungeon, Shakti) def Dima Surmay (red, Conflux, Galthran) 221 8xm8

Decent spawn, with an external dwelling of Minotaurs, but lacking money; I found a good treasure zone behind the opponent's area via Barbarian pathless terrain, slow tempo, but I managed to get full control, had 120 ducks, would have cleared another 10 revealed hives in a week, advantage in stats, followed by the opponent's surrender due to having only wings from control. Thanks for the game.

Confirmed, and thank you for the game as well.
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Dima Surmay
Group A (SoD)

26.01.2013 Dima Surmay (blue, Conflux, Inteus, Brissa) def Amiloo (red, Rampart, Kyre) 142 8мм6а

The spawn was good, second level built — decided to rush him, had enough gold, on the first week got birds at the Citadel and captured his native town — placed a Ruch at his. On the second week, the guild offered Blind, and I took 3 Griffin Conservatories 2+2+4 without losses, along with a couple of Dragon Fly Hives. On the third week, I took 2 Dragon Utopias, full control, and good stats; there were 2 more Dragon Utopias but they were no longer needed, since the opponent's situation was clearly hopeless — I captured his castles and, seeing him in a treasure zone, caught him with a split army. Thanks for the game.


Confirmed. My castle was blocked by 5-9 giants, I wasted the first week and lost the grand elites, leaving 3 at the end of the week. Built up tiers 1-4 at the Citadel.
On week 2, I recaptured the central native village, built a Fort and Elves there, placed Horns at home in the Citadel, and in the center I captured an external dwelling of Unicorns.
On week 3, in the second central zone, I took 2 more Unicorn dwellings and built them in the second castle. Things started to look up, but the timing was already insane.
I was very afraid the opponent wouldn't give me time to utilize the growth from 2 castles and 3 external dwellings, and that's exactly what happened. I didn't manage to transport the meat from the second castle, entered the treasure zone, and got spotted by a scout on my way. That's when Kyrre caught me. GG, thanks for the game.


http://heroes3.tv/Amiloo
27.01 ProtosArchon (Inferno, Cahl, Cahl) def leosnow (Conflux, Labetha, Labetha) 8mm6a, 1.3.7

I came late wk3 in opponents area and was stronger, so he was forced to take utopia, but he did not make it. Thx for game!
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Group SoD-A
29.01.2013

wowa (blue, Castle, Valeska, Crag Hack) def Dima Surmay (red, Stronghold, Gundula, Gundula) 8MM6a@227, fast roads

Both used all restarts
On the mandatory surrender with the 2nd hero Christian, only 20 archers (and over all 7 generations, archers were never built))
But then Crag arrived, the edge of the Boots was revealed, and on 112 Valya takes them behind a horde of wolves with GS
Then Crag runs down the path in the boots and with the ballista from Christian, and on the 2nd level he was offered artillery, refused, so on the 3rd level it was forced on him anyway :D
Wood mine location unknown, but an external dwelling of griffins was captured, considering going into them
But at that moment the game was postponed, and then a considerable fail: a lift and a lot of wood on the road, was planning to go around it, but after resuming, for some reason decided this lift was to zone 11 or 12, and even thought I saw a road under the roots that never existed in the first place :D
But it turned out to be the guard of zone 24, and there was 49 wood – without morale I would have destroyed it with the shooter, but as it happened, I got beaten up big time)))
If we hadn't just sat down to continue, I would have surrendered, but instead I decided to keep playing
Also, during the turn transfer, a green Torosar came out of the fog and kills Christian; if he had run towards me, it would likely have been GG, as there was meat there, including mages, and the cheap shooter because of them))
But it worked out, until the end of the week I'm messing around on the respawn, Crag with the surviving shooter and 4 swarms captures the 2nd external dwelling of griffins, never found wood for cavalry, griffins in the Citadel
Prospects: Griffin Conservatory, Pandora's Box, and a prison behind a lot of thunders, as well as gloves behind a horde of fish, though quite far
At the start of the 2nd week I check the Conservatory with a scout – a two-spot, just what was needed)) A tough trade from the 1st market, buying up griffins from 2 external dwellings and their upgrade, and Crag takes down the Conservatory
In the Pandora's Box behind the thunders there's 5K gold, Crag runs to take revenge on the green player, captures a tavern and goes to zone 14
The zone is rocky, but native, an external dwelling of pikemen, cavalry, and another griffin one; by the end of the week I take everything and finally build cavalry, but no Castle, never reaching the sawmill))
Crag stands before a Pandora's Box behind a lot of monarchs, which on 131 with a small delivery he breaks through, there's 10K XP, I expertised Air, and was even given a Log :)
Then a native village, below it a prison and two Conservatories, though near the 2nd one there's a heap of stuff scattered and a guard of a lot of cyclops
I go into the 1st one without checking; from the army, besides angels and the eater from the tavern, there are also cavalry and griffins from the external dwelling, pikemen from there too, plus from the village, plus from my own heroes (from the prison and the one who arrived at the start of the week); I thought with Mass Haste even the maximum size would be enough, so I didn't try to bring cavalry from home, especially since they had just broken through to the sawmill in the badlands, and the chain from there likely wouldn't have worked
But in the Conservatory, the right-bottom 40-stack flies not up towards the decoy, but for some reason up-left, and of course gets a morale boost :D and immediately crashes into the eater made of golems, which was supposed to hold the right stacks for 2 rounds
Now they'll definitely reach the angels-pikemen-cavalry right away, not letting me pick off the griffins one by one(( the only hope left was for my own morale, which was +3, by the way)) but it didn't work out, alas, and Crag runs away for the 2nd time in the game :(
So I had to drag the cavalry from home after all, I finish off the Conservatory with them without losses, beat the cyclops, the 2nd Conservatory is a one-spot, the scouts found a Dragon Utopia with 1-2 Black Dragons and Crag camps on it on 137
The Dragon Utopia turned out to be the minimum, but it gave a Blue Cap! Can jump now, but Crag the Barbarian has a moped-sized fuel tank :D so during the night I have to refuel, while the scouts with the Pouch and the Cap search for and clear out various treasure zones
I find 2 more Dragon Utopias, in them a Sword +12, Wings, and a Book of Air)) through views I see the red player scuttling around in a corner treasure zone
And, although I know the red player has the Pouch on their scouts, but only 2 Dimension Doors, and can't really jump to the opponent, I go along the computers
On the way to the purple Conflux, I consume another Dragon Utopia with a 2nd Hat of the 5th Magic, then a pink Castle and I have a double, I build angels; on the 2nd front, scouts led by Dessa frantically capture resources for towers
But there's no Town Portal either in the Conflux or in the tavern; however, underground I spot the Cloak against 3-5, Crag goes for it; further on a village with a Dragon Utopia, there are 2 deliveries: a red orb and the missing component of the Mana collector, now we have eternal batteries :) I move towards the opponent, but halfway there see simply unreal stats, I turn back to eat some more, luckily we have a double, and besides Crag there are 2 scouts with Expert Air)) I also try to find Town Portal, meanwhile keeping the scouts positioned so I can break Crag into any of my towns
But Town Portal stubbornly refused to appear at the 5th and a half tower (there's also a library in the tavern)
And I only get distracted once for the gloves, and also to pick up the Pouch from home, and it's precisely at this moment that Gundula jumps over the mountains and appears near the Conflux, there's no way to transfer the army from Crag there
Gundula takes the town, displaying Alliance, then buys up the Conflux Pouch and portals home
I run Dessa into the empty Conflux and Crag charges towards the direction Gundula came from, we already have Archangels!
I take the red ramp and there they finally gave a View of the Land)) so I decide that if the opponent doesn't want to come to you, then go to them not directly by jumps, but through the road system
But then the red player themselves emerges into another treasure zone at the edge of the map, I turn my main hero around, and see that on 227 Gundula is camping at a stable near the 2nd Conflux
The distance is about a third of the map, I try to reach and succeed on the very last step!
In the FF, despite the Alliance and stats, almost all of the red player's stacks folded after the first hit; however, before Prayer, all of Crag's stacks acted, except for the stack of geese, which along with the griffins survived that battle
As it turned out, Gundula just got Dimension Door from a Pandora's Box this very turn; I, on the other hand, had as many as 4 copies!
Overall, the game can confidently be called "the generator's mockery" – the blue player had from the whole map a bunch of transport relics without Town Portal and only one Sword of Crag's name, while the red player had simply broken stats, with their scouts all running around with shields giving +4 each :D
But, one way or another, the Pouch overpowered, GG, thanks to the opponent for the game :)
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"...the personal strengths and weaknesses of a leader are no true indication of the merits of his cause"

(с) Roger Zelazny
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Group A (SoD)

31.02.2013 Amiloo (red, Conflux, Gelare, Gundula) def ShadowManiac (red, Rampart, Ivor, Tyraxor) 147 6lm10a

I don't remember what the restarts were like, but from the start I got Gundula and an external dwelling of air. A bit tight on gold, but on 112 a Pandora's Box with 50 gr of fairies is cleared. Also, Aislin is slowly leveling up. Somehow managed to stick the birds on the 1st.
On the 2nd week, I took 2 villages in the central zones. Gundula leveled up Air Magic and took a Pandora's Box for the entire 4th, and then another Pandora's Box also for the entire 4th, just to be sure :)
On the 3rd, I killed a Tower computer, and Gundula got into a corner treasure zone, where she collected about half a stack of ducks. On the second front, Aislin kills another Inferno computer, accumulating bones.
On the 4th, Gundula with 440 mana from a Mermaid Spring with Intelligence runs to the same treasure zone to clear Armageddon's Sword +5 for 20 reds, immediately followed by a Dragon Utopia for KV and a chalice, Dimension Door, and another Dragon Utopia for Shield +4. Town Portal home, again Mermaid Spring in another Dungeon village. 1000 mana, a good army, I reach the opponent's Inferno secondary hero — there's Tyraxor on the starting spot and the entire army on a Scorpicore. A surrender follows. Thanks for the game, good luck in the future!


http://heroes3.tv/Amiloo

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