I didn't quite understand, is that a "yes" or a "no"?:confused: :)
Posts from RPG based on KOTOR – suggestions and perceptions!
Auto-translated


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
The Republic - dedicated to serving the Republic, acting as an agent and valuable asset for the revival of the Jedi Order, as a source of support for peace and prosperity.
The Exchange - a criminal syndicate (of currently undefined significance) focused on self-sufficiency and maintaining universal balance.
The Pirates - the Hutt criminal syndicate - gangsters and bandits engaged in theft, banditry, smuggling, and slavery.
The Mercenary League - a secret syndicate specializing in client protection, contract killings, and smuggling.
The Scavengers - simply put, looters - a small organization specializing in plundering abandoned territories.
The Zz'glorg Corporation - an organization specializing in self-enrichment and the restoration of damaged planets in the form of artificial cities.
and a few more that haven't been thought of yet...
Added 1 minute ago
Now, the game mechanics.
Please make it more understandable and write it HERE.
Skills. Their use.
How and what to obtain.
Trading System.
Magic System.
Refer to the general rules of my RPG and use them as a template.


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
Trading – the Exchange is still better.
Tzerka Corporation – or Tzerka Corps. or Corporation Tzerka.
Localization:)


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
KOTOR-style skills
Skills are modified for action gameplay
Abilities are modified for action gameplay
With comments explaining what each element does.


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
Here, PRINT IT OUT AND SAVE IT:)
With comments explaining what each item does.


"Мы не герои. Мы сильны. Мы упрямы. Мы стараемся соблюдать условия контракта. Но мы не умираем за проигравших." Костоправ
"Мы не поклонники честной игры, если ее можно избежать. Девиз Отряда – максимальная эффективность при минимальном риске." Костоправ
Strength - affects the damage dealt by a specific type of melee weapon and the ability to carry heavy items.
Dexterity - affects the handling and damage of blasters, the ability to successfully dodge melee attacks, and the character's defense.
Endurance - affects the character's hit points and resistance to powerful blows that can knock down, stun, or paralyze.
Intelligence - affects the number of points that can be spent on improving skills and the ability to learn, repair, and create mechanisms.
Wisdom - affects the number of power points (may be simplified), the ability to defend against the effects of specific types of magic, and the ability to successfully use that magic on an enemy (mental disciplines).
Charisma - affects trading, damage from harmful magic disciplines, and the ability to persuade a character, either through magic or through simple conversation.
Нет невежества - есть Знание
So, where is this new RPG section for KotOR? I can't find it... :confused: