a new race (work on it had already begun!)
Posts from Shades of Darkness - Discussion
There were definitely some concepts developed for the Academy: everyone has already seen gargoyles, mages, female warriors, golems, titans, rakshasas, basic and improved djinns.
And mages need proper spells, not this castrated spellbook.
Even in the sixth installment, each race could be made much more unique.
It would be much more interesting.
In general, this hero upgrade system is convenient on one hand, but on the other hand, it only causes a headache.
Sure, but the developers’ code is too finicky. It’s very difficult to introduce new things. It was written in such a way that it’s hard to make even minor changes.
At least the spellbook was well-designed in the second part of Heroes. In the third, they divided everything into elements, and they could have stopped there. The spellbook doesn’t need changes. Perhaps just a few cosmetic adjustments. And you could remove a few spells and replace them with some new ones.
Oh, how familiar this is to me...
And I would change something.
But I doubt they'll make such drastic changes to the book. More likely, they'll keep cutting content until only 15 spells remain.
Or the same lightning: Air + Fire; meteor shower: Earth + Fire; regeneration: Earth + Water, etc.
Guys, please don't get upset too early!!! Don't!!
We haven't seen the new race yet! Only screenshots of it.
Let's wait for the release and then we'll write our feedback the next day!!
Don't build up the tension! Don't!!
ALTHOUGH, there is a psychological trick - to prepare for the worst, and when it happens and it's better, then it seems simply ideal!
I'm an optimist, yes! I always want to believe in the best!
Otherwise, consumer trust will be completely lost.
ALTHOUGH, there is such a psychological trick – to prepare for the worst, and when it happens and it turns out to be better, then it seems simply IDEAL!
OH! There are already echoes of the Magika game here)) But the idea is very good!! Even better! Excellent! BUT! BUT! BUT! HOW TO IMPLEMENT IT????
Somehow, this didn't bother them, and they ruined the sixth installment from the start.
Only one charismatic Sandro saves the entire campaign (after the release of Dance of Death, it really became interesting to play).
ALTHOUGH, there is such a psychological trick – to prepare for the worst, and when it happens and it turns out to be better, it seems simply ideal!
But why would they need other people's thoughts?
Well, I don't know, I really liked the closed private beta, but the original – not so much, to put it mildly.
The campaign for Sandro didn't impress me.
I turned a blind eye to the fact that there was no city screen.
It would have been better if they hadn't existed...
At least you can be praised for your effort.
Why would they need other people's thoughts when they have plenty of their own?
Well, I don't know, I really liked the closed private beta, but the original – not so much, to put it mildly.
Guys, I read what you wrote. Are you really unwilling to pay 400 rubles for the add-on? And even for the pre-order bonuses... Yeah, that's greed.
Do you even realize what the Heroes game is all about? It's a game where the main focus is on Online Battles between players. Campaigns, battles against the AI – all of this is just an introductory base, a way to explore the tactical possibilities of the game. Playing against the AI eventually becomes simply boring because it's linear.
Therefore, as Barnabas rightly pointed out, why do we need all these staffs, swords, and other nonsense? To show off to ourselves? If this were some kind of RPG, then the purpose of "art bonuses" could be explained somehow, but in Heroes...
Or the same lightning: Air + Fire; meteor shower: Earth + Fire; regeneration: Earth + Water, etc.

Барон "Vampires"
Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!