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ALTHOUGH, there is such a psychological trick – to prepare for the worst, and when it happens and it turns out to be better, then it seems simply IDEAL!
After the original release, I rely only on this trick. :)
OH! There are already echoes of the Magika game here)) But the idea is very good!! Even better! Excellent! BUT! BUT! BUT! HOW TO IMPLEMENT IT????
I'll suggest an idea to the developers. Through Irina. ;) Although, why would they need other people's thoughts when they have plenty of their own.
Somehow, this didn't bother them, and they ruined the sixth installment from the start.
Well, I don't know, I really liked the closed private beta, but the original – not so much, to put it mildly.
Only one charismatic Sandro saves the entire campaign (after the release of Dance of Death, it really became interesting to play).
But I liked the first chapter for Sanctuary and the second for Necropolis. :rolleyes: The campaign for Sandro didn't impress me.