Posts from How to break through the Gate of Oblivion on Jebus in week 2?
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But again, it's desirable to have enough resources to upgrade the hippos!
You gather hippo dwellings, place them in the town, and rebuild the Castle; by turn 121 you'll have 9 bears, then you just need to upgrade and go for G.O.
On the way to G.O., you can grab a couple of cons if they're not far, and Utopia if available.
But going into G.O. without backup is dangerous, although it depends on the guards!
And another question. Why is there only 36 Nagas? Which monsters are set in the map generation settings?
In general, the goal should be to break the Gate of Oblivion not on the second week, but on the 121st day. By the way, there are situations where it can be broken on the first day.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
22 giants blocked the path, 7 of which were titans...
Came back a week later, and there were 22 giants without the 7 titans, meaning all the giants were there.
(Василь Симоненко. Люди – прекрасні)
Hold on! Isn't that how it works? I think that at the start of the game, it decides in which cell of the map a single, upgraded stack will be, and this information is stored in the save files and cannot change on its own. And if this stack disappears, it means that someone attacked this monster stack but didn't defeat it: this is a well-known phenomenon, and, by the way, the rules usually prohibit weakening neutral creatures with this method - that is, if you attack a stack with an upgraded unit, you have to fight to the end!
In online play, you can weaken neutral creatures with repeated attacks. If there were 6 upgraded units, the stack will disappear, but on the next attack, there will also be an upgraded stack, but smaller. Someone was just a little mistaken or didn't notice, forgot :D
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
What's the point of repeatedly trying the same thing if it doesn't work after two weeks?
Give me more tips on how to counter archers.
Expert Forgetfulness. A great ability.

Орден Феникса – харизматический :) лидер
It doesn't seem to work against Titans.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
Lider1 is absolutely right, you're already struggling, you need to urgently play with someone, at least 5 games, after that you can study the replays, analyze your mistakes.

Орден Феникса – харизматический :) лидер
GO at 127
Once again, I analyzed the saves of opponents and other players. Everywhere, next to the main town, there is 1 external dwelling of 6th level creatures and 1 external dwelling of 7th level creatures. At minimum. And there are also hives and cons.
YEEEEES!!!!!!!:):):):):):) With such setups, the GO is beaten in 95% of cases!!!:)
Of course it's beatable. The only question is on day 121 or 127.
If there are no external dwellings of 6th-7th level creatures, or cons and hives in optimal quantity (I mean not just one of each:)) near the main town (1-2 days of movement), then the GO is not beaten in 95% of cases.
If one day has passed, you've scouted around and haven't seen anything tasty to latch onto — then that's already a reason to take a restart. If a second day has passed and you still haven't seen anything worthwhile, then you definitely must take a restart. (Better not to drag it out until day 113 and save the third restart that remains for day 111 as a last resort, in case you end up in a tight spot)
Therefore, in the first days of the game: maximum heroes, maximum scouting, maximum exploration
Let someone convince me otherwise!:). Let someone break the GO in week 2 with 3 Gorgons and 6 Wyverns:).
Who needs to convince you? And 3 Gorgons and 6 Wyverns are the result of weak play, or else (if there's absolutely nothing) the generator's abuse. And that, in turn, is a restart not taken in time.
The best way to convince me is to beat me without having the aforementioned conditions. Then I'll immediately believe in it:).
:smile54:
Personally, if these conditions are not present, I will not continue the game, because why waste time:).
Agreed, a game where the generator screwed you over is not interesting to play. That's what restarts are for. To get a playable generation. (Although some abuse it and hunt for chocolate)
It's better to immediately explain your position to your opponent, and let him enjoy the victory!:). Virtual.
Assessing your situation in the first days of the game is also a skill. And if the situation is bad, you need to take a restart.
And in general, don't immediately go after players of Romario's level in your first online games. Choose someone simpler. GoedenDag has been in a slump for three seasons straight :D No offense meant to him. Try playing with him. Or play with newly registered beginners.
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And remember that: breaking the GO is not only the goal itself. You also need to have a battle-ready army to eat up the center, not just break through and walk around with a hero to see what's there.
Grove respawns are usually much richer than Stronghold-Inferno
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Ideally on Jebus Cross, the best town IMO is Castle. Angels in the first week and upgrade to Archangels in the second. Cases of an upgrade on day 121 are not uncommon. And if there are cons, that's additional Archangels. And Archangels are a terrifying force!!
And yes, you play Jebus Cross, but you don't upgrade your Gorgons. Upgraded Gorgons are evil, non-upgraded ones are crap. Especially since you don't go out in the second week and don't even have upgraded Gorgons in the third.
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Well, and of course, 10 games means nothing. 50 games is already experience. And 5-10 is MEANS-NO-THING. And to make it more interesting, I already wrote — play with people of your own level
За то что нейтралы не бегают за единичкой, для меня это уже стоит того