I don't get it... Is this some kind of joke?
Posts from M-200% No. 6
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I spend all restarts, opp 1, we begin.
111 - Grindan in the tavern, which is very pleasing, but level 2 isn't built. I go down the path, find an external market (which I never got to use the whole game), but the guard shack has stashed all the gold somewhere.
112 - aaaah, where's the gold?!
113 - I check the overview, find a pile of gold in the far corner of the starting zone. There it is, bliss! I hire Grindan, break through to the secondary. There are a couple more piles there, and I also see 2 crypts.
114 - I hire another hero, take the sawmill, build archers. Grindan doesn't reach the Necro secondary.
115 - Grindan takes the secondary, advances Earth Magic, and sits there with speed on fairies. I see a passage from the secondary to grass behind 10+ manticores. The plan is to take 2 crypts, level up Earth Magic, and go there on day 121.
116 - I hire Crag in the secondary, send him to gather resources. Grindan camps at the crypt.
117 - I bring up Pikemen and Arbalests, take both crypts, but Earth Magic isn't offered; I level up Wisdom instead. I attack zombies for 3 resources with 14 Arbalests, Pikemen, and fairies — there are nearly 90 of them. I circle around for a while; they offer basic Air Magic or Expert Wisdom. I take Wisdom — need Haste sooner. At home, 1-2 in the Citadel.
121 - Instead of the manticores, I fight a second batch of zombies, again nearly 90. There it is, Expert Earth Magic. I stand on speed before the manticores. From magic: Haste and Arrow (I had a scroll).
122 - I fight the manticores, there's a well nearby, I stop by, a scout takes the Swamp secondary, transports troops back to Grindan, I rush into the portal for the Dendroids. I spend 5 mana, on the other side I see Galtran a couple of steps away. And I happen to have a couple of moves left. I fight 90 Gargoyles, another -5 mana, and attack. Galtran has ~100 Skeletons and 25 Lizardmen, but no mana. I hit the Lizardmen with Arrow for 90, shoot them with Arbalests, and the opponent concedes. On the last moves, I close the portal so the opponent can't kill my scouts and take the towns. I end my turn, he attacks.
Grindan 0-1-6-5(26), 27 Arbalests, 54 Pikemen, 1 fairy, 4-1-1 Griffins.
Galtran 3-2-3-2(20), 28 Lizardmen, ~100 Skeletons, 45 Gnolls, 3 Wyverns, 4-1-1 Dragonflies.
I corner the archers, waiting. The opponent cautiously moves forward with slow troops and casts Shield on the Skeletons. A suspicion arises that he has nothing but Shield, but it's still scary. I cast Haste. Starting from the next turn, I have the initiative; the opponent doesn't dispel Haste, but that doesn't necessarily mean he has no Haste — maybe he's saving mana. But it gradually becomes clear that there is no Haste, and victory is only a matter of time. I hit the Lizardmen with Arrow from the archers, leaving mana for 2 Hastes, just in case. The Arbalests start approaching with Wait and shoot without penalty. The Pikemen also creep in slowly. I kill the Dragonflies, leaving no fast troops. I kill the Wyverns and archers; only the slow units remain, which under Haste can't withstand the Arbalests.
Thanks for the game!
20.01.2013 Ayauhteotl (Red, Castle, Ingam, Grindan) def ~no1_knows_me~ (Blue, Bog, Tiva, Galtran) Skirmish 122
Thanks for the game!
confirming
really blundered on the last turn... could have won it though...
Week 1: Got Gosha, gold, gnoll external dwelling, even managed to grab 2 gold mines quite successfully. 2 portals on the roads, one visible where it leads, and the second one no idea... plan was to break both, but head to the revealed exit, there's a monster den with skeletons just right for that... at home 1-2-3-6 in Citadel
121. The chain almost works and Gosha doesn't break the portal, but stands next to it...
122. And of course at that moment Grinya has to show up and kill Goshan - ransom for 3.5k... Brogh takes the crypt for 2k... I exchange resources to buy back Galtran and make a gross mistake - don't pass the scroll with Dispel (of which the scout hero had as many as 2 - the generator was practically saying: give at least one to daddy) and attack with just one Shield, what a beauty :smile20: and I knew there was Oil there - why the hell did I go in without Haste or Dispel, and shame on me for using it on Lizardmen twice... there was still hope that Grinya would waste all her magic on the shooters (on 90), but at a certain point she stopped casting on them and just started walking in with Marksmen for a direct shot and throwing Oil... in short, the troops died a stupid death :smile34:
thanks for the lesson
"Пришел, скастовал, убежал" - Hit'n'Run.
- Почему женщины любят кентавров?
- И мужик в доме, и скотина в хозяйстве.
Штирлиц шел по коридору. Вдруг одна из дверей открылась, оттуда выскочил Борман, дал Штирлицу сильного пендаля и заскочил обратно. «Гарпия» - догадался Штирлиц.




Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!
kalababa, please provide more details. I thought that only the final matches were played in this format. Or are the finals for the winners and losers also best of 3? And what does best of 3 even mean? :)




We both completely scouted. On day 1: 1 hero; in the tavern, 2 native [heroes]; Hervulf with ballista and serpents. I scatter to collect money, reveal gnoll huts, wolf huts, and dragon fly hives. On 113, I hire a secondary hero. On 115, Tazar appears; he wanders around the stat boosters. I gave 2k in the first week for stats, which wasn't worth doing. I take 2 crypts for pre-minimum and pre-maximum. Taz gets Healing =( Result of the first week: 1-4 Citadels + 1000 and a market; in the secondary [town], a market and 1000.
On 121, I break into the gold mine and move Tazar ahead of the guard of the adjacent zone, where the opponent will definitely go, since his guard (a horde of dwarves) is visible, and there are a Dragon Fly Hive and a Pandora's [Box] with pleasant contents. On 122, I break through 20 gold golems with upgraded lizards, take the Pandora's [Box] for 60 marksmen, and sit in the Castle. On 122, the opponent breaks through the dwarves, approaches the castle, and sees me. There's no way back, so he attacks. Well, no chance there)
Thanks for the game!
We started without any rests.
I have Ciel and Solmyr in my Tower – quite a lucky draw. True, I'm short on gold again, but I have 4 mills. On day 113, I buy Ciel, get her a Crypt, and hire Solmyr. I head to the secondary resource, take it, then destroy another Crypt. From the secondary resource, there's a portal with 20+ vampires, a passage with 5+ skorpios, and a passage with 20+ gold medusas (behind them, I can see a quest artifact, but I can't see the guard). I build a GM-2 on the secondary resource; they don't offer Blindness/Lightning/Ice Bolt. At the end of the week, I attack the medusas with Solmyr; he levels up well, gaining Intelligence and Air attack. But the quest artifact is behind the sorcerers, and 50+ orcs are blocking the way near Pandora. On day 117, I take 1-3 in the fort.
On day 121, I bring up my troops, Solmyr breaks through the vampires, I dive into the portal, and attack the diamond golems. I scout a Naga lair, surrounded by mountains and rough terrain. I have very little gold, but I have plenty of resources. My plan is to build a GM-4 as quickly as possible, as I'm worried that my opponent will arrive soon with a significant troop advantage. But on the next turn, I receive a message that they have surrendered.
Thank you for the game.
rare luck
In your case, I wouldn't agree.
21.01.2013 Ayauhteotl (Blue, Tower, Kira, Solmyr) def ~no1_knows_me~ (Red, Castle, Cuthbert, Fafner) Skirmish 122
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confirm
...decided to level Fafner with resistance, Ciele and Solmyr were showing up — scary...
On the first week, 4 or 5 heroes, picked up 2 secondary heroes, a couple of crypts, built 1-2-4 in the citadel + an external dwelling of archers, and most importantly, there are 2 Griffin Conservatories, one of which is a level 2!!! I'm going to take it with Mullich on 122, but decide to feed experience to Fafner and attack 50-99 upgraded goats... there are 56 of them in 7 stacks... 48 marksmen on a straight shot can't even take out half of one stack :smile04: GG
it was a decent setup...
thanks for the game
"Пришел, скастовал, убежал" - Hit'n'Run.
- Почему женщины любят кентавров?
- И мужик в доме, и скотина в хозяйстве.
Штирлиц шел по коридору. Вдруг одна из дверей открылась, оттуда выскочил Борман, дал Штирлицу сильного пендаля и заскочил обратно. «Гарпия» - догадался Штирлиц.
Surrendered 2 crypts, external market, stables, Dwarf Cottage, and 2 Griffin Conservatories singles. Managed to build horses in the fort, take both conservatories on the 2nd, and Aislin ran into the treasure zone, where there were 2 Naga Guards, 2 crypts, and an external market with excellent artifacts. At home, I managed to build a castle on the 2nd and on the 3rd, meeting the opponent with my secondary hero while buying up everything. The huge advantage in meat left the opponent no chance. Thanks for the game!
Added after 2 minutes
21.01.2013 c0nn3c71nkK.ppL (red, Fortress, Korbak, Tazar) def Amiloo (blue, Tower, Gunnar) 122 skirmish
We fully scouted each other. On the first day, 1 hero, in the tavern 2 natives, Gherwulf with ballista and serpents. I spread out to collect money, reveal Gnoll huts, Serpent Fly huts, Dragon Flies. On 113 I take a secondary hero. On 115 Tazar appears who goes around the stat-boosting dwellings, I gave 2k in the first week for stats, which wasn't worth doing, I take 2 crypts pre-min and pre-max. Taz gets Cure =( Result of the first week: 1-4 Citadel + 1000 and market, in the secondary market and 1000.
On 121 I break the gold mine and scatter Tazar before the guard of the adjacent zone, where the opponent will definitely go, because his guard is visible (horde of dwarves), and there's a Dragon Fly Hive and a pleasant Pandora's Box. On 122 I break 20 Gold Golems with upgraded lizards, take the Pandora's Box with 60 archers, and sit in the castle. On 122 the opponent breaks the dwarves, approaches the castle, and sees me. There's no way back and he attacks. Well, no chance there)
Thanks for the game!
Confirmed. I made many mistakes in the 1st week, not fatal, but lost 1 day of tempo, which became fatal. In the field battle, the advantage in meat left me no chance. Thanks for the game!
20.01.2013 Amiloo (Red, Castle, Sylvia, Aislin) def LSM (Blue, Tower, Theodorus, Pire) 2sm2c 132
Two crypts, an external market, stables, a Dwarf Cottage and two Griffin Conservatory singles spawned. I managed to build cavalry in the fort, take both Griffin Conservatories on week 2 and Aislin escaped into the treasure zone, where there were 2 Naga Banks, 2 crypts and an external market with excellent artifacts. At home, I managed to build a castle on week 2 and on week 3, buying everything, I met my opponent on my secondary hero. A huge advantage in meat left no chance for the opponent. Thanks for the game!
First week, day 1-4 at the Citadel, external dwelling of gremlins and birds, took max crypt on the grass, miscalculated the speed and lost 50 gremlins. But otherwise there was plenty of gold, 8 heroes and a Pandora's box with a horde of golems.
On the second month, Janova takes the Pandora's box and gets 60 archers, I break into the town and decide to play her with expert archery and resistance. I go out to his secondary hero with 100 gremlins, 10 mages, 23 gargoyles, 2 nagas and 60 archers. On the way, I lose 40 gremlins to his archers and end up attacking his town. One tower is built, 4 efreet, 19 gogs, 65 imps, 40 hobgoblins and 3 cerberi. Diiimir has 120 mana and a lightning bolt at 135. But resistance triggers 3 times, and the Ring of Cold effect doesn't hit everyone. It decided the outcome of the battle—if the third resistance hadn't triggered at the end, I would have lost. The victory came purely from luck. Thanks for the game.
Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!
Heroes13 (Tower, Fafnir, Yanova) def Redwhait HP (Inferno, Nimus, Diimir) 2sm2c 1-2-4
Thanks for the game.
First, I got Rampart on Castle, but I had to re-pick. Then, my opponent picked his, and on the 4th generation, Inferno was given to me – I restocked the first one, and the second one created a combo with Dungeon in the 3rd, resulting in Inferno vs. Inferno :D (I don't understand the meaning of changing colors in the rules for mirror matches :confused:)
In the Facebook game, the resistance was just insane. First, they attacked Jelar in front of the castle and resisted a bolt into the Grem, and then, in the battle, 2 out of 2 bolts didn't go through against the mages, and 2 out of 4 didn't go through against the archers, and the Ring of Cold from the Nagas and mages only went through on the Nagas, and that was only at 20%!!!:smile04:
I haven't seen so much unlockable content in one place before :D
Thanks for the game.
I don't understand the point of changing colors in the rules for mirror castles :confused:
