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Posts from Mafia: general discussions. Auto-translated

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#4753
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The point is that at night, players should think for themselves if they are not part of the Mafia. And also, it's about traditions.
 

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#4754
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And what does "you should have thought about it yourselves" and night have to do with it?


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#4755
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Well, they plan things out during the day, but they don't always anticipate everything, and new information might appear. And it's no longer possible to discuss things at night.
 

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#4756
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While plans for everything are followed first, the gameplay with breaks ranging from a few hours to an entire day reduces both interest and the tension of the game.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



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#4757
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You should sleep at night, not engage in pointless chatter in the thread.
А, вот почему.

🏹🎪+⛓️♿=💕
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#4758
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What about the option of "not flooding" the forum, but instead writing posts that are relevant to the topic? Some people are capable of writing meaningful posts, even if they didn't have time to visit the forum during the day (due to work, business, travel, etc.). Personally, I have encountered situations where a lively discussion during the day continued into the evening. And no one suffered from it (except for in-game deaths). In fact, it was quite the opposite.
Кто не спрятался, я не виноват.
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#4759
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Plans for everything are followed first and foremost, but gameplay with breaks ranging from a few hours to an entire day reduces both interest and tension in the game.
I don't know, I consider this rule from exactly this point of view. Oh, and also, not everyone in every Mafia game understands which role was eliminated. It can be useful when it's not possible to discuss this detail before the next newspaper is released.
 

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#4760
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At night, you should stay silent, if only because it gives life to such a signature feature of HeroesWorld as "flame wars in remotes." x)
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#4761
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Which is then carefully cleaned up by a moderator, muttering curses under his breath.
А, вот почему.

🏹🎪+⛓️♿=💕
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#4762
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I look at the game and feel sad.
Кто не спрятался, я не виноват.
In reply to Kaito
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#4763
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Kaito
Looking at the game makes me sad.
Yes, there's not much fun to be had.
Arandor
I would give an automatic defeat to the city if it wasn't opened in time.
Maybe this is a solution: a modkill for the player who didn't open the city, and for the whole team. But I'm afraid the game won't get any better because of it.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#4764
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One autopsy – the team loses a pair of random heroes each night until the end of the game. Two autopsies – along with the hero who performed the autopsy, 1-2 random players from his team are also eliminated. Three autopsies – automatic loss. Well, something like that, it can be made more challenging.
А, вот почему.

🏹🎪+⛓️♿=💕
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#4766
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Allowing three resurrections is already pretty awesome.

And overall, Orton made a spectacular return, didn't he?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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#4767
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I hope that such instances of revealing information are rare exceptions for you. With us, even a hint of revealing one's role leads to a ban. For example, when a player simply allows themselves to say, "I would say, but for obvious reasons, I can't." As a result, the number of instances of revealing information has decreased. But regarding the other aspects of the game, I will express my opinion after it is finished. For now, it is impossible to discuss facts, as this would be an interference in the gameplay.
Кто не спрятался, я не виноват.
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#4768
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An exception, but not a very rare one.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"