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Map Name: Last hope Map Type: Multiplayer Dungeon: Present Number of players: 5 Map size: Large Map author: Maksimson Map description: It is the year 5607 since the creation of this world. War is raging. Rivers are flowing with blood. Houses are burning. People and non-humans are dying. Chaos and depravity reign in this world. Chaos and depravity. "The age of Sword and Axe will come, the age of Wolf Blizzard. The Hour of White Cold and Light will come, the Hour of Madness, Tedd Deireadh, the Hour of the end. The world will die, plunged into darkness. But a Hero will come, and this Hero will be the last hope." The prophecy begins to come true. For You are that Hero. Disadvantages: Poor balance.
I started playing (I'm playing on a "hero" difficulty level as the Dark Elves) - I liked the map :smile20:, but it's a pity that I had to struggle with the gates - I only managed to pass them by the end of the first month :smile35:. But then things got intense :smile40: - during the first week of the second month, I encountered dwarves and made my presence known :smile19:, and by the end of the second week, I finally dealt with them, but their Castle is nasty (with those Mountain Guards) - you can't get past it without significant losses (about 30-40 Furies and a few large creatures) :smile05:.
While I was dealing with the green dwarves, I had to face a red human general once, and I gave him a good beating :smile10:. And right after taking the dwarven Castle, a blue demon (with a small army - a couple of Archdevils and some smaller units) came to me through the same gates that the general used - I killed him with two Hunters (the funniest thing is that the first time, he ran away with only one Cave Lord left, even though it was against two Hunters :eek: - I had to replay).
Now I've come to the surface - the view is simply hellish :smile51:. I haven't had time to fully enjoy the abstraction yet - I've only captured the first red Castle, and it turned out to be an Undead Castle for some reason :smile24: - apparently, the humans have already cleaned things up there :smile16:.
Added after 20 hours 40 minutes
I'm just applauding! I didn't notice that there was a narrow path along the edge of the cliff, and a blue "junkie" came to me along it. I had to go to great lengths to kill him before he reached my Castle. By the way, the idea of 999 Archdevils is amusing, but it's a pity that their owner doesn't want to share them; otherwise, I would have defeated her today.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13: Древняя восточная мудрость (вольный перевод)
Well, that’s it! I finished the map in two and a half months of playtime, and I really enjoyed it – I recommend it to everyone. I’m attaching the final cutscene and the replay of the battle with the main enemy hero and his nearly thousand archdevils. The battle with him was surprisingly easy and straightforward, and I didn’t suffer any losses – I simply didn’t let him make a single move.
I admit, I stopped making maps because I thought that everyone wouldn't like my maps, and in general... But your feedback inspired me :D Also, I want to know if you found the "hideout" where all the artifacts are hidden?
..... I want to know if you found the "stash" where all the artifacts are hidden?
Unfortunately, no (it's probably either in the labyrinth in the dungeon in the eastern part or on the surface in the northwest). I just didn't have time to get there - there wasn't enough time.
Если споришь глупцом - срочно проверь не делает ли он тоже самое!:smile13: Древняя восточная мудрость (вольный перевод)