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On 114, when there are no more resets left, something terrible happened.
On 116 I took the Dwarf Cottage on 15
Recaptured the Dungeon with Orrin level 5, who immediately went to check the Griffin Conservatory.
what does the highlighted part mean? In general, is there a glossary of online expressions somewhere? I read reports and don't understand half of them :[br][/br] I hope I've posted in the right thread with my questions; if not, sorry and please point me to where I should go instead please ^__^
what does the highlighted word mean? In general, is there a dictionary of online expressions? I'm reading reports and don't understand half of them :[br][/br] I hope I'm in the right forum with my questions; if not, sorry, and please tell me where to go instead. please ^__^
114, 115 - in-game time (1 month, 1 week, 4th day, etc.) 15 - the size of the gnome stack in the gnome battle consa - griffin conservatory
Marmot
13 years ago
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a hero's inventory isn't bottomless.
in SoD, this limitation can significantly hinder progress. If there's no one to give unnecessary artifacts to, and you can't pick up a component of an alliance, for example.
this is most often possible on large, custom-made XL SoD maps...
Too many artifacts - discard them at an altar.
I confirm: on very rich, custom XL maps, this problem exists, so you need to constantly keep it in mind, and after each victory over an enemy from whom the main hero has taken a lot of loot, exchange items with someone from the other heroes so as not to get into trouble. I seem to remember having a particularly annoying case: a critical artifact for completing the map (the only one on the entire map! I think it was the Sphere of Vulnerability or something equally valuable) was with an enemy I defeated; but my joy at seeing the valuable items transferred to my inventory was replaced by great disappointment when I realized that the Sphere didn't fit! :smile35: And there was nothing I could do about it! Moreover, the funniest and most annoying thing is that all sorts of trinkets: amulets, rings... - almost all of them went to me!:mad: :smile19: Therefore, it is best, ideally, for the main hero to have only the necessary items - both on the road and in battle!
I also remember that on one large map, the author placed about 20 Four-Leaf Clovers somewhere on the path (on lava) - who knows why: maybe just for beauty. Moreover, it is impossible to bypass them, and the fact that the inventory can be overfilled with this grass doesn't seem to bother the author! :( And Altars, as well as Wells, are often scarce on large maps; when there are enough of them, as luck would have it, there are practically no extra artifacts!
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було… (Василь Симоненко. Люди – прекрасні)
TERI
13 years ago
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Hello everyone! I was playing and came across a question. Why can I attack a Castle guarded by upgraded troops, but I can't buy upgraded troops in the Castle itself?
Гоняю коныка :smile13:
Осень 2010.
Niemand
13 years ago
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Well, they probably just haven't been built in the Castle.
Well, they probably just haven't been built in the castle.
The obvious is staring you in the face! It's logical that they haven't been built, but the question is, if they haven't been built, where do they come from when guarding the castle? How can the AI buy them if they haven't been built?
Гоняю коныка :smile13:
Осень 2010.
Niemand
13 years ago
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How can a computer buy them if they haven't been built?
Did you mean guarding a neutral Castle with elite troops?! - I think the city's guard is generated randomly at the beginning of map generation.
+1000. It happened many times that a neutral Rampart was guarded by Pegasi, even though their construction wasn't available yet... The map generator fails at the beginning of the game.
Did you mean guarding a neutral castle with elite troops?! - I think the city guard is generated randomly at the beginning of map generation.
Exactly :) But the question is, on day 7, there's only one or two stacks, and they're not upgraded. But the following week, an upgraded stack is added, but they aren't built in the castle. Or, for example, a swamp is often guarded by one basilisk. But, of course, basilisks aren't built in the castle.
Гоняю коныка :smile13:
Осень 2010.
Redwhait
13 years ago
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As observed in the game, the guard (as well as the neutral creatures) tends to increase in number each week. By month n, there can be up to 7 level 7 creatures guarding the castle, even if everything is built according to the standard neutral castle layout.
zoog
13 years ago
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They live there... It's clearly stated in the manual - it's a dwelling for hiring, and monsters can inhabit it and simply be there.
StickyFingaz
13 years ago
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Guys, I need any information about the game on the Boomerang map; ideally, I need save files.
Guys, I need any information about the game on the Boomerang map, ideally - save files.
What kind of information could there be? I don't remember about the colors, but the lower position is more convenient. Passfight is great. Clear the sea as much as possible, but don't get too carried away.
StickyFingaz
13 years ago
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What's the priority – to quickly capture the city in the desert? Or what are the main objectives? Which faction should I play as in a cooperative game for the Conflux map? Maybe you could even suggest how to play, if the only restriction is buying only half of the available bird creatures. By the way, I'd be happy to play this map if anyone is interested.