Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Having safely reached Moscow and, after an interesting walk to the club, Vic and I, having had a small and amusing photoshoot, began our participation in the tournament. In the draw, I got a very strong opponent — Mizrael. The toss revealed that I was playing blue Rampart against Stronghold on Jebus Cross. I scouted 5 hives, 2 Griffin Conservatories, 2 horse dwellings (one in ...), a dwelling of dwarves and centaurs. GO sad, as it turned out later, 4 rust dragons and 60 dread knights. On the first day, horses spawned in the citadel without dwarves, and in the secondary dungeon (from which horses periodically arrived) a tower was being built. Having gathered everything except the second horse dwelling, I attacked on day 124 with rust dragons, judging by the vigorous cheers of the spectators, Mizrael had reached the center 2 days earlier. 4 angels, 14 dragons, and 9 horses remained. PR sl...
Generated at the top, the respawn area is large but boring, no money, on the first week, medusas with a Stronghold. But Shakti has 3 stacks, and the 4th hero arrived - Galtran. Decided to play, developing the Necropolis. Made a large circle around the respawn area and returned almost to the castle, there was a teleport, no other exits from the respawn area. Manticores with the castle on 127, Galtran has almost 200 skeletons, found a stash of minotaurs. Only in the beginning of the third week, he managed to get out of the respawn area, found a stash of red dragons, on 136 with 400 skeletons, he broke through a large utopia, received wings, a book of earth, a hat +6 to all, on 141 - another utopia - with a book of fire and a hat with level 5. Galtran (19, 25, 13, 13). On 144, the opponent surrendered.
Added 4 minutes ago The second round is ending. We currently have two leaders - Pit and Matrosov, Vitalik or heroes13 may join them, they have the most intense match of the tournament.
Matrosov is showing real class, I will be happy for him if he takes 1st place. Mizrael and Yama-Dharma had a good match, Mizrael won.
Good start - 2 roads (critical on lm), external dwelling of archers, they are also built, gold is available, Kyrre in the tavern. I hid him for 2 days, then took down a computer-ramp. But otherwise the good part ended - only one Griffin Conservatory and far off-road, no Dragon Fly Hives in sight (turned out there were 2 minimal ones), all Dragon Utopias behind rocks.
On week 2, took down another couple of computers, captured several villages, scouted several treasure chests - all sterile. Surprising even for an lm. Started building Mage Guild in the Tower.
On week 3, bought Air for Kirill at the Flax university, built Dimension Door and Town Portal, went to look for Erik, who judging by the tavern was not doing well. The road between us ran through a one-way portal, so I jumped over a rock and started to capture his towns, fortunately both views were available.
On 137, I finally caught up to Taz on boosted speed and a scout hero with an army, had armor.
Thanks for the game!
Pit for LM
Auto-translated
And what time should I come tomorrow? I arrived today at 10, but there was no one there yet...
Nagan-4
Auto-translated
Guys, let's aim for 11:00 AM. I'll try to arrive early to secure the computers.
We should be able to form approximately 4 pairs of players, with each pair having a score of 2 wins to 1.
Vitalik and heroes13 agreed to a draw.
After 2 rounds: Matrosov and Pit - 2 wins. Vitalik and heroes13 - 1.5
Mizrael, Favio, Vik, Nagan-4 - 1 win each.
Heroes13
Auto-translated
01/05/2013 Vitalic (Red, Dungeon, Shafti) drew against Heroes13 (Blue, Castle, Valeska) 2sm4 145 1.1.1 Started without restarts, and immediately saw an Angel's lair and 3 Crypts on the map. 1.1.2 I cleared a path to the secondary town, which had 100 zombies. There was a lot of gold, so I bought 7 heroes. 1.1.4 I took my native secondary town, saw two more Crypts, and realized that Angels were being built in my primary town. 1.1.7 I had 25k gold. Valeska was ready to take the Angel's lair, but I needed my own Angel, and I was short 2 Mercury! I built a Market in the secondary town, exchanged 20 stones for 1 Mercury, and accidentally sold 20 wood for the resource on the left. I immediately facepalmed, "Oh my god, what have I done...". But there was nothing else to exchange. Monks were in the Ford, I sold the stones, and I couldn't even build a Citadel. The heroes had already taken their turns. And I made a stupid exchange by mistake. As a result, the operation to capture the lair was canceled. Probably the dumbest move in my life :( 1.2.1 I took the lair. Maybe fate saved me from losing, because the lair was guarded by 80 Ogres, 5 of level 17 with Greatsword! And if I had attacked them on 1-1-7, I could have easily lost. 1.2.5 Shafti came to me, defeated a weak hero. I had a Tourist with experience, and I realized that I could simply shoot him down with 66 Archers and 2 Angels + melee units. But even then, I was short 2 squares. The Tourist could reach Shafti, but the army belonged to Valeska, and it couldn't be transferred. In the end, I moved the Tourist, but he couldn't reach him, only 2 squares short. Shafti naturally ran away again :( 1.3.2 I took the Consulate 2, had 7 Angels, and defeated the first Guardian of the Grail, 30 Bone Dragons. Unfortunately, there was no Expert Earth. But it was defeated with acceptable losses, followed by 10-19 Titans. I sadly retreated :( I had Tourist at level 7, Valeska at level 5, and I was already mentally defeated. 1.3.5 I passed the army to Valeska in a chain, she took the Medusa lair 8, the Naga bank 2, the Golem lair 15, and went to the Treasury. Week 4 in the Treasury, I took 6-7 Beehives, and took 2 more Angel lairs! :) I took the Utopia 3, where I got a Hat of Magic 5. Two Dungeons with heroes of level 15-20, Valeska at level 15, experience, logistics, air, tactics, attack, and leadership. Everything was great, I was preparing to take the second Utopia 1, where there was a Titan's Gladius, 10 Angels, and 50 Vivs (and another 6-8 Angels were expected to be added with growth). But it was late, we were playing from 11 to 20 at the club, so I decided to offer a draw. Vitalic agreed. Thank you for the game!
Мой ник Heroes, и никто не вынесет меня Скажу я вам, мои друзья. Я некромант, я маг великий, и армия моя Непобедимая, огромная!
Noom
Auto-translated
2heroes13: I left just in time – your strategy started to work out really well.
Pit for LM (blue, Castle, Valeska, Tamika) def favio (red, Stronghold, Tyraxor, Tyraxor), balance, 141. Soperink took two restarts on 111, after which we began. 111 - I scout and reveal very good territory. There are external dwellings of archers, monks (which I didn't take), decent gold, secondary skills on rough terrain and fairly close. Also Valeska has three stacks, and with other heroes a decent army arrived. On the first day, 7 heroes. 112 - upgraded archers, took a secondary hero, bought army there and Tamika, who broke through the passage to the lava through earth elementals, gaining Pathfinding. Also scouted an external swordsmen dwelling. 113 - took the swordsmen. 114 - Tamika captured an Inferno village and a chest behind skeletons. Broke through a second passage too - but these are rocks on rough terrain, going there is not an option. 115 - defeated the external archers dwelling. 116 - Tamika runs along the road to the center. 117 - defeated swordsmen +2+2. In the capital - cavalry in the Citadel. In the center there are silver unicorns. Quite a lot of gold for recruitment. 121 - I buy a hero in the wrong town, as a result I lose 2500, unpleasant. However, Tamika's army wasn't conveyed anyway, so it's not critical. 122 - I break through stone giants with redirection from Inferno, enter the center. Nothing visible yet. 123 - I bring crusaders, settle in Necropolis. 124 - I scout in the center. All quiet, opponent not visible and not particularly expected. I run to Pandora. 125 - Pandora for 5k experience, cloak +2+2, grave for a useless chain mail. I run to the stables. 126 - upgraded horses, Valeska found an exit to treasure zone, great, I run there. 127 - I was perhaps hasty. Attacked 100+ pegasi (treasury guard), lost two horses, almost all crusaders, and more than half of spearmen. Meanwhile I entered the zone about 6 steps deep and remained without speed boost. In general, should have attacked with growth. 131 - opponent appears (through GO, as expected), breaks through genies and stays near them. I fully recruit, bring army, take the Hive +6. 132 - Tyraxor didn't do much, essentially stayed in place. I take two Hives - +10 wyverns. 133 - opponent took Pandora behind evil eyes and ran towards my GO. I took gloves and Pandora for 60 silver skeletons. 134 - opponent runs to the center. Hive +8 wyverns, defeated another one. 135 - Tyraxor ran past both Necropolises and headed for the lava. Gurnisson using a ballista destroys enemy heroes, on 30 skeletons runs to the capital. 136 - Tyraxor keeps running... Almost reached my native secondary town. I took a Dragon Fly Hive for 8, found another one and boots. There was a funny battle of Christian against some mage. I had 20 silver zombies in 7 stacks, there - 1 silver goblin. He ran for quite a while, but eventually he was cornered and eaten. Attacked the next mage with leftovers - and he had no archers, though 3 goblins... 137 - Tyraxor takes my secondary town and runs back. I collect the last Hive and boots, total - 43 wyverns and nearly 300 skeletons, which will need upgrading. I didn't lose archers, still have 4 horses and 11 crusaders. Gurni with necro-troops meanwhile captures the opponent's capital. And Tamika meanwhile got Logistics. 141 - thus I control virtually all towns, completely cleared the treasure zone, collected a bunch of wyverns, have insane speed, while Tyraxor is stuck somewhere in a corner of the map without a serious army or parameters. We decided not to waste more time on this. Thank you for the game.
I confirm!
In the first week I was seriously concerned with building...extremely little gold, but plenty of wood and ore...crystals not needed, since I was planning to go for birds in the Citadel. As a result I barely managed to build up to level 5 in the Citadel, plus an external ogre dwelling, native village, a couple of artifacts defeated, near-maximum crypt on the swamp in zone 8, and the Necropolis village itself. In the second week I'm thinking how to get to the center. There's a GO, a horde of upgraded genies, a long bypass around a pack of efreeti sultans, and a passage to some zone on rough terrain, but going there is very long and nothing has been scouted. Afraid to fight the efreeti, or rather their shield, I decided in week 2 to build the Castle, level up Tyraxor, luckily I had Slow and caught basic earth magic. I broke 2 Dwarf Cottages of 20s and a Naga dwelling of 3, teleported home, checked the GO with a scout - turned out to be 75 silver genies and on day 131 I broke through. Earlier, a couple of days before, I saw the opponent run through the center and go up. After that I decided to go along the road hoping that the entrance to the hive zone would be there, but I was wrong, I opened a GO with a horde of silver liches into a portal. I ate a Pandora for 5k experience, and went to capture towns. Essentially by day 133 I could have resigned, the initiative was lost. I also made a mistake by not leaving guards in the capital - it was taken by Pit's necro brigade. Almost blindly I found Pit's native village and his capital there...but seeing the long movement costs I realized that wyverns had been gathering there for a week. I asked how many. Got the answer, realized there was no point in dragging it out. Thanks.
Added after 10 hours 6 minutes I'll be a little late today, I'll arrive by 11:30.
ICQ: 698753504
marajan
Auto-translated
Will there be TRANSITIONS?
Nagan-4
Auto-translated
Unfortunately, heroes13 won't be able to join today. Since Vic was acting as a playing coach, there are 3 pairs remaining. Automatically - Pete (Knight, Rampart, Kirr) - Matrosov/Vic (Sorceress, Tower),
I would like to see a two-page spread featuring the leaders.
Matrosov, Vik, the lazy guys from Siberia are rooting for you :)
P.S. But you shouldn't have messed with the balance...