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Posts from In which version of Heroes is the music (battle, town, overworld, victory, defeat) the best?

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Which game has better music?
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#107
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In the first part, I don't like the music. In the second part, there are good motifs, but the arrangement... The third part is the golden mean. Perfectly fitting music in a beautiful arrangement. The fourth part is controversial. I don't really like the city themes (Haven and Sylvan are still okay), but the ambient music is the best in the series overall. No wonder the developers of this game were going to release a disc with just the music. The fifth part, I don't like it at all. It's just not my style, I guess. Although the music for the deserts is quite interesting. The sixth part revealed the potential of the second part and added its own portion of excellent music. And, although it's not on topic, I'll say that I like the music from "The Mandate of Heaven," especially "Sunlit Snow Journey" and "Moonlit Snow Journey" - they are unparalleled.
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#108
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Secondly, the music in the second game is good, and in my opinion, it fits better than the similar tracks in the sixth part. Thirdly, it is remarkable and, moreover, unconventional. Take, for example, the music from the Dungeon: combining pleasant sounds with the atmosphere of this gloomy underground city required a creative approach (in a good sense of the word). In the fourth game, I didn't like almost all of it: it's too squeaky, as if it lacks some beats. Although the theme for the Wizard's city was decent. In the fifth part, I like most of the melodies. The exceptions are the theme for the Dungeon and the theme for the Inferno city. The rest is quite well done, and some of it (the theme for the Academy, Sylvan, Haven) is simply amazing. The sixth part has generally good music, but almost all of it is borrowed from other Might and Magic games, and what isn't borrowed doesn't impress much (with the exception, perhaps, of the theme for the Necropolis city. It's not a masterpiece, but it's not bad).
 

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#109
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It's a bit too squeaky, as if it lacks some depth.
Well... That's exactly what music in its purest form is. Yes, it might not be the most suitable music for "Heroes," as it's too calm and peaceful. But if you consider it separately from the game, it's magnificent. Take, for example, "Rough Lands Theme" and "Endless Sea"... Incredibly beautiful. I repeat, there's a reason why the music from this part was going to be released on separate discs. Personally, I was immediately hooked, and the reason is my love for the violin, wind instruments, and calm music.
#110
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Without hesitation... 100% a single unit. :)
Although in the third game, it's incredibly powerful in cities. And overall, it's a good unit.
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#111
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I'll answer point by point: Heroes 1 - is it just simple music? No!... But still, it has a primitive (simply outdated) sound. (The music of the Knight's Castle gets annoying, it's terrible!) Heroes 2 - Forever! Especially the city of Sorceresses and Knights! ;) Heroes 3 - excellent! Very good music, especially the Castle, Rampart, and Stronghold (although I like it all in principle). Heroes 4 - IMHO, the best music of all the Heroes games! Especially when you're walking around the map:smile54: Heroes 5 - it's good, but the music of Inferno, the Underground theme, and the Dwarf battle are frankly irritating. Naturally, IMHO. Heroes 6 - well... Naturally, it's good because most of it is borrowed from other parts, although the new music is also good (the Naga city:smile20:). IMHO.
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#112
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For me, in the fourth installment of Heroes, the sea theme and the grass are especially appealing. :)
#113
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It seems that Rob and Paul are no longer involved either: here.