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Posts from HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

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Quickly: download SuperPack_Rus 1.1 and install it as described under the download button (highlighted in red).
Thank you for the advice. Also, I've noticed that I can no longer see how many mana points my opponent has during battle! And he's a mage, which is very important to me! Will this Super Russian pack 1.1 fix that? And also, will I be able to load from a save after installing it? Will there be a version conflict? It's already been three weeks, and it's impossible to replay. I'm worried.
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The super-Russian pack doesn't change anything except for the images and text, so feel free to install it.
Lim4
1. After installing 3.25, with my game resolution of 885x664, the cursor size remains as small as it was in normal Windows mode without Heroes, meaning: a small horse, a small sword, etc. You can get used to it, but for now, I literally have to aim.
HD3_Launcher.exe -> More options (ini file)... -> = 0
leosnow
Just one request, tournaments are ongoing, please indicate which ones can already be used and which are still in the experimental stage. Thank you.
Well, judging by the lack of crash reports, 3.25 is the most stable version.
The full installer is now available on the website.

***

Regarding the case of a level 30 hero in prison with weak guards – I can't imagine how HD could be involved in this.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

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In reply to baratorch
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baratorch

...well, judging by the lack of crash reports, 3.25 is the most stable version.
It's just that they got lazy and stopped writing them. And sometimes you don't notice the reaction, so the motivation disappears.
In 3.25, crashes occur, several times per game - the game simply closes - both in battle and otherwise.
An unpleasant issue has been discovered (especially since this happened in a tournament game): when the results of a battle are announced, with a number of casualties, a timer starts ticking.
The yellow frame around the battle window (and it seems to also have a shadow) has not been removed or reduced, obscuring the resource panel.
Also, the quick troop dismissal feature with one button in the city and on the mine needs to be completed (perhaps it could be added to 2.98, or 2.98 could remain as is?).
And it's almost like self-isolation: a player with any other version cannot connect to 3.25. Let them connect. Or is this a way to let the player know that 3.25 exists? It's not comfortable.
When loading a password-protected save, 3-4 strange windows pop up. And it happens every time. The map doesn't open at all. Not even the corresponding prompt appears.
And there were times when I loaded a save, and the password wasn't even asked for...
In reply to rebellious
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rebellious

And somehow it resembles self-isolation, as a player from any other version cannot connect to 3.25. Let them connect. Or is this a scheme to tell the player that there is 3.25? It's not comfortable.

What kind of fairy tales are these? Everything connects for me. I play in SOD through 3.25. And everything is fine with other versions of the mod. Maybe you have ND+ mode enabled? Then, of course, it won't connect to SOD.
baratorch

regarding the case with a 30-level hero in a dungeon with weak guards - I can't imagine how HD could be involved in this.
I suspect that the reason for this is the fix for starting heroes who are not of the first level.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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rebellious
• The package should definitely include a user folder in the end, with all current settings and other content that the player fills in (like it is done when installing browsers, for example). The user folder is exactly where you can save the settings of the hero interface, CD Data, a set of templates, packs, and other things that are regulated by the user and are permanent. This way, the problem of inconvenience in setting new settings after each mod installation will be solved. And, accordingly, the uninstaller should have a request form to delete the user settings. Otherwise, I recently uninstalled a mod, and the Heroes3.vid file, which is half a gigabyte in size, was deleted, and I had to search for it on the internet and copy it again... The same situation occurs with the list of templates. By the way, it (the one that is displayed in the game) needs to somehow implement alphabetical order. I have some kind of chaos (I redid it manually, of course, by adding one folder-template to the Templates folder at a time).
• In the launcher interface itself, the mod version should be displayed somewhere in an About section (and not in the window title), with up-to-date links (for updates), which are currently in the Info and Help sections. However, the mod version should also be visible in the game itself. An alert that appears at the start about version mismatch should have a link that can be copied or used immediately for an update.


• The uninstaller warns: "WARNING! The program will delete the _HD3_Data folder completely, along with the settings file, all plug-in modules, and templates."
• Templates in the list are sorted in alphabetical order
• An auto-updater has appeared

- This was implemented just 2-3 days after your message.
rebellious
It's just that I got lazy to write them. And sometimes I don't notice the reaction, and the motivation disappears.
Sometimes? You don't notice?
And what do I have to do with it?

Do you want me to respond to each of your requests and implement them immediately? Pay me a salary that I could live on.
For example, I (probably) don't have as much time for HD as you and most of the locals have for playing the third game.
I physically cannot respond to all the people who write to me with requests and reports, while continuing to work on HD.
What complaints can there be, damn it?

I read and take into account absolutely all requests and reports about HD. I may not agree with some of them, some may not be done, I may forget something. This is what a hobby project, made by one person, relying on pure enthusiasm, is like.
rebellious
The yellow frame around the battlefield window (and it seems to also have a shadow) has not been removed/reduced, blocking the visibility of the resource panel.
What does "has not been" mean? No one is going to remove the frame and shadow that I specifically made to maintain the overall style, and no one will. Increase the vertical resolution, and the resource panel will be visible in the battle. That's all!
Also, it is necessary to complete the quick troop dismissal with one button in the city and in the mine.
I don't understand. Can you be more specific? Now you can move the army with one click, and at the same time select the unit to be left behind.
rebellious
When loading a password-protected save, 3-4 strange windows pop up.
I already wrote that such messages only annoy me. I am not a telepath.
rebellious
And it's somehow like isolation, that a player with any other version cannot connect to 3.25. Let him connect. Or is this a scheme to tell the player that there is 3.25? It's uncomfortable.
A player with HD+ can connect to any other HD+ user, regardless of their HD version. (a working HD+ is available in versions starting from 3.17)
And how, for example, are you going to play with password-protected saves against 2.98, SoD? So why are you surprised by the lack of connection between HD+ and non-HD+?
With HD without a plus (HD turned off), you can connect to any SoD.
rebellious
An unpleasant moment was discovered (especially since this happened in a tournament game): when the results of the battle are announced with the number of killed, the timer ticks.
In HD+, yes. I've already fixed it, it will be in 3.26

Judging by the negativity of your last message, you should use 2.98 and forget about 3.xx, because it is so irreparably buggy.

***

Nevertheless. I haven't received a single crash log for 3.25 yet,
and about this:
rebellious
In 3.25, crashes occur, several times per game, - the game simply closes - both in battle and otherwise.
...
When loading a password-protected save, 3-4 strange windows pop up. And so - every time. The map does not open at all. Even the corresponding request does not appear.
And there was a case where I loaded a save - and the password was not requested...
no one has written anything except you. Perhaps this indicates that everyone doesn't care about 3.25, but I will still assume that this indicates its stability.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
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baratorch
Maybe this indicates that everyone doesn't care about 3.25, but I'll assume it shows its stability for now.
I myself play on streams, and most of my opponents use it; there was one crash, but it didn't lead to any crash reports. If there are any more, I'll write about it. ;)
Thank you for your hard work!
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Regarding the case with the level 30 hero in prison with weak guards – I can't imagine how HD could be involved.
I suspect that the reason is the fix for starting heroes that are not level 1.
How the fix works: it simply removes starting heroes from the list that the game uses to place a hero in the prison. That is, when the game gets to the point of placing a hero in the prison, the random generator never generates a starting hero. And an empty prison will only appear if all heroes have been used up. So, the fix doesn't work like in WotG, where a hero already placed in the prison is removed, leaving it empty. The fix doesn't affect the hero's level or the prison's guard strength. Therefore, I'm also not inclined to link the message about two empty prisons in a row to this fix. However, I am not the author of the fix. We will investigate.

Added 4 minutes later
JustObserver
I play on streams myself, and most of the opponents are on it; there was one crash, but there wasn't time for crash reports; if it happens again, I'll write.
Well, if there was a crash report from HD, the information is saved in HD_CRASH_LOG.TXT in the game folder. We need that file.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание
In reply to baratorch
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baratorch
Well, if there was an HD crash report, the information is saved in HD_CRASH_LOG.TXT in the game folder. We need that file.
I examined the crash log – as far as I understand, all the crashes occurred only on version 3.19.
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Vaflya
If the mod version is older than the latest one, there is no need to send the log. This is logical.

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Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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8xm8a is, for some reason, not available in 3.25.


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In reply to baratorch
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baratorch
However, the report turned out to be useful: in several cases, the game was simultaneously patched with both versions 2.98 and 3.19. This absolutely needs to be eliminated.
And how can this be done?
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baratorch
• The uninstaller warns: "WARNING! The program will completely delete the _HD3_Data folder, along with the settings file, all installed modules, and templates."
If the uninstaller deletes everything, then there is no point in such a warning. The point was that all user settings should be saved. And the uninstaller's request to delete should include an intermediate step about saving/deleting user settings.
baratorch
Suggested:
• Templates in the list are sorted alphabetically
• An auto-updater appeared
- This was implemented just 2-3 days after your message.
That's nice, of course. Thank you.:)
Does this mean that I need to write on another forum? It's good that there is a mod author, otherwise there would be no one to write to - both for suggestions and criticism. Otherwise, it would be boring.
baratorch

I read and take into account all suggestions and reports about HD. I may not agree with some things, some things may not be possible to implement, and I may forget some things. This is what a hobby project, made by one person, relying on pure enthusiasm, is like.
It's clear that the author is spending their time. One of the rewards for the author is already the fact that the HD mod is used as a basic mod for Tournaments.
baratorch
No one is going to remove the frame and shadow that I specifically made to maintain the overall style, and they will not remove it in the future. Increase the vertical resolution, and the resource panel will be visible in battle. That's all!
It wouldn't have occurred to me on my small monitor that I needed to increase the vertical resolution, because I would cover the Heroes window with another function on the screen. Thus, the minimum vertical resolution is now 684 pixels. Okay, about the frame, but the shadow doesn't look good there and covers the space (besides, the shadow is displayed against the laws of physics or from multiple light sources... it turns out).
It is also necessary to complete the quick troop reset with one button in the city and in the mine.
baratorch
I don't understand. Can you be more specific? Now you can transfer the army with one click, and at the same time select the unit to leave behind.
The quick exchange now happens when two heroes meet. But a hero can also spend the night in a city or mine with the entire army. And he spends the night on a fast unit, while the rest of the troops are dropped into the city's garrison (or to another hero in the city) or the mine, i.e., he is "leveling up". And that's where you have to click 6 times. There was also an idea for setting up a quick deployment of troops from the available ones for capturing tombs, hives, conservatories... But that's something utopian.
When loading a password-protected save, 3-4 strange windows pop up. And so it is every time.

The map does not open at all. Not even the corresponding request appears.
This is what happens when you open the map.

And there were times when I loaded a save, but the password was not requested...
Yes, that's exactly what happened. The map loaded without a password. But then, when I entered the password, the map could no longer be opened without a password.
baratorch
So far, no one else has written except you. Perhaps this indicates that everyone doesn't care about 3.25, but I will still assume that this indicates its stability.
Or maybe no one will write. In general, such an approach - waiting for someone else to write - does not work in our conditions. For example, if I see that someone has written about a problem, I think: "Aha, someone has already written. Let's not repeat ourselves. And that means there's no need to write!" There are very few players who regularly follow the changes in the mod. The rest only occasionally look here, hoping to see news that there is a stable version. After stumbling in a Tournament a couple of times due to a bug, a player is much more cautious about using new versions. And they base their decisions on the opinions and recommendations of those who "are in the know".
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When loading a password-protected save, 3-4 strange windows pop up. And it happens every time.
Oops, you're right. :)
The map doesn't open at all. There's not even a corresponding prompt.
I understand. Ideally, I should have modified the editor to ask for passwords, but that's quite problematic, so I didn't touch the editor and don't plan to.

To open a password-protected map in the editor, you need to remove the protection in the game:
New game -> random map -> show generated maps -> double-click on the map -> enter the passwords, check the "remove protection" box.
-> read the message about the successful operation.
Now the map can be opened in the editor.

Nevertheless, the report turned out to be useful: in a number of cases, the game is simultaneously patched with both 2.98 and 3.19. This must be absolutely excluded.
And how do I do that?Well, that's my problem, how to do it.
HoMM 3 HD:

последняя версия - 5.0 RC96 (19.09.2020)

последнее видео: https://www.youtube.com/watch?v=u70wC0DJ7I8

полное подробное описание

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