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Posts from Season: "Winter 2012-13". Online games for rating (reports, confirmations, discussions).

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In reply to Dark
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13 years ago
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darkello
question for fidesxfx, where did the 7 dragons come from in the battle on turn 131 if you didn't take a Nymph on turn 1?
The game ended on turn 132; I built them in the Castle. In the end, 4 came from the Castle, 1 from the Nymph, and 2 from the Portal. I also didn't have time to bring another one from the Nymph.
In reply to Fidesxfx
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13 years ago
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Fidesxfx
The game ended on turn 132.
As you can see, the report states 131.
In reply to solmir2003
13 years ago
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16.12.2012 Solmir2003 (blue Rampart, Ivor, Ivor) lose Iamsamstan(Red Castle, Valeska, Valeska), 2sm4d(3) , 135
We played M+U to make it faster. The spawn was excellent, an external dwelling of green dragons near the castle, but the secondary towns were far away and completely off-road. I captured the external dwelling on the second week (didn't risk it on the first), hoped for a Dungeon zone but it was Necropolis. Got a great level-up (Archery, Offense, Armorer, Earth Magic), took both the Naga Bank and Medusa Dens, saved up growth and rushed through the underground to the red player. But he came to me himself through the GO, didn't stay in the castle, and we started the final battle in the underground. Unfortunately, he had Mass Haste while I cast Haste first. We fought evenly, but Mass Haste decided it. The red player emerged with a handful of archers. Great fight. Thanks for the game.

I confirm, thanks for the game, it was interesting, despite the map being quite bugged. On week 1, day 1 there were no archers, so on week 1, day 7 I placed Cavalry in the Citadel, and in the secondary town (Rampart), which I captured on week 1, day 5, I placed Elves in the Citadel. On the first week, I cleared the respawn, except for the Dwarf Cottage and 2 beehives behind the Minotaurs. Went down into the underground. On the second week, I captured a secondary town (Dungeon), built the Mage Guild and bought a spellbook for Valeska. Then I broke through 18 Hydras and took a 10k treasure chest. Then through a monolith I came out to my secondary town. The army consisted of 40 Archers, 23 Elves, 8 Cavaliers (not upgraded), 18 Swordsmen, and about 30 Pikemen. On the third week, I broke through the Minotaurs, took 2 beehives for 8 and 6 Wyverns, and headed to the GO. I broke through it, took the opponent's capital, and went down into the underground, where he attacked me and conceded defeat.
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13 years ago
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16.12.2012 AYMAN (red, Swamp, Wystan, Wystan) def Captain (blue, Castle, Valeska, Vokial) 2sm4d(3), 127
He chose restarts, the generator messed around (sometimes one road to the Throne of Might), sometimes nonsense, Sanya again didn't take restarts.
In the end, Sanya created and it was distributed well. Both had a native secondary, but a Necropolis player also got in there. At home, I placed a Dwelling of the Magi in the Castle, in the secondary a Dwelling of the Magi in the Fort. I took the minute Gremlin factory. The Griffin Conservatory was scouted behind the Horde of Medusas on the native secondary.
On the second day, I gathered some money with horses, Wystan stands at the Gremlin factory 20-30.
Tazar comes into the tavern at the start of the week, but Wystan is already level 6,
Meanwhile, the opponent is breaking through from the grass, apparently the reds' native secondary is on my road. Vokial moves towards the capital. Wystan takes the Gremlin factory 20-strong and breaks back home, barely stretching a power chain to the capital. Next turn, the blues kill three of my horses and Vokial, seeing Wystan in the Castle, turns around.
I buy what I can and make a strange mistake; instead of attacking Vokial (while it was a convenient opportunity) since Vokial didn't have anything particularly terrible, I decide with Wystan to hang around in the Castle )). And Vokial, next turn, with Boots and Gloves, runs far off onto the grass. I regretted for a long time that I didn't attack, but I need to continue )) playing.
I run with Wystan to the Naga Bank, it turns out to be max (bad luck), zero gold, I pass the turn in the hope that the blues' chain of horses won't take the capital. It was fine, but the blues' horses blatantly scattered across my respawn + opened up the lookout. By the end of the second week, I advance with Wystan towards where Vokial ran off, and also to pick up the artifact behind the Monks +10% to shooting. But on 127, Vokial attacked himself.
Wystan mana (20) 4-8-1-2 64 Lizardmen, 10 Harpies, 9 Minotaurs, 72 Gnolls, and 3 single stacks of Harpies.
Vokial (30) 3-2-3-3 50 Marksmen, 5 regular Cavaliers, 14 Harpies, 109 Skeletons, 50 Spearmen, and 5 Griffins.

In FB the blues cast after my Waits Slow on the Lizardmen, I cast Haste on the Lizardmen, which with a volley take out 20 Marksmen. Sanya decides not to continue. Although it seems to me the game could have gone on a bit longer.
Thank you for the game and a small lesson (if you have an opportunity, don't miss it) !!!
In reply to Fidesxfx
13 years ago
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16.12.2012 high (blue, Fortress, Wystan, Kiryuha) def St_Klaus (red, Dungeon, Shakhti, Shakhti) 2sm4d(3), 131

111 On the first day, external dwellings of ducks and basilisks and 2 crypts are revealed. Decided to play. Then regretted it for the entire first week. No treasure chests. Only rare piles of gold are found. 4 heroes. Wystan arrived with only one stack (7 lizardmen):(
112 5 heroes. The external dwelling of ducks is taken, minimal crypt. Almost no troops left. Exit to one adjacent zone — 10-19 silver pegasi. To another (native) — 20-49 elves. To the underground — 10-19 archmages. No gold. And there's none expected on my territory anymore. 2 crypts remain.
113 With 2 ducks, 10 lizardmen, and 6 gnolls, I entered a near-max crypt. Lost the fight. Was about to give up. But the opponent himself offered auto. Didn't take it immediately. Then decided either a draw or, if something happens to the opponent, I'll return... After auto with a delivery of 3 serpents, the crypt was finally taken. Though 1 duck stayed there.
114-115 Gathering strength to break through 20-49 elves. Things are so bad that either I break through or surrender. No gold to rebuild ducks. Broke through with 1 duck, 4 basilisks, 4 dragonflies, and 35 gremlins (it was the gremlins that decided the outcome). Turned out to be nearly max. 36 elves and 6 upgraded ones. Squeaked through with 1 basilisk and 1 duck. In fact, I left the duck — didn't feel sorry for the rest... Development picked up a bit. Took a secondary town right away.
116-117 Searching for gold. 12346 in the fort.
121 Broke through 10-19 archmages. On the other side, some minor stuff. Wystan took the Dungeon. 6 ducks, 13 lizardmen.
122 Kiryuha breaks through 10-19 silver pegasi, takes another secondary town (Stronghold). Total 4 castles. Some income started flowing. Scout heroes began collecting tribute.
124 Wystan takes the gold mine in the treasure zone. Income increased further.
125 Kiryuha on the upper side takes the sword +2+2 and the cloak +2+2 for magic. Heads to the Dungeon for the whirlpool.
127 In the secondary town, I built ducks. In the main, Stronghold. By 131, the plan is 18 ducks and 48 lizardman warriors. Wystan in the treasure zone waits for delivery near 2 beehives. Kyrre waits near the naga bank. Everything was supposed to happen in one turn.
131 The opponent's game wasn't working out. I give auto. Can play for victory. Still not working. I give another auto. The opponent declined due to lack of prospects and loss of tempo. According to saves, his main territory was better, but further on, everything wasn't so good. Exit to only one secondary town, and from there a difficult passage to the treasure underground zone, which he couldn't break through. There was also a swamp treasure zone... but not with his troops to roam there. He would have moved slowly...

Thanks for the game!
In reply to высокий
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13 years ago
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16.12.2012 high (blue, Fortress, Vistan, Kyrre) def St_Klaus (red, Dungeon, Shakti) 2sm4d(3), 131
It happened. From the start - 2 external dwellings of eyes near the castle and a crypt in line of sight, + several treasure chests. All of this on the surface. And also Caitlin +350. I decide to play. After week 1, day 1, 3, already having 7 heroes, I realized it was in vain. The respawn is small and already cleared by this time. Blocks are tough, there are plenty of shooters; by the end of the week I break through to the grass secondary through 10-19 groups of medusas, almost no Troglodytes left, there's a Conflux there, within a turn's reach from it - a campfire for 50-99 pegasuses and a hive with a shield +3 for 10-19 groups of nagas. By week 1, day 1, 7, 12346 in the fort + portal of summoning. There are 2 exits - into the swamp treasure zone behind zombies - 3 hives visible with crazy guards, the easiest of which is 20+ vampires; and the second - into the underground, 2 guards broken through there by week 2 (the second - 10+ pits), further blocked by 50-99 archmages. By this time, due to a lack of money, the Dwarf Cottage, Medusa Nursery, and Imp Cottage have been taken on the grass; all the banks are, as luck would have it, minimal. By week 1, day 2, 7, I have 2 cats and about half a hundred eyes left. + a few harpies, pixies, and about 15 Troglodytes. No money at all. Broke through the pegasuses, lost on the campfire guard. The opponent kindly agreed to give an autopass. We play. Few options, I decide to take the shield from the nagas. I lose. Neither expert tactics nor magic helped in both cases. )) Despite the kindly offered autopass, I realize that any quiet development in the "just surviving" format inevitably leads to a serious loss of tempo. I decide not to waste anyone's time. Thanks for the game.
In reply to AYMAN
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13 years ago
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AYMAN
16.12.2012 AYMAN (red, swamp, Wystan, Wystan) def Captain (blue, Castle, Valeska, Vial) 2sm4d(3), 127
Chose restarts, the generator messed about (one road to GO) then nonsense, Sanya didn't take restarts again.
In the end Sanya created and it distributed well. Both got their native secondary, but Necro also came in. At home I placed Vivi in Castle, in the secondary Vivi in Fort. Took the Golem Factory mini. Scouting revealed Griffin Conservatory behind the Horde, Gorgons, Medusas on the native secondary.
On the second turn, saved up some money with the Horsemen, Wystan stands at the Golem Factory 20-30.
Tarnum arrives in the Tavern at the start of the week, but Wystan is already level 6,
Meanwhile, the opponent pushes through from the grass, apparently the red's native secondary is along my road. Vial moves towards the capital. Wystan takes the Golem Factory 20 stack and splits to go home, and I barely manage to drag a powerful chain to the capital. On the next turn, the blue player kills three of my Horsemen and Vial, seeing Wystan in the Castle, turns around.
I buy whatever I can and make a strange mistake – instead of attacking Vial (while I had a favorable opportunity), since Vial didn't have anything particularly terrible, I decide to have Wystan hang around in the castle )). And Vial, on the next turn, with Boots and Gloves, runs far away into the grass. I regretted for a long time that I didn't attack, but I have to continue )) playing.
I run Wystan towards the Naga Bank, it turns out to be max (a loss) no money, I pass the turn hoping that the blue's Horseman chain won't take the capital. It worked out, but the blue's Horsemen brazenly scattered across my respawn and also scouted the area. Towards the end of the second week, I move Wystan in the direction where Vial ran, and also to pick up the artifact behind the Monks granting +10% to shooting. But on 127, Vial attacked himself.
Wystan mana (20) 4-8-1-2 64 Lizardmen, 10 Drakes, 9 Minotaurs, 72 Gnolls and 3 single Gorgons.
Vial (30) 3-2-3-3 50 Marksmen, 5 ordinary Horses, 14 Crusader Gorgons, 109 Skeletons, 50 Pikemen, and 5 Griffins.

In the fight, the blue player casts after my Waits, Slow on the Lizardmen, I cast Haste on the Lizardmen, which with a volley take down 20 Marksmen. Sanya decides not to continue. Although it seems to me we could have played a bit more.
Thanks for the game and the small lesson (if you have an opportunity, don't miss it) !!!
I confirm.
111- Archers not built, but Necro is present from the start.
112- Horseman takes Boots.
113- Horseman with Skeletons entered the Crypt, strong anti-morale, got nicked a bit.
Then I take the secondary, lots of chain battles, take 4 more Crypts, but since I kept running the wrong way, I kept hitting either terrible blocks or GO :)
on 117 I also take the Gloves behind a crowd of Elves.
The opponent made a big mistake by not attacking me when I killed 3 of his heroes.
After that, I could have Necro'd well and taken the Conservatory at home, but it was late and we were playing slowly on an unlime, got boring, I decided to attack.
The opponent surprised me with the presence of a Spell Book - I didn't expect him to have that much money (Vivis in both Castles + Minotaurs in week 1.)
Thanks for the game.
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13 years ago
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17.12.2012 Akmid (red, Tower, Nela, Nela) def Darkello (blue, Necro, Eislinn, Clavius) 2sm4d(3), 215
We each took 2 restarts, and then 1 more technical one due to the meeting.
It went pretty well, built Gargoyles — looks like a lot of gold. There's an external dwelling of caps. On 112 I take the first secondary, transfer the army to take the second and.....in the pursuit of tempo I throw myself away on a hundred Gre.Spr. :smile35: but the second secondary was taken on 113. Then comes a week of turtling, in the captured Citadel I build birds and fight with them. Thankfully, resources were plentiful, but I was short on gold towards the end. I managed to place a Naga in the Castle, but it only worked out in the Citadel. With the first Nagas I immediately took a couple of Crypts, which was enough to completely buy out. Then I transferred the army to Nella to go into the treasure zone. On 125 I bust into the treasure zone and... take 1 Dragon Fly Hive at the entrance, then a minor loss on the Cavaliers. As a result, from 1 trip only 2 Dragon Fly Hives and nothing else. But the Hat with all level 5 and Angel Wings were revealed. Nothing left to do, I transfer the entire army back, split it up, and then at the start of week 3 the opponent showed up at my place. Then about 5 days of chasing his heroes. Eventually, catching him in the same treasure zone, I fed him a lot of meat, and he bought back with what remained. Then I transfer the army to take cans, 3 pieces 2+4+3. In the end, 9 Angels, 11 Nagas, and 3 Giants. I go take the Hat and Wings, and the opponent appears near one of the secondaries. Nella transfers the army and splits up, with Dimension Door and Wings + expert Logistics I catch him exactly, having an advantage in meat and stats. In the end, victory. Thanks for the game! :smile02:
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13 years ago
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Akmid
17.12.2012 Akmid (red, Tower, Nela, Nela) def Darkello (blue, Necropolis, Eislinn, Clavius) 2sm4d(3), 215
We took 2 restarts, and then another 1 tech. one by agreement.
It went well, Gargoyles were built, clearly a lot of gold. There's an external dwelling of Capes. On 112 I take the first secondary hero, transfer the army to take the second and.....in pursuit of tempo I throw away on the hundred of Fairy group.:smile35: but the second secondary was taken on 113. Then comes a week of teething problems, in the captured Citadel I build Birds and fight with them. Luckily resources were abundant but I was short on gold by the end. I managed to place Nagas in the Castle, but only succeeded in the Citadel. With the first Nagas I immediately took a couple of Crypts, which was enough to buy everything out, then transfer the army to Nella to go to the treasure zone. On 125 I break into the treasure zone and... take 1 Dragon Fly Hive at the entrance, then a minor loss on Cavaliers, as a result from 1 run only 2 Dragon Fly Hives and nothing more. But the Cap with all level 5, and Angel Wings were revealed. Nothing else to do, I transfer the entire army back, break myself, and then at the start of week 3 the opponent showed up. Then about 5 days of chasing his heroes. Eventually, catching him in the same treasure zone I feed him a lot of meat, he buys himself out with what's left. Then I transfer the army to take Conservatories, 3 pieces 2+4+3. As a result, 9 Angels, 11 Nagas, and 3 Giants. I go to pick up the Cap and Wings, and the opponent appears near one of the secondary towns. Nella transfers the army and breaks herself, with Dimension Door and Wings + expert Logistics I barely catch him, advantage in meat and stats, resulting in a victory. Thanks for the game!:smile02:
it was.
a mega terrible respawn. Underground. One road ends almost immediately at ГО, the other runs into an exit with angry Griffins, 22 of them, up top there's grass, and there 21 Crusaders just say hello to me on 115 (-2 heroes) - the whole army, tempo lost.. in the midgame I wandered into the treasure zone where I saw 1 Wyvern guarded by 42 Efreet (like a Pandora with 2nd magic was there) cool... and the end basically
13 years ago
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12/17/2012 Wladysha (blue, random, swamp, Bronze, Bronze) def. Amieloo (red, Inferno, Khalid, Einan), 2 small and 2 medium creatures, 141, he got caught in my empty treasure without mana: rolleyes: :smile43:
13 years ago
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20.12.2012 LSM (blue, random, Tower, Solmyr, Solmyr) def Yourdestiny (red, random, Rampart, Enova, Kraghack), skirmish 132 200%
We started without rests. I was a little worried that my opponent wouldn't rest, I was afraid of a "chocolate" situation and therefore I was a little hesitant about whether to play. It turned out that I wasn't completely wrong to be hesitant, because there was an elven ambush under the house.

111 I build a crypt, a medusa lair, and a mill.
112-113 I run along the road and grab secondary resources. I build a couple more mills and a medusa lair. I don't have a lot of money, but I have some, and I seem to have enough resources for both mages and the 2nd tier.
114 I take another secondary resource. I spread out with my heroes, collecting free resources. I have Jelar.
115-117 I build in the castle 1234, take the crypt (they gave a bow with 5%), there is a gremlin ambush, I clear the spawn. Solmyr levels up.
121 I take the medusa lair (4 each).
122 I take the medusa lair (8 each). First contacts in the center.
123-127 Minor skirmishes.
131 Jelar destroys 7 grand units with lightning.
132 Jelar destroys another 8 grand units with lightning. Solmyr finishes off Kraghack with the same lightning and melee attacks.
Thank you for the game.
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13 years ago
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LSM
20.12.2012 LSM (blue, random, Tower, Solmyr, Solmyr) def Yourdestiny (red, random, Rampart, Enova, Kraghack), skirmish 132 200%
We started without rests. I was a bit worried that my opponent wouldn't rest, fearing a "chocolate" rush, so I was a little hesitant about whether to play. It turned out I wasn't entirely wrong to be hesitant, as there was an elven ambush hidden near his town.

111 I build a crypt, a medusa lair, and a mill.
112-113 I run along the road and grab some secondary resources. I build a couple more mills and a medusa lair. I don't have a lot of money, but I have some, and I seem to have enough resources for both mages and the second tier.
114 I take another secondary resource. I spread out my heroes, collecting free resources. I have Jelar.
115-117 I build in the castle 1234, take the crypt (they gave a bow with 5%), there's a gremlin ambush, I clear the spawn. Solmyr levels up.
121 I take the medusa lair (4 units).
122 I take the medusa lair (8 units). First contacts in the center.
123-127 Minor skirmishes.
131 Jelar uses lightning to destroy 7 Grand Wizards.
132 Jelar uses lightning to destroy another 8 Grand Wizards. Solmyr finishes off Kraghack with the same lightning and some melee attacks.
Thanks for the game.

The opponent played well as a mage.
1 hour 50 minutes for the game.
http://ru.twitch.tv/fff5sc/b/349414526
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13 years ago
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LSM

114 I'm taking another secondary town. I'm spreading out with my heroes and collecting free resources. I have Jelar.
Can I take a look at your save? It looks incredible: confused:
In reply to kalababa
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13 years ago
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kalababa
Can I take a look at your save? It looks incredible:confused:
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13 years ago
20.12.2012 Maretti (blue, stonghold, ?, gretchen) def Gomunguls (red, inferno, ?, pyre) 127 on jebus

20.12.2012 Maretti (blue, fortress, ?, tazar) def Gomunguls (red, tower, ?, ?) 112 on jebus

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