It happened. From the start - 2 external dwellings of eyes near the castle and a crypt in line of sight, + several treasure chests. All of this on the surface. And also Caitlin +350. I decide to play. After week 1, day 1, 3, already having 7 heroes, I realized it was in vain. The respawn is small and already cleared by this time. Blocks are tough, there are plenty of shooters; by the end of the week I break through to the grass secondary through 10-19 groups of medusas, almost no Troglodytes left, there's a Conflux there, within a turn's reach from it - a campfire for 50-99 pegasuses and a hive with a shield +3 for 10-19 groups of nagas. By week 1, day 1, 7, 12346 in the fort + portal of summoning. There are 2 exits - into the swamp treasure zone behind zombies - 3 hives visible with crazy guards, the easiest of which is 20+ vampires; and the second - into the underground, 2 guards broken through there by week 2 (the second - 10+ pits), further blocked by 50-99 archmages. By this time, due to a lack of money, the Dwarf Cottage, Medusa Nursery, and Imp Cottage have been taken on the grass; all the banks are, as luck would have it, minimal. By week 1, day 2, 7, I have 2 cats and about half a hundred eyes left. + a few harpies, pixies, and about 15 Troglodytes. No money at all. Broke through the pegasuses, lost on the campfire guard. The opponent kindly agreed to give an autopass. We play. Few options, I decide to take the shield from the nagas. I lose. Neither expert tactics nor magic helped in both cases. )) Despite the kindly offered autopass, I realize that any quiet development in the "just surviving" format inevitably leads to a serious loss of tempo. I decide not to waste anyone's time. Thanks for the game.
It happened. From the start - 2 external dwellings of eyes near the castle and a crypt in line of sight, + several treasure chests. All of this on the surface. And also Caitlin +350. I decide to play. After week 1, day 1, 3, already having 7 heroes, I realized it was in vain. The respawn is small and already cleared by this time. Blocks are tough, there are plenty of shooters; by the end of the week I break through to the grass secondary through 10-19 groups of medusas, almost no Troglodytes left, there's a Conflux there, within a turn's reach from it - a campfire for 50-99 pegasuses and a hive with a shield +3 for 10-19 groups of nagas. By week 1, day 1, 7, 12346 in the fort + portal of summoning. There are 2 exits - into the swamp treasure zone behind zombies - 3 hives visible with crazy guards, the easiest of which is 20+ vampires; and the second - into the underground, 2 guards broken through there by week 2 (the second - 10+ pits), further blocked by 50-99 archmages. By this time, due to a lack of money, the Dwarf Cottage, Medusa Nursery, and Imp Cottage have been taken on the grass; all the banks are, as luck would have it, minimal. By week 1, day 2, 7, I have 2 cats and about half a hundred eyes left. + a few harpies, pixies, and about 15 Troglodytes. No money at all. Broke through the pegasuses, lost on the campfire guard. The opponent kindly agreed to give an autopass. We play. Few options, I decide to take the shield from the nagas. I lose. Neither expert tactics nor magic helped in both cases. )) Despite the kindly offered autopass, I realize that any quiet development in the "just surviving" format inevitably leads to a serious loss of tempo. I decide not to waste anyone's time. Thanks for the game.