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13 years ago
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This idea has been suggested before, but it never made it to practical implementation. The idea is as follows: currently, broadcasts of Heroes games appear chaotically and disappear just as chaotically (due to postponements or technical issues). It is generally impossible to predict when the next broadcast will appear, who will be playing, and what rules will be used. It is also difficult to watch a game from beginning to end, especially if it takes up to 3 weeks. Also, broadcasts usually feature only one player; two-player broadcasts are rare, and having a commentator who switches between players' screens during a single broadcast is even rarer. Therefore, pre-planned and announced broadcasts, primarily aimed at viewers, could be in demand. To motivate players, both in terms of competition and discipline, these broadcasts could be made commercial – viewers could contribute to a prize pool for the winner. The format of the event could be as follows: "Next Sunday at 12:00, there will be a match between AlexTheGreat vs FireToSky, full-WT, Jebus, Inferno vs Inferno, standard rules. Merlin will be the commentator. Entry fee: 100 rubles." Then, everyone who wants to watch can send the specified amount to the broadcast manager via WebMoney or similar services, and at the start of the match, they will receive the broadcast ID from him. After the match, if everything goes well, the manager will pay the players and the commentator, and in case of any problems, he will refund the viewers for the tickets. That's it. In this regard, I have the following questions: 1) Are you interested in this idea in general? 2) What games would you like to watch – opponents/maps/rules, etc.? 3) What time is convenient for you to watch? 4) Would you like to participate as a player/commentator? 5) And since I'm a bit behind on the Heroes scene, what software would be most convenient for implementing all of this?
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13 years ago
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How about this idea – we announce a match between folder #1 and folder #2, it will be streamed for free for everyone, but it will only take place if a certain amount of money is collected in the specified wallet. It sounds more realistic than charging for viewing.
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13 years ago
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What do you think of this idea – a game is announced: folder #1 vs. folder #2, and it will be streamed for free for everyone who wants to watch.
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13 years ago
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I used to do something similar before my tournaments. I would arrange matches with two players – they would stream, and donation links would be displayed at the bottom of the stream. All the money donated would go into the tournament's prize pool. And now, some statistics: for the first such show match, about 500-800 rubles were donated. The second show match had a smaller amount. This was despite the fact that around 300-400 people were watching the stream. You can't force everyone to pay for the stream, but it's quite possible to collect 500 rubles voluntarily for a game between giants.
Paying money to watch a restream of the same game is excessive (in terms of quality). Maybe there are some people in the chat who would do that, but fans of Heroes are not just in that chat.
About a year ago, I considered doing a series of streams based on the "king of the hill" principle – you play until you are defeated. Each game would have its own prize pool from viewers. This idea could work. I did something similar with Worms Armageddon and it was quite successful. But Heroes battles don't last for 2 hours. Therefore, viewers probably won't be able to watch the entire stream, which raises the question of why they would pay for it
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13 years ago
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1. The idea is not bad, but after the free giveaway for 100 rubles, few people will participate. Perhaps the amount should be made even more symbolic to increase participation. The main thing is to make the first such showcase free as a lure, with a corresponding PR campaign, so that people can try it, get a taste for it, and understand what they are paying for. 2. I have nothing against the aforementioned pair as an example; I would also enjoy watching a game featuring Tiraqsor, or even yours, Yura, if you still play. Everything is actually interesting to watch, but it would be good if it ended quickly – definitely not on the 4th week or later! 3. The time is always different; I hope I can attend at least some of them. 4. As a player, I haven't improved enough; as a commentator, after some improvement in knowledge of patterns, etc., I could try it. 5. I'm not sure about this; I'm in the same boat.
In reply to kalababa
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13 years ago
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kalababa
I used to do something similar before my tournaments. I would arrange matches with two players – they would stream the game and put donation links at the bottom of the stream. All the money donated would go into the tournament prize pool. And now, some statistics: for the first such show match, about 500-800 rubles were donated. The second show match had a smaller amount. This was despite the fact that about 300-400 people were watching the stream. You can't force everyone to pay for the stream, but it's quite possible to collect 500 rubles voluntarily for a game between top players.
Paying money to watch a restream of the same game is too much (quality-wise). Maybe there will be such people in the chat, but fans of Heroes are not only in that chat.
About a year ago, I thought about doing a series of streams based on the "king of the hill" principle – you play until you are defeated. Each game would have its own prize pool from viewers. This idea could work. I did something similar with Worms Armageddon and it was quite successful. But Heroes battles are not just 2 hours long. Therefore, viewers are unlikely to be able to watch the entire stream, which raises the question of why they should pay for it?
Good comment, there is something to think about.

Here are some thoughts:

1) 500-800 rubles, I'm afraid, is not enough to motivate good players. And there is also the need for a commentator.

2) The option with voluntary donations tends to decrease in volume over time, so in the long run, it is necessary to somehow organize the contributions.

3) The duration of the battles should be reasonable, in my opinion, the golden mean is around 4-5 hours. Less than that – it's just trash, more – not every viewer can handle it.

Added 9 minutes later
KostyaN
The idea is not bad, but after getting something for free for 100 rubles, few people will want to pay:)
It's not about the free stuff, but about the fact that not everyone has electronic wallets, the desire to deal with registration for the game, etc. Even if you make the ticket price 1 ruble, it will already create a certain barrier for viewers, which not everyone will overcome.

But in fact, there is not much difference between 1 ruble and 100 rubles, and both are approximately the same insignificant amount of money.

The main task is to test the mechanism of collecting funds and distributing them among content creators. If it is put into regular operation, then prices will set themselves over time, the invisible hand of the market...
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13 years ago
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offtopic Vic, could you make a Pirates of the Caribbean map, size M? ^_^ Please.
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13 years ago
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Wicc

Basically, here's the idea. This leads to the following questions:

1) Are you interested in this idea in itself?

2) Which games would you like to see – opponents/templates/rules, etc.?

3) What time is convenient for you to watch?

4) Would you like to participate as a player/commentator?

5) And since I'm a bit behind on the Heroes scene, what software is best for implementing all of this?

In short:
1) Yes. Any idea has the right to exist!!!!
2) Preferably the strongest players in 3-player matches...
3) 4:00 PM Kyiv time
4) no/no
5) TeamViewer 7 is perfect :)
Thank you, that's all from me!
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13 years ago
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It’s not about getting something for free, but rather the fact that not everyone has an electronic wallet or wants to bother with registering for the game, etc. Even if the ticket price is set at 1 ruble, it will still create a certain barrier for viewers, which not everyone will be able to overcome.

There are already many aggregators that allow you to pay even with SMS messages. Everyone has a phone handy. I can help if needed. Although I still think the idea is doomed to fail :(
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13 years ago
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Honestly, it's just absurd. There are already plenty of streams available, and paying to watch them seems unacceptable to me. I'm all for streamers getting announcements, but paying for it is ridiculous, even if it's just a game with friends.
P.S. We already have many streamers: Gomunguls, Pit, Sevvensan, etc.
P.P.S. Doesn't it worry you that the same people who play on stream could set up TeamViewer and sell "views" for 50 rubles, or even give them away for free to their friends...?
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13 years ago
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There are already many aggregators that allow you to pay, even with SMS messages. Everyone has a phone handy. I can help if needed.
Interesting idea...
Honestly, it's just nonsense. There are already tons of streams, and paying to watch them seems unacceptable to me. I'm all for promoting streams, but paying for them is nonsense, even if it's a game of "dudes."
P.S. We already have many "dudes" streaming: Gomunguls, Pit, Sevvensun, etc.
There are many free streams, but they are one-sided, without a commentator, and are usually a charitable act by the player, meaning the player is not responsible for the quality of the game, can interrupt the stream at any time, etc.

If you incentivize players with a prize pool, the quality of the game noticeably increases, the stream runs from start to finish, is covered from both sides, and is also commented on. Not to mention that viewers can "order" specific players and specific game conditions. That is, the quality of the content is many times better than mass free streams.

Currently, only rare games are covered in this way, usually the finals of some tournaments.
P.P.S. Aren't you worried that the same people who play on streams might set up TeamViewer and sell "views" for 50 rubles, and to friends for free...?
It doesn't scare me. Because all of this is done not for profit, but for the development of the Heroes themselves, turning them into a media product.

In fact, money is needed here mainly to motivate players to play well and to be disciplined. If this condition is met, then who cares about pirates.
In reply to hunter98
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13 years ago
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hunter98
Honestly, it's just nonsense.

Why is it nonsense right away? :D

I can already see a whole crowd of people willing to pay in cash :D and not just that.
13 years ago
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1) The idea is interesting, but it has several serious flaws. 1.1 - A paid, high-quality streaming channel was introduced; some people bought it, but the quality seems to be the same as the free one now. 1.2 - If you implement a system like most other games, you need to rework some of the Heroes' mechanics. The observer must be in the game because restreaming has several significant drawbacks (delay, desynchronization of 2 streams, quality). 1.3 - Do all the top players have computers that can stream in good quality? It's unlikely that a restream will be that good. 1.4 - Many streamers earn money from advertising on these streams. Try to explore this area (donations + bonus from the stream (contract with Twitch, etc.) and something else), and all of this could generate a decent amount of money. 2) As mentioned above, everything comes down to the duration. 3) The time from 8 PM to 12 AM seems to be the most optimal. 4) I'm not a great player, but I can be a commentator, as I have a good internet connection and a good computer. 5) There are many streaming programs available now, and they are quite easy to set up. For example, Open Broadcaster Software. Additional idea: What if the commentator explains not the game in progress, but a recording? Then you can properly edit everything, figure out the main points, and possibly include comments from the players themselves – a complete game analysis. This would be both interesting and educational. In other words, make it not just a game with commentary, but a real show
In reply to TicHD
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13 years ago
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TicHD
1) The idea is interesting, but it has several serious flaws. 1.1 - There was an introduction of a paid, high-quality channel for streams; some people bought it, but the quality of the free one seems to be the same now. 1.2 - If you implement a system like most other games, you need to rework part of the Heroes' mechanics. The observer should be in the game because re-streaming has several significant drawbacks (delay, desynchronization of the two streams, quality). 1.3 - Do all the top players have computers that can stream in good quality? It's unlikely that a re-stream will be that good. 1.4 - Many streamers earn money from advertising on these streams. Try to explore this direction (donations + bonus from the stream (contract with Twitch, etc.) and something else), and all of this could potentially generate a decent amount of money. 2) As mentioned above, everything comes down to the duration. 3) The time from 8 PM to 12 AM seems to be the most optimal. 4) I'm not a great player, but I can be a commentator, as I have a good internet connection and a good computer. 5) There are many streaming programs now, and they are quite easy to set up. For example, Open Broadcaster Software. Additional note: There's a slightly different idea. What if the commentator explains not the game as it's happening, but a recording? Then you can properly edit everything, figure out the main points, and possibly include comments from the players themselves – a complete analysis of the game. This would be both interesting and educational. In other words, make it not just a game with commentary, but a real show.
The show should be only online – a recording is not the same!
In reply to Lider1
13 years ago
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As many know, I had suggested something very similar to what Vic is proposing a long time ago, probably about a year ago. Besides the mocking comments like "some players are willing to stream for free, why would we need paid streams from you or some other profiteer like you?", I didn't hear anything else. My personal position is that all streams should be made paid; it would be a kind of intellectual property of the player who is streaming. But as long as there are several players of a good level who are willing to stream their games for free, this issue cannot be resolved. Possible exceptions: only rare games of "super-top" players or finals of strong tournaments. Once, someone bought a stream from me for 300 rubles, but I sold it with the right to distribute it to anyone he wanted – in the end, he distributed it for free to several people who wanted it. So, the idea has merit, but for the reasons mentioned above, it is unlikely to be feasible for now.

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