Skip to content

Posts from "Team Tournament" - reports and summaries.

No ratings yet — be the first to rate!
In reply to XREH
Auto-translated
ekzekutor (Orcs, Gosh) defeated dmitrik (Humans, Rutger) in week 6. Gosh didn't want to level up at all at the beginning; he kept asking for buffs and empty bases. He ran around for a long time without any logic, covering huge distances, and was horrified to see Rutger's stats growing. Luckily, he managed to clear his treasure before it was too late; if he had been a couple of days later, the treasure would have been empty. There was also a dark elf lurking in the tavern, which Dima really likes to level up. Well, he somehow managed to get some gear and level up, and then he headed towards the human castle; I had about a week to get there. We met along the way, Sorgal was ambushed and killed by a Shac with the help of amulets, and then Rutger attacked and died in a fierce battle, despite having a lot of troops. Thank you for the game.
In reply to ekzekut
Auto-translated
ekzekut
ekzekutor (Orcs, Gosh) defeated dmitrik (Humans, Rutger) in week 6.
It happened. In the final, I made a big mistake. I positioned myself for defense, and instead of staying in a defensive position under cover and using the archer's ranged attack, I flew forward to attack the enemy, and I was severely punished for it.

Thank you for the game.
In reply to dmitrik
Auto-translated
Daniel (Demons, Grok) defeated GL (Humans, Laszlo) Sun 2-1-3
External dwelling only of level 2. Got Alastor from the start, Grok in the tavern. Since no Deleb was spotted, I decided to take a Logist for a rush. The machines wouldn't give him to me for a long time, so in the first 2 weeks I lost almost all of my devils and demons. The passage from my adjacent zone to the enemy's adjacent zone was guarded by hundreds of Flame Priests — so the plan to rush in that direction failed. I broke through to the Gold zone, leveled up to 21 there, teleported home, and decided to go through the resource zone. I calculated the garrison that led to the enemy (there was a horde of upgraded Pits there), jumped over the wall, and ran along the path. The next day I reached the enemy's castle (Grok after all) and holed up inside it. 3 days later, the final fight took place in the castle. The enemy had nothing to counter Mass Disruption, Mass Slow, and Mass Plague, so the opponent's troops were gradually defeated.
Thanks for the game!
User Avatar
Auto-translated
Daniel (demons, Grok) defeated GL (humans, Laslo) with a score of 2-1-3. Confirmed. I made a mistake by not returning home through the portal. Thank you for the game.
Homo Ludens
User Avatar
Auto-translated
Team Blue: leosnow (Necromancer, Zoltan) lost to Team Red: kobralalala (Dwarves, Carli) 313, Mask.
The day before we played a fun game, sort of getting to know each other. We sketched things out, my... and again, and again Necromancer,
but against Dwarves (barely played as Overlords, so I barely know what to expect, idk).
We planned things out in advance, thought everything through... and did the complete opposite.
I don't remember why, but I took a restart on 111. The second start gave me Dungal in the tavern
with archers unwilling to fight for the Necromancer ((( .
But there were two external dwellings of Vampires, which only became mine on the second week.
It's all okay, but we didn't agree on loads right away. Thanks to the opponent, he had mercy during the game.
Twice I got wiped due to stupidity. The second time after a break in the game I forgot
there was no Spirit Link and attacked without mana a garrison between my intermediate towns.
Then with my second hero I basically lost a full weekly
growth while passing into the secondary zone from my spawn (guard 35, but fifty Rakshasas in one stack
were very angry, hundreds of something I don't remember anymore, they were dust),
of course I retreated anyway Raven level 15, at that point even she outclassed Carli in all stats.
Later she didn't get to fight, I didn't trust her anymore))). After that there were many options.
I should have calmly figured out the template, but it only clicked when I was walking to work just now,
where I'm writing this great postscriptum, only after the game did it finally dawn on me: "W" stands for secondary towns,
and I spent the whole game wondering why the Eye of the Grand Magus saw as many as two neutrals: Dwarves and Barbarians.
Looks like this skill of mine is called "Masterful Noobism" with a very
cool ability: "Lagging like an emergency brake"
perfected to the max with full force.
Stupid wipes with my main, losing a week's growth with my second hero, I wish my eyes hadn't seen
what the Mage's Eye sees and that the opponent took a Dwarf secondary too.
Plus if not two, then at least one week of Titans for sure.
I should have gone back to learn the built magic and Town Portal home, no...
along the way I break a portal from the intermediate into a mini treasure zone and
finally grabbing Spirit Link, I hang out there for a week.
Doing nothing, just grabbed an external dwelling of Black Knights
broke two portals in one direction... and... . Interests overlapped.
... total chaos, I need almost a week without logistics to get home.
Next turn I get wiped, buy troops and finally break the portal into the secondary and in fear go home.
ГО three steps from the doorstep, idk where they are, interests overlapped. An army arrives, breaks through the ГО,
two scouts run there.
No luck again, both the secondary and the gold one are on snow.
Two portals from my intermediates are unbroken, the one into the treasure zone??? 4 days to each, 2 between them.
I wait another day for the scouts to push deeper.
One slips past the market and next turn the opponent's scout hero crashes into it,
I decided not to go there for now, I still had hope for continuation, the stats were slightly encouraging.
The second scout in the gold zone scouted three portals and an Ice Shield next to Angels.
I run there, break the portals grab the Shield spend 2-3 days,
and meanwhile Carli uses Astral Jump from his secondary into the gold zone and turns out to be,
even for a Necromancer without logistics, less than one day from my castle.
I teleport home. Carli runs the other way, towards the market, on the way runs into a thicket of Ents,
then grabs a Wonderful Quiver. He didn't like the market, or the guard in front of the market,
he took a reload (for some reason I also had to transition, even though he's blue and the host),
attacked my scout hero. He offered either FB or a save.
I was tired, made a bunch of stupid mistakes, Raven scouted the secondary,
a Barbarian castle, that could have been so many Necromancer units. Ah, what's the use, too late. Snow everywhere. My morale
worse than after a Banshee's Cry. In short, I decided not to drag it out, the 3rd month was already starting.
Should have thought earlier.
And the gang leader shouldn't have taken Chaos (although I wanted to get Pyrokinesis by boosting SP).
On the second month I opened the second hut, and there was Leadership (which immediately dropped for me).
The army seems okay, stats 1.5 times higher. Idk, maybe I should have taken Bone Warriors instead of Archers? - don't know.
I bought an army on 311, transferred another 4 Black Knights on 312 and charged at Carli.
Grabbing 5 more Messengers along the way, fortunately there were Titans everywhere in droves (not fortunately, but to my sorrow)
and over 700 Dark ones.
FB. The first stupidity in battle, I didn't resurrect 11 separated Vampires protecting the archers
who died after a devilish attack by Erels, into which 80 Warriors of Arkat "teleported" with pleasure.
After that, the cover from Dragons and Knights for Skeleton Archers became useless.
I remembered the Heavenly Shield when Domination didn't work on the Erels.
The idea to Dominate the Erels was the final stupidity.
Thanks to the opponent for an interesting game and FB, his patience, since he managed within 5 minutes, and even 10 wasn't enough for me.
For understanding (for the two loads), and generally for the chat, we talked on Skype for half the game))).
Good luck in the remaining battles.
"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".
Auto-translated
ABKSever (yellow, Orcs, Krag, blue) defeated (BOLIVAR, red, humans, Dugal, red). 217, Lab.

Both took a restart, dwells 2-3-4, the orc has it better. The start is good, with same start for Krag and Shaks, Haga in prison, Krag quickly grabbed defense, machines, on the second and logu. Came out to 125 in the center, fought off an exp collection (as a result, by the middle of the fourth, Krag was lvl 28), pathfinding and green boots came in handy, both centers are sand. On the third, cleared one center, on the fourth, came out into the second and went to hit portals, broke into the treasure zone, smashed a mini Dragon Utopia and a medium Temple, they gave a +20 ring and some money. Headed home, came out into ГО, Dugal was there, almost reached him, Dugal portaled home, I ran further through ГО, the next day Dugal lvl 24 with a marching army (adepts, angels, bows, and a few plate) was in ГО again, Krag lvl 30 (upgraded machines, logu, attack, defense from bdp, darkness ban) reached Dugal with full meat, the opponent had no money for buyout, as a result, the final battle was essentially without chance for the human.
Thanks for the game.
In reply to ABKSever
User Avatar
Auto-translated
ABKSever
ABKSever (yellow, Orcs, Krag, blue) defeated (BOLIVAR, red, Humans, Dugald, red). 217, Laba.

Both took a restart, played two, three, and four players. Orcs will have an advantage. Good start, Krag and Shag from the beginning, Haga in the dungeon, Krag quickly grabbed defense, machines, and on the second and log. He emerged on day 125 in the center, repelled a collector for experience (in the middle of the fourth day, Krag was level 28), pathfinding and green boots were useful, both centers were sand. On the third day, he cleared one center, on the fourth day, he emerged into the second and started attacking portals, broke into the treasury, destroyed a mini Utopian and a mediocre Temple, received a +20 ring and some money. He rushed home, emerged into the Ghostlands, Dugald was there, he didn't quite reach him, Dugald teleported home, I ran further through the Ghostlands, the next day, Dugald, level 24, with a marching army (adepts, angels, archers, and some latons) was again in the Ghostlands, Krag, level 30 (upgraded machines, log, attack, defense with BDP, ban of darkness) reached Dugald with a full army, the opponent didn't have enough money to buy his way out, so the final battle was essentially without a chance for the Human.
Thank you for the game.

Yes, it was. I made a mistake on the last turn - I thought Krag wouldn't reach him, I wanted to take one more level in the Ghostlands, plus wood for the level. I could have stopped in another place, but... And in the field - there, there were no options. There would still be a chance in the city.
Dugald was in the light, without machines, with empathy + attack, log, defense. But, of course, he was behind Krag - he was a real killer.
Thank you for the game.
In reply to BOLIVAR
User Avatar
Auto-translated
Game II, round
Elemental God (Orcs Argat, Haggesh) lost to alijvit (Orcs Krag, Kigan) on the 3rd month
No matter how fast Argat was with her boots and war path, Krag, who skillfully used portals, managed to catch her.
The plan was to rush with logistics while Krag didn't level up. He refused to jump on the enemy's passage for principle reasons, and didn't dare to break through. He got lost in the zones and ended up on the opposite respawn point. He bought his way out with the remaining resources.
He took the secondary hero too late. The secondary hero was native. The synergy and mini-treasure were native.
The opponent took all the cities, I came to defend and was killed in the field, with no options. It was approximately like that.
Thank you for the game.
In reply to Элементаль Бога
Auto-translated
Elemental of God
game II era
Elemental of God (Orcs Argat, Haggesh) lost to alijvit (Orcs Krag, Keegan) on day 3 of the month
No matter how fast Argat was on her boots and in battle, the skillfully teleporting Krag caught her.
The plan was to rush with logistics while Krag didn't level up. He refused to jump into the enemy's passage out of principle, and didn't dare to break through. He wandered around the zones, ended up on the opposite respawn point. He bought his way out with the remaining resources.
He took the secondary hero too late. The secondary hero was native. The adjacency and mini-treasure were native.
The opponent took all the cities, I came to retake them and was killed in the field, with no options. It was roughly like that.
Thank you for the game.

+
thanks for the game!!!:)
User Avatar
Auto-translated
blue player leosnow (orcs, Krag and Keegan) defeated yellow player $an4es (Dungeon, Sorgal) 2.3.5. spider
Immediately after the restart, I prayed to the heavens that the opponent wouldn't take a restart.
I don't remember who was at the start, maybe Tilsec or Shak, but Shak with one Viva was either in the tavern or at the start; moreover, Erin with two witches was in the tavern. Everything started shaking—how not to slow down and take advantage of such a freebie—but the emergency brake worked automatically, like an uncontrolled ballista, and I started running everyone around and visiting everything again.
I caught Krag on the first week with my 7th hero, so I simply drove everyone through the pluses. The respawn wasn't great, external dwelling of warmongers (for some reason I call them motorcyclists))) in Ib-Ba prison.
The first month was spent purely on the respawn and in two adjacent zones; at the beginning of the second month, I broke through into one more—the snow area. Then there was a long break from the game.
After starting the second series of our running around, I forgot everything; with Krag in the snow, I grabbed two stones for 1000, then a stone of knowledge +2000 and fled the snows, somehow discovering that half of the pluses in one adjacent zone hadn't been taken and the guard there was already super easy. ? only where to—into the treasure zone or resource zone.
Anyway, Krag (from 211, I don't remember earlier, but two mistresses were always with him) was cruising with 2 ladies and 9 Vivas, covered by earth elementals; there were air elementals too, with a group of trappers, but they had to be kept back almost all the time—they got in the way.
And so I ran into the unknown, unable to grab TP, still under 20 го. It turned out it was a resource zone where Krag spent the entire second week of the second month; meanwhile, Keegan and his buddies finished fooling around and moved to combat operations in the snow, where, successfully breaking through everything, he leveled up to level 17 in machines. By the end of the second week, he arrived at the mini-treasure zone and rammed into Krag, taking all remaining troops from the Castle; Krag had been too cowardly to break the portal from the resource zone to the mini-treasure zone—oops, only because there was no TP home again.
From the start of the third week of the second month, Keegan inherited two ladies, a bunch of trappers placed in a week's worth of three unicorns in the external dwelling that is in the resource zone, and started having fun with skeleton children while visiting pluses and upgrades; Krag ran through the Castle into an adjacent zone to visit his treasure zone. BUT on 235, while he was standing at the portal, $an4ес announced surrender. However, I was in battle at that time, losing 2-3 Vivas from my army, 2-3 dozen warmongers and ladies, but the opponents were nasty: 25 emeralds—maybe 250 or so with improved blades, 45 mage warriors, and a couple hundred more of some trash.

Thanks for the game.

"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".
In reply to alijvit
User Avatar
Auto-translated
alijvit
+
thanks for the game!!!:)
alijvit, when playing as Barbarian, it's better to take a rest immediately, while you still can)):D otherwise, it will be painful :smile10:
"Бороться, бороться, пока не покинет надежда, что может быть в жизни прекрасней подобной игры." В.Каверин "Два капитана".
In reply to leosnow
User Avatar
Auto-translated
leosnow
k.blue leosnow (Necromancer, Zoltan) lost to k.red kobralalala (Dwarf, Carley) 313, face mask.
The day before we played a fun game, sort of to get acquainted. We drafted, my... and again, and again Necromancer,
but against Dwarves (I've hardly played as Warlocks, so I know them poorly, no idea what to expect).
We drafted in advance, I thought everything over and... did everything the opposite.
I don't remember why, but I took a restart on 111. The second start gave Dugal in the tavern
with shooters unwilling to fight for the Necromancer ((( .
But I did get two external vampire dwellings, which became mine only on the second week.
Everything was alright, but we didn't agree on loads right away. Thanks to the opponent, he had mercy in the game.
I made two stupid fly-ins. The second time after a break in the game I forgot
that there was no Spiritual Link and attacked without mana a garrison between my intermediate towns.
Then with my second hero I lost almost a full weekly
growth when passing into a secondary zone from my spawn (guard 35, but fifty Rakshasas in one stack
were very angry, hundreds of someone I don't remember anymore, they were dust),
of course I retreated nonetheless, Raven level 15, at that point even she outclassed Carlie in all stats.
She didn't get to fight later, I didn't trust her anymore))). After that there were many options.
I should have calmly figured out the template, but instead it only clicked when I was going to work just now,
where I'm writing this great postscriptum, only after the game I finally got it: "V" means secondary towns,
and I spent the whole game wondering why the Eye of the Great Seer sees as many as two neutrals: Dwarves and Barbarians.
Looks like this skill of mine is called "Artful Noobism" with a very
cool ability: "Slowdown at the level of an emergency brake"
perfected to the utmost degree and with maximum force.
Stupid fly-ins with the main hero, losing weekly growth with the second hero, may my eyes not see
what the Eye of the Seer sees and that the opp also took a Dwarf secondary.
Plus if not two, then at least one week of Titans.
I should have gone back to learn the built magic and Town Portal home, no...
along the way I break a portal from an intermediate zone into a mini treasure zone and
having finally gotten Spiritual, I hang out there for a week.
Doing nothing, just grabbed an external Black Knight dwelling,
broke two portals in one direction... and... . Our interests intersected.
... holy crap, I have to run home for almost a week without logistics.
Next turn I get crushed, buy troops and finally break a portal into a secondary zone and in fear go home.
Wondering three steps from the doorstep, no idea where they are, our interests intersected. An army arrives, breaks through the wonder,
two scouts run there.
Again no luck, both the secondary and the gold zone are on snow.
Two portals from my intermediate zones are not broken, the one into the treasure??? 4 days to each, 2 between them.
I wait another day for the scouts to advance.
One slips past the marketplace and the next turn the opp's scout hero crashes into him,
I decided not to go there for now, there was still hope for continuation, stats were slightly encouraging.
The second scout in the gold zone scouted three portals and nearby Ice Shield behind the Angels.
I run there, break portals, grab the shield, spend 2-3 days,
and meanwhile Carlie, using Astral, jumps from her secondary zone into the gold zone and turns out to be,
even for a Necromancer without logistics, less than one day from my castle.
I teleport home. Carlie runs the other way, towards the marketplace, on the way pops into a thicket of Ents,
then grabs the Exquisite Quiver. She didn't like the marketplace, or the guard in front of the marketplace,
she took a reload (why did I have to switch too, even though he's the blue color and he's the host),
attacked my scout hero. Offered either an FB or a save.
I was tired, made a bunch of stupid mistakes, Raven scouted a secondary zone,
a Barbarian castle, that's so much Necro that could have been. But what's done is done. Snow everywhere. My morale
is worse than after a Banshee's cry. In short, I decided not to drag it out, already into the 3rd month.
Should have thought earlier.
And the gang leader shouldn't have taken Chaos (though I wanted to get Pyrokinesis, boosting SP).
On the second month I opened a second hut, and there was Leadership (which immediately went down for me).
The army was alright, stats 1.5 times higher. Dunno, should I have taken Bone Warriors instead of Marksmen? - I don't know.
I bought an army on 311, transferred another 4 Black Knights on 312 and rode off to Carlie.
Picking up another 5 Messengers along the way, thankfully there was a ton of Titans everywhere (only not for my benefit, but to my sorrow)
and over 700 Dark ones.
FB. First stupidity in the battle, I didn't resurrect 11 separated Vampires covering the shooters
who died after a devilish attack by Earls, to which 80 Arkat's Warriors gladly "teleported".
After that, the cover of Dragons and Knights for Skeleton Shooters became useless.
I remembered about Celestial Shield when Domination failed on the Earls.
The thought of dominating the Earls was the ultimate stupidity.
Thanks to the opp for an interesting game and the FB, his patience, because he managed within 5 minutes, and 10 wasn't enough for me.
For understanding (for two loads), and for the communication in general, we chatted on Skype for half the game))).
Good luck in the remaining battles.

it happened, I confirm. for me, the game started with fails, like for the opponent. not fatal ones, it seemed - but slowing down growth. I was glad for Carlie since I prioritize luck for all races anyway, and she gets it right off the bat. It offered Light at level 3 and it started. After that it only offered racial skill, Light, and Sorcery. And it gave her stats in Energy and Knowledge. I even thought about changing the main hero, but gritting my teeth I decided to keep her. because of bad luck with crystals I built Titans !at the end of week 4! With 3 Dragons I cleared banks etc in two production zones. leveled up the Dragons, bought up, and broke into the gold zone, though losing one Dragon on each side from the guards (Hell Stallions are hot guys). There I conducted an expedition to 3 Pyramids and picked up a Quiver, King's Axe, Ring of 10 Initiative, and Dragon Shield. Along the way I chomped on meat, gaining levels, and finally got Logistics. It was also tough with Runes and Spells - they never gave me the Resurrection Rune. As for Light Magic, the secondary zone, even though native, gave almost the same spells and runes (. The two weeks of Titans greatly compensated for their late construction and the bad luck with spells and runes. The Battle Fury rune helped a lot, he became a big unit and with no retaliation against three, plus Lightning flew from the Titans.

Thanks to the opponent for this match and for introducing me to TE by playing a practice game before the tournament one.
и мне дороже боль и тлен
и редкий, горький миг блаженства,
чем бесконечный рабский плен
дарованного совершенства
Auto-translated
ABKSever (yellow, Necropolis, Orson, red) defeated KillAndAction (green, Sylvan, blue). It's like a rainbow, 115.
In reply to ABKSever
User Avatar
Auto-translated
ABKSever
ABKSever (yellow, Necropolis, Orson, red) defeated KillAndAction (green, Elves, blue). It was like a rainbow, 115.
Confirmed. The game didn't go well. Thanks for the game and the load.
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
User Avatar
Auto-translated
k.sinih leosnow (Orcs, Krag, and Kigan) defeated k.zholtyh $an4es (Fortress, Sорgal) 2.3.5. Spider
Immediately after the restart, I pleaded to the heavens that my opponent wouldn't restart.
I don't remember who started, maybe Tilshek or Shaq, but Shaq had one Wyvern, either in the tavern or from the start. Also, in the tavern, Erin had two Witches. Everything became chaotic. I tried not to slow down and take advantage of this, but the stop mechanism activated automatically, like an uncontrollable ballista. I started running around and visiting everything again.
I caught Krag on the first week with my 7th hero, so I just ran everyone around the resource locations. The respawn point wasn't great, and there was a hidden spot with War Mongers (I somehow call the upgraded ones "motorcyclists") in Ib-ba's dungeon.
For the first month, I just stayed at the respawn point and in two adjacent locations. In the second month, I broke through to another one, where there was snow. Then, there was a long break in the game.
After the second series of our "running around" started, I forgot everything. Krag grabbed two gems worth 1000 on the snow, then a Knowledge Stone +2000, and ran away from the snow, realizing that half of the resource locations in one adjacent area hadn't been taken, and the guard there was already super easy. ? Only, where did it go, to the Treasury or a resource location?
In the end, Krag (with 211, I don't remember earlier, but he always had two Valkyries with him) was running around with 2 Valkyries and 9 Wyverns, protected by Earth Elementals. There were also Air Elementals, with a group of Trappers, but I had to keep them out almost all the time because they were in the way.
So, he ran into the unknown, unable to grab a Town Portal. He was still below level 20. It turned out there was a resource location, where Krag spent the entire second week of the second month. Meanwhile, Kigan, with his Centaurs, finished his "fun" and moved on to combat on the snow, where he successfully cleared everything and leveled up to 17 in the Machine. By the end of the second week, he arrived at the mini-Treasury and brought all the remaining troops from the Castle to Krag, who was too scared to break through the portal from the resource location to the mini-Treasury of the opponent, only because there was no Town Portal back home.
Kigan, starting from the third week of the second month, inherited two Valkyries, a bunch of Trappers, three Unicorns in the hidden spot in the resource location, and started having fun with Skeleton Warriors, visiting resource locations and level-up spots. Krag ran through the Castle to the adjacent location to visit his Treasury. BUT on day 235, when he was standing at the portal, $an4es announced his surrender. However, at that time, I was in a battle, losing 2-3 Wyverns, 2-3 dozen War Mongers, and Valkyries. But the opponents were tough: 25 Emerald Dragons, about 250 with blades, 45 Warrior Mages, and a couple of hundred other weak units.

Thank you for the game.

I confirm. At the beginning, everything seemed to be going well, but a lack of knowledge of the templates affected the game. I ran around the adjacent locations, trying to break through further, but the guards were very inconvenient everywhere. Also, when we played the first part at night, I kept making mistakes and losing small amounts of troops. I also wanted to develop Light magic for a long game (especially since there were enough spells), but I never got the chance, so I had to take Chaos. On turn 4, I bought the Staff of the Underworld from the shop, and things started to go better, but I couldn't find an opponent, even approximately, and I couldn't jump anywhere with Astral Gates, which I spent a lot of time on. I decided to return to the Castle and break through to the Grand Order. I attacked once with 1 Assassin, killed a third of the guards, then decided to attack with the whole army. I lost part of the army, saw that there were Phoenixes on the other side, decided not to prolong the game, and surrendered.
Thank you to my opponent for the game and good luck in the future

Statistics

Welcome our newest member: Emil