Posts from Турнир "ФБ-6" -> Tournament "The Final Battle - 6"
So, giving out rewards in the seasonal league, but not in the tournament? Is winning a prestigious tournament more important than the seasonal league? What kind of nonsense is that? And what is the price of such a victory then – what has this game become?! There's a generally unhealthy trend – the tournament is the be-all and end-all, and that's not right, comrades. Victory should be heroic and noble!
So, you're saying it's okay to give out rewards in the regular season but not in a tournament? Is winning a prestigious tournament more important than the regular season? What kind of nonsense is that? And what, then, is the value of such a victory in this game? There's a generally unhealthy trend: the tournament becomes the be-all and end-all, and that's not right, comrades. Victory should be heroic and noble!
Do you understand what nonsense you've written? You're equating a casual game and a tournament. For example: I won't play a casual game until 5 a.m. when I have to be at work at 8, but I will play in a tournament. Unfortunately, the generator doesn't possess a sense of nobility.
Ник в лоби - Kilgory
Do you understand what nonsense you wrote? You're putting fun games and tournaments on the same level. For example, I wouldn't play a fun game until 5 a.m. when I have to be at work at 8, but I would play a tournament, and I did that yesterday. Unfortunately, the generator doesn't possess a sense of nobility.
A couple of times it was possible to get out of such a difficult situation this way.
But in general, playing a decisive game on a Jebus, and even with random castles, is an extremely unfortunate choice.
It's clear that the game starts with restarts.
In general, as I understand it, restarts are given so that you can play out some acceptable layout. One thing I don't understand is why people post wins at 111. To save time, out of fear of losing with a different layout, or for something else?
On the matter at hand - I didn't choose Jebus Cross
Did Pushkin choose it? :D
You had at least 2 chances to remove it))
Added 1 minute later
As an option, by agreement, you could give each player a restart, and accordingly consider that Pyotr used his restart.
I've managed to get out of a similar difficult situation this way a couple of times.
But in general, playing a decisive game on Jebus Cross, and even with random towns, is an extremely poor choice.
Зима 2011-12.
Kilgor, it is you who misunderstood me — I am saying: what is the value of such tournament victories, especially since a tournament win does not yet prove the heavenly skill of the winner... I will say my opinion once again — any victory, be it a tournament or a fun game, must be convincing, and moreover, the winner must be determined on the battlefield, not on a block on 111. I see the situation like this: a person objectively did not see his own development, i.e., he predictably assumed the impossibility of resisting and playing for victory — he notified his opponent of this. Stupid advice such as: took Tactics, upgraded Harpies (which still needed to be built), built the Eye — this is absolute nonsense — we all know the Dungeon building tree — but the essence of Jebus is not to grind it for 3 days breaking through this block... It's a pity that the opponent did not hear his vis-à-vis... would have given a restart — and after the game we could have discussed this hand and made a worthy decision satisfying both... Skill from such a tournament victory will definitely not grow... the "spirit of despondency" hovers over such a victory...
I also don't understand how you can put fun games in the same category as tournaments. You play fun games just to play, so you can have auto-saves and restart the game 100 times. But in a tournament – I'm sorry, that's not the case.
Okay, if it were a game about cows. Or about slingshots.
There are Heroes and there are "almost-Heroes"; so, for a long time now, Heroes have been surrounded by "almost-Heroes," additional rules that don't directly relate to the game itself, and so on. If there's a game with restarts, there should also be losses on a difficult 112-block challenge when there are no more restarts left.
Zenit also received a technical defeat, even though they only played a third of the game.
Not granting an auto-win due to a misclick or real-life distractions is the deepest disrespect toward your opponent. As is contesting a victory after such autos. IMHO, of course.