Please explain what it means to prove oneself verbally.
Women have a saying: "sometimes it's easier to give than to explain why you can't." The same applies here. Write, sir, and your reader will find you.
icq: 407907277
skype: piterius_i
New here? I'm Roha — want a quick tour?
Please explain what it means to prove oneself verbally.
Women have a saying: "sometimes it's easier to give than to explain why you can't." The same applies here. Write, sir, and your reader will be found.
Guys, what are you even arguing about?
It was the decisive game, we were left without restarts, especially since we thought of playing Jebus Cross (we might as well have flipped a coin in the chat). There's also such an important thing as playing on restarts, which is also an art of sorts; sometimes you can bluff, sometimes you calculate the last restart for a chocolate. By mutual agreement, we played a coin flip, one won, the other lost. What's there to be offended about now? And in a situation with one of the foreigners, would there have been complaints? Their nobility isn't exactly held in high regard.
I recalled a situation:
We were playing in a team match; with my victory over Great Sasha, I could secure the team's win in a very tough game. He chose restarts and got something so bad you couldn't even call it... well, anything good. I gave him a fair restart, after which he capitalized on a good setup, and in the end we lost.
Question: did I do the right thing or not?
My answer — I showed weakness
And good luck to you. My last word. I'm somehow sure that no one from AK will support your position on this issue, that all people whose word carries any weight on the forum are 100% on Vitaliy's side...
Well, when a person can't explain, because they're too lazy. Most likely, either they have nothing to explain, or their explanation is complete nonsense. And everyone has the right to express their opinion regarding this situation. I just decided to say that Vitaliy is 100% right, so that you don't feel offended or defeated in an unfair fight. Even though I'm a noob, I can express my opinion.
In many foreign tournaments, there is an option to take a break due to an "extremely bad map."
I looked at the save. What I want to say. Let's start with the fact that this is not a block, because there is a road in another direction and the block can be bypassed.
As for the situation as a whole, of course it's unpleasant to see something like this without any restarts left. But, even if you postpone breaking the cyclopes until week 1 day 13, the game still continues. Firstly, it's a final match and you have to fight in any case. Secondly, it's no secret that it's Inferno, so those couple of days can be made up. Thirdly, we don't know the opponent's layout, maybe they also have a block or just a bad layout. After all, there could be such ГО that he won't come out on the second week. Fourthly, the opponent might simply throw the game, having miscalculated their strength and not withstanding the tension of the game. Fifthly, as A. Alokhin said: "It's never too late to resign," you don't have to do it on day 1 week 1. In general, Petya was hasty to resign. IMHO. It was necessary to calmly assess the situation and decide to fight (not just play, but actually fight).
Show how it can be bypassed:)
What is there to fight for? To upgrade the Harpies, take the external dwelling of eyes, and even if an external dwelling of Dragon Flies happens to be found, the probability of them appearing in the portal is only 50%. A loss of tempo was clearly evident here, both in terms of scouting, development, and army strength. Just fighting, waiting for the opponent to make a mistake when he already knows you're not in a good position, would have been foolish.
A lot was written, but one thing is unclear to me - why post wins on 111?
I understand that this can be done if the opponent themselves says they don't want an autosave or restart because they refuse them on principle.
The goal of Tournaments, as I have always believed and still believe, is to identify the strongest player in the GAME, not based on restarts, throwing, or anything else.
Plus, the game should be interesting for both sides. Some like fighting their way out of a tough layout so they can feel pride in the victory, some just need an average layout, some want "chocolate," but there must be a game, not posts about victories on 111.
Upgrading Harpies isn't the worst move. Many people upgrade them on 111 for faster map clearing speed. In general, happiness isn't about dragons or portals. There are also Griffin Conservatories, Dragon Fly Hives, other external dwellings, artifacts, Pandoras. For example, 4 external dwellings of Troglodytes and something else with a portal will provide decent cannon fodder. Plus, a successful hero level-up or buying the right one could also have made a difference. Tons of examples can be thought of.
But in this particular layout after the block, everything was within normal limits.
A lot has been written, but I don't understand one thing - why are wins on turn 111 posted?
I understand that this can be done if the opponent says they don't want autosave or restart, because they don't take them on principle.
The goal of tournaments, as I have always believed and still believe, is to identify the strongest player in the GAME, not based on restarts, surrenders, or anything else.
Plus, the game should be interesting for both sides. Some people like to get out of a difficult situation so that they can be proud of their victory, some people just want an average situation, some want an easy game, but there should be a game, not just posts about winning on turn 111.