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"only XL"
Welcome to all lovers of "XL" templates!!!! This tournament is just for you:smile20:
I. Rules and Templates.
1. The tournament will be held only on XL templates: 8mm6a, 8хм12а, 6LM10a, 8xm8a, Spider
2. Red chooses 3 templates "to their taste", blue chooses from these three the one on which the game and color will be played.
3. Castles are chosen by standard check, red starts first (according to the table).
4. Total number of restarts (113), i.e., 111+111+111, 111+112, 113
5. Time per turn on all templates is 10 minutes for SoD, timer 4000+500 for VT under SoD.
6. Deadline for one game is 2 weeks
7. Rules for the SoD game fully coincide with the standard tournament rules in everything except time per turn and restarts.
8. Differences for templates 8mm6a, 8хм12а,6LM10a, 8xm8a, Spider
- Standard settings - XL+U for 8 players (i.e., with 6 computers), no water, monsters - strong, difficulty 160%.
- Restart due to slow roads. Taken if at least one of the opponents wishes immediately after map generation.
- It is allowed to run through neighboring respawns past shifted guards.
- DD can be used 2 times a day with expert air magic.
9. Suggested settings for VT-SoD group:
Game Settings
Difficulty 160%, roads - medium. Inferno patch - enabled.
Time - timer 4000+500
1. Creature experience system (50%) - disabled
2. Army tax - disabled
3. Bank - disabled
4. Ability to leave an artifact - enabled
5. Anti-cheat - enabled
6. Hit_and_Run limitation - disabled
7. Chess clock - enabled
8. Timer stops in battles - disabled
9. Money transfer before the first day - disabled
10. Mage Guild rebuild - enabled
11. Empty battlefield - disabled
12. No upgraded stack - enabled
13. Disable neutral morale - enabled
14. Forbid classes - enabled
15. Gold instead of scrolls - enabled
16. Construction of 2nd level dwellings in all cities - enabled
17. Replacement of neutral cities - disabled
18. One-way to two-way monolith - enabled
Spell Ban Options:
1. Ban in mage guilds and pyramids - yes
2. Ban in magic shrines - yes
3. Ban with scholars - yes
4. Ban in scrolls and Pandora's boxes - yes
5. Ban among hero starting spells - yes
6. Summon ship - yes
7. Sink ship - yes
8. Water walking - yes
9. Town portal - no
10. Dimension Door - no
11. Fly - no
12. Visions - yes
13. Armageddon - no
14. Air view - yes
15. Earth view - yes
16. Raise dead - no
17. Resurrection - no
18. Stealth - no
Banned Artifacts:
1. Boots of Levitation - yes (banned)
2. Angel Wings - no (not banned)
3. Tome of Air Magic - no
4. Tome of Earth Magic - no
5. Tome of Water Magic - no
6. Tome of Fire Magic - no
7. Speaker's Hat - no
8. Sea Captain's Hat - yes
9. Cloak of Renunciation - yes
10. Sphere of Forbidding - yes
11. Medal of Vulnerability - no
12. Shackles of War - no
13. Necklace of Sea Guidance - yes
14. Badge of Courage - yes
15. Undead King's Cloak - yes
16. Combined artifacts - no
II. Regulations
Stage 1. Group Stage.
In the first stage of the tournament, there will be 2 branches of participants: the SoD branch and the 2nd branch - VT under SoD (any settings by mutual agreement)
3 groups of SoD players and 3 groups of VT players with 6 participants in each.
Each player in a group plays one game against all others. Games can be played in any order. In total, each must play 5 games. 1 point is awarded for a win, 0.5 to each for a draw, and 0 for a loss.
If a player has not played the required number of games by the end of the current round, they must explain the reasons on the forum or by contacting the tournament organizers personally. "Disappeared" participants will be disqualified.
Two players who scored the most points advance from the group.
In case of equal points, places are distributed according to additional indicators (in order of priority):
1. Berger coefficient.
2. Head-to-head match.
3. Points earned in a game "weigh" more than technical wins.
4. If it is impossible to determine the playoff qualifiers by previous indicators, players will be offered a scheme of transition games. At this moment, it is impossible to foresee all possible combinations of results. Therefore, the final scheme will be thought out based on the situation that develops in the groups by the end of the stage.
4.1. If a disputed situation arises only in one group between two players (equal BC, draw in head-to-head, equality in techs), a replay is scheduled between them.
4.2. In case of equal indicators 1-3 among three players in only one group, the player with the higher current seasonal (if equal, permanent) rating takes the higher place. A replay is scheduled for the remaining two players.
4.3. If there is an even number of contenders to advance from different groups, a cross-draw will be conducted. Winners + lucky losers advance (criterion - seasonal and permanent ratings).
4.4. If there is an odd number of contenders to advance from different groups, first one player with the highest seasonal (if equal, permanent) rating among those who scored the most points in the groups will be chosen to go directly to the playoffs; a cross-draw will be conducted among the rest, and the winners of the games will enter the playoffs. If necessary, lucky losers with the best result in the seasonal (if equal, permanent) rating also advance.
4.5. Deadline for transition games - 1 week.
Stage 2 Additional Round
In each branch, 6 SoD players and 6 VT players simultaneously play an additional round to enter the final. 6 players will enter the final (3 SoD players and 3 VT players)
Stage 3. Round Robin
3 SoD players and 3 VT players play in a round robin, each against everyone else for 2 games by default: first - SoD, second game - VT under SoD (any of the versions and settings by mutual agreement)
III. Organizational Issues
1. Tournament start December 14, 2012
2. The tournament is official
3. The tournament is conducted according to the Rules for organization, conduct and participation in tournaments.
4. Tournament organizers - Scorpiona (ICQ 469326983) theShevanesian (ICQ 98677240) Tournament judges – Javdet (ICQ 432146477) and numOne (ICQ 305035002).
5. For each game played, participants must submit a report and confirmation; at the final stage, saves must be attached to reports.
6. Saves of all games must be kept until the end of the tournament and presented upon first request of the tournament organizers or any member of the AC.
7. Disputed points, if any arise, are requested to be discussed off-forum. For a resolution, you must contact the organizer or judge in ICQ and provide daily saves, ICQ logs, and other necessary information.
The judicial decision is made primarily based on tournament rules. If the situation is not regulated by the rules, judges are guided by basic logic and gaming ethics.
8. All tournament games go into the seasonal rating. Reports and confirmations are written in this thread and will be copied to the "Reports of online games and their confirmations. Season 'winter/spring'" thread. i.e., duplicating reports in the season thread is NOT necessary.
9. The tournament winner will receive a medal under the avatar.
IV. Participants
1. Players with a Black Mark (ЧМЧ) are not allowed to participate in the tournament. If any player is given a Black Mark during the tournament, they will be disqualified and their results annulled.
2. Organizers reserve the right to refuse participation in the tournament to a user without public explanation of reasons.
3. The application for the tournament must include:
- nickname
- ICQ number
- Game version SoD or VT

