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Tournament History Closed Topic
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55 voters
Single choice
This poll is closed.
I'm using the HDmod version 2.98f, and it fully meets my needs.
30.9% 17 votes
I check the HDmod thread for updates every day
49.1% 27 votes
I don’t bother myself; I just play whatever I downloaded
10.9% 6 votes
I don’t use HDmod
9.1% 5 votes
In reply to Sadness
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#121
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Vaflya
Kilgor, in my opinion, is not the smartest person if he doesn't understand the game balance at all.

This is written about you:
Vaflya

And you are exactly that, since you are yelling about a bug-free quick build in the early game.
The advantage is obvious, and if you think that "the arguments are inconsistent," then think about who they are inconsistent for.

What is so obvious? Specifically, your arguments. They were never heard.
Vaflya

Leader, the fact that I know this information gives me an advantage only in the sense that I use my brain.

Even a monkey has a brain and uses it, so what? Give specific details.
Vaflya

and I am interested, but those who can extract this from pseudocode do so because they have a brain!

What does pseudocode and disassemblers have to do with it?
Vaflya

Are you saying that, for example, Pete has an advantage over other players because he simply plays better? Nonsense! Nonsense!

Or is that not true? If a more skilled player plays against a weaker player, there is an advantage. If the players are roughly equal, then there isn't. You were talking about logic. And most importantly, how is Pete's skill related to autobattle? This whole paragraph is irrelevant.
Vaflya

I won't talk about isolated cases. Quick build really speeds up the game; I used to use it myself, but, however, if one player has this advantage, it will lead to a cheating outcome.

What is the cheating about? Please, elaborate.
Vaflya

And don't tell me that you only use it to speed things up.

That's exactly what it's for, and that's the whole point.
Vaflya

I'm sure that it is used by everyone to avoid spending mana in battles.

Okay, and in manual combat, is anyone forcing you to spend it! (And I'm sure aliens have invaded Earth!)
Vaflya

Few people know how to make the terrain invisible in incognito mode; I, for example, know, and in 2.98 it is not fixed, but in 3+ it is detected, and you won't be able to start the game.

Let's talk about ArtMoney. What does cheating have to do with it? Congratulations on knowing that. How is this related to autobattle?
Vaflya

All these arguments about saving time, etc. – leave them for bedtime stories; I am one of those who thinks with their head, and I cannot be convinced with this nonsense.

No one is trying to convince you, but since you are shouting the loudest, explain:

- what is the "cheating" in autobattle on one side?

- if a buggy build is bad, why not make a bug-free build on one side as a default?


Yes, and the fact that you have a brain like everyone else, I've already heard that, and that's not an argument. Please, give specific answers to the questions.

Added after 9 minutes
Medium_HP
a player with limited time will not be able to do half of what I will do with a quick build. A very real advantage.
+100500
I play on 2.98.
Medium_HP

I think, like most people who are panicking about a re-playable quick build.

+100500
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#122
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Leader, you are clearly dissatisfied today, and I'm not sure what we can discuss. If you wanted to understand something, you would have understood it from what I've already written. But you want to tear me apart, proving (to someone) that you and your like-minded people are right. The fact that different players have different gameplay preferences simply resolves all issues at the highest level, which online games cannot achieve.
In reply to Sadness
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#123
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Vaflya
Leader, you are clearly dissatisfied today; what should we discuss?

Resorting to personal attacks? Alright then.
Vaflya

If you wanted to understand, you would have understood from what I already wrote.

I understood one thing – that you think you're smart, you can come up with pseudocode, and you know how to open Tera Incognita. These are your arguments.
Vaflya

And you want to tear me to shreds, proving (to someone) that you and your like-minded people are right.

Tearing to shreds wasn't my idea. And that's not my goal. I want to get clear answers to my questions.
Vaflya

The fact that different players have different gameplay preferences simply solves all the issues at the highest level, which is not the case with online games.

Oh, here we go! "Highest levels"... "higher powers"... and all that other nonsense. Go ahead, quote some philosopher.

Explain specifically:

- in what way is auto-battle "cheating"?

- if bugged battles are bad, why not make a bug-free version as a default option?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#124
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Bug-free replayable battles are enabled by default.

What’s the CHEATING about?

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Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Sadness
#125
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Vaflya
Medium_HP, check your email :)
Replied. In the future, it's better to communicate here; there wasn't anything confidential there anyway.
Награда: Лучшему игроку сезона Осень 2009 за замок Конфлюкс
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#126
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Medium_HP, and I will simply stop having these pointless conversations here.

Leader, I respect you, but I don't respect your words. If you can't make a simple logical conclusion, how can we agree on anything?

There are interface changes, and there are gameplay changes. And the party's policy is that gameplay should be the same for everyone. And that's fair. Replayable battles exist, but only if players use the latest versions. Another issue is that they are released quite often, and I don't like having to deal with that either, but after talking with Bare and in this thread, I received a message from him on DF2, which I have already quoted here. There will be a common platform, like in 2.98, but all gameplay features will be disabled if the latest version is not used. The fact that everyone plays on 2.98 or without the mod is not Baratorch's problem; he implemented what he implemented and provided a reasonable and clear explanation for it, not "saving time." Therefore, when everyone switches to the new platform, which we will then use as a basis, everyone will have replayable battles, a timer, and so on. I don't think this discussion is interesting to me anymore.

Added 11 minutes ago
And yes, since people are insisting.

I've already said that Bare's policy is that the game should be played on a level playing field. Therefore, it will not be possible to get different features (including replayable battles) on different sides. But, I hope that soon it will be possible to use all interface features and conveniences in the game.

It should be noted that this does not save the opponent's time. If we are talking about saving real time, then the game itself takes up your life time. But if we are talking about saving game time, then this is a great injustice to the opponent.

Secondly, some battles, even with a quick battle, the AI wins against all logic, and many unscrupulous players will use this fact to influence the outcome of the battle in their favor. Such battles are rare, but they still deserve attention.

Furthermore, a replayable battle allows you to roughly assess your strength against a particular army, thus we get extra game information earlier than the opponent, moreover, the opponent has this opportunity only in the case of a manual battle and, possibly, significant losses.

Another important point: to allow yourself to play a difficult battle on quick battle without magic, if the losses are acceptable or there are no losses at all. The quick battle has not been fully explored and requires a lot of work, but that's not what we're talking about now. In 90% of cases, a hero of average level and parameters loses an angel in a 3-stack confrontation if he attacks and fights manually (we are talking about a battle with at least 5 angels without cover, otherwise the losses may be greater). However, the quick battle has its own opinion on this matter; in some situations, it manages to win without losses (presumably due to morale or something else, I haven't looked into it), of course, such a result is satisfactory.

Many similar examples can be given, unfortunately, neither you, Leader, nor you, Medium, will use this feature to its full potential to improve the result, but this cannot be said about other players. And in fact, the mod is designed for a larger audience than a group of fans of replayable battles. Therefore, weighing the pros and cons, it is easy to determine that such a feature should be either for both players or for neither.
#129
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I read the entire thread, but I still couldn't find any valid arguments as to why a quick battle in a one-sided manner gives a **real advantage** over the opponent... Why doesn't the same advantage come from buttons for quick army transfer or separating individual units, and other similar innovations in the mod compared to the original SOD??
I can only say that quick battle significantly speeds up the gameplay, which is beneficial for both players....
And in general, if there are such disagreements about quick battle, it would be better to **conduct a poll** among the portal users on how to implement quick battle in the HD mod.
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#130
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Stryfe, hello!
A poll is unlikely to help; I think it's a matter of principle.
In reply to Stryfe
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#131
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Stryfe
I read the entire thread, but I still couldn't see any sound arguments as to why a quick, one-sided battle gives a real advantage over the opponent... Why doesn't the quick army transfer button or the button to separate individual units, and other similar mod features, give the same advantage over the vanilla game??
All I can say is that quick battles significantly speed up the gameplay, which is beneficial for both players....
And in general, if there are such disagreements about quick battles, it would be better to conduct a poll among the portal users on how to implement quick battles in the HD mod.

Here's +1. I'm reading this topic, and there's a lot of fluff, information, and zero arguments. A replayable quick battle (hereinafter referred to as QB) is needed. I think 90% of active players would agree with this. And that it will really save time. You're talking about some mythical advantage for a player with QB over someone who doesn't have it. Okay. The question is, what prevents you from installing the latest mod and using it too, if you're afraid of the opponent's "advantage"? Do you consider yourself a dinosaur and reject useful innovations? Sorry, but these are your problems. The opinion that this will be used for "unfair purposes," that there will be fewer losses, and that newbies will play better is nonsense. As I said, I used to play professionally up to 3 vs. 5. And there, quick battles can sometimes result in fewer losses than a player who is supposedly supposed to level the playing field between a newbie and a pro. But somehow, this doesn't solve anything at all. Except for saving time. Personally, this is obvious to me. If I'm wrong, finally provide some coherent arguments.

P.S. The stories about everyone attacking Baratortch, that they don't appreciate his work and are trying to take over, are nonsense again. Everyone respects and appreciates this product and the work of the HD creator, but they want to make it even better and insist on truly revolutionary and useful things. No more, no less. The pursuit of improvement is a normal practice.
http://heroes3.tv/twaryna
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#132
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Sash, if it weren't utter nonsense, I wouldn't be saying it. Everything is as I said. And I've already provided arguments; you just don't want to see them. I've said it before: 60/40 with a non-buggy quick cast and 75/25 with a buggy one. Everyone knows what the results of a buggy quick cast can be, and using it is truly a gamble, as it's not always reliable. They made it just as unreliable, and people started hiding their RC5 on their computers. And after that, you talk about fairness? People are giving up half the features for the sake of a reliable old quick cast, arguing that it saves time.

Read the post above; what's unclear about it?
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#133
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You've completely cluttered up the thread, and that's before even mentioning Aripiprazole. No matter how much you argue, no one will refuse a quick battle because they value their time (and yours, by the way!). I'm ready to send the mod to everyone. It offers no advantage, it's all about pure skill. If your religious beliefs prevent you from using it, then goodbye, and you can play in your narrow circle.
Не бійся коли ти один, бійся коли ти нуль.

484800548

In reply to Сатир
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#134
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Satyr
You've completely cluttered up the thread, and that's before even mentioning Aripiprazole. No one will refuse a quick battle, because everyone values their time (and yours too, by the way!). I'm ready to send the mod to everyone. It doesn't give any advantage, it's all about pure skill. If your religious beliefs don't allow you to use it, then goodbye, you can play in your narrow circle.

With these words, you're provoking requests for fixes in future versions, so that it becomes impossible to play against this mod. Think for yourself, you stole an idea – so at least keep quiet.
In reply to Sadness
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#135
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Vaflya
With these words, you're provoking requests for fixes in future versions, so it becomes impossible to play against this mod. Use your head; you stole something, so you should have kept quiet.

Lol. You're talking as if I'm cheating in some unprecedented way and want to share the cheats with everyone. But I should have played quietly, rubbing my sweaty palms and laughing in a guttural voice at the foolish players.
Не бійся коли ти один, бійся коли ти нуль.

484800548

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#136
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In my opinion, I'm the only one here who cares about the issue of cheating using quicksaves, and everyone else doesn't care about it compared to the possibility of saving time.
In reply to Sadness
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#137
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Vaflya
Sash, if it weren't utter nonsense, I wouldn't be saying it. Everything is as I said. And I've already provided arguments; you just don't want to see them. I've said it before: 60/40 with a non-buggy quick cast and 75/25 with a buggy one. Everyone knows what the results of a buggy quick cast can be, and using it is really a gamble, as it's not always reliable. They made it initially just as reliable, and people started using RC5 on their computers. And after that, you talk about fairness? People are giving up on half the features for the sake of a reliable old quick cast, arguing that it saves time.

Read the post above; what's unclear about it?

I'm reading the thread thoroughly from the beginning. I haven't seen a single coherent argument. Just fluff. IMHO.
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