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Tournament History Closed Topic
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Single choice
This poll is closed.
I'm using the HDmod version 2.98f, and it fully meets my needs.
30.9% 17 votes
I check the HDmod thread for updates every day
49.1% 27 votes
I don’t bother myself; I just play whatever I downloaded
10.9% 6 votes
I don’t use HDmod
9.1% 5 votes
In reply to Dima Surmay
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#91
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Dima Surmay
Quick mode allows you to fight neutral creatures a second time if you want, and I think that's not right.

Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
#92
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2 Kilgor, Off the top of my head (what just came to mind in a minute), you should also remove same-faction morality in Dragon Utopia when attacking with bone/ghost dragons and when attacking the AI, remove triggering resist from the aura of rogues, dwarves etc., remove luck, and triggering abilities of units (for example, DK Dimension Door, course). Who is going to handle this and for what purpose? So that one could unilaterally enable this option without the opponent's permission?
As for time savings from quick-combat, I would check it myself, but I am a weak player, so I don't conduct many chain battles; however, if any strong player does a stream (preferably VOD so it remains), I will gladly calculate the saved time (by taking saves and conducting the same battles manually; I don't think that in a game up to the 2nd month more than 15 min is saved on one side).

I think when the last HD becomes stable, almost everyone in the CIS community will play with replayable quick-combat; I'm not sure about foreigners, but I think they will get used to it too.
In reply to Dima Surmay
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#93
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Dima Surmay
Quick mode allows you to fight neutral creatures a second time if you want, and I think that's not right.
Definitely, and no matter how you look at it, it's an advantage. I described the advantages in the mod's topic.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
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#94
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Kilgor, I think you can see how difficult it is for people to grasp obvious things. And if we start talking about the red orb...
Земля нуля.
Все в ней нулево и кукольно.
#95
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Yes, the file that removes obelisks and cartographers during map generation doesn't give an advantage, but using it without the opponent's knowledge is prohibited, and for some reason, no one argues about that.
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#96
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So, if you know that, why do you need replayability? If there are advantages in the form of not having to turn the standard 'quick battle' option on/off before each battle, and the [Q] key during battle?
Do you want to play a tournament game without replayability against an opponent who has it?

Baratorch, I appreciate the project, but you shouldn't be so categorical about things you don't fully understand, especially since you don't have much experience with online games. I even see that even experienced players sometimes have their judgment clouded by some kind of illusions.
A little about myself: I've been playing SOD tournaments for a long time as a hobby. Because in 70% of cases, the game unfolds linearly, and, in general, with players of equal skill, you can often predict the outcome of the match in advance.

But I also play matches for money quite often, including in SOD. That's why I look down a bit on "theorists" who have never played commercial games but like to talk about other people's competence and make insults, and, on the contrary, I listen to the opinion of a person who actually plays. Even if he is not objectively a top player. Based on this, I'm telling you that I not only want to, but I consider it a given to use a replayable, buggy quick battle in a one-sided way (although I currently have a different version of the mod), believe me, it will have very little impact on the outcome of the game.
Земля нуля.
Все в ней нулево и кукольно.
In reply to crzq
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#97
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crzq
2 Kilgor, Off the top of my head (what just came to mind in a minute), you'd also need to remove anti-morale in Dragon Utopia when attacking with bone/ghost dragons and AI attacks, remove triggering resist from horn aura, dwarves etc., remove luck, and triggering abilities of units (for example, DK DD, course). Who is going to deal with this and for what purpose? So that one could enable this option unilaterally without the opponent's permission?
As for time savings from quick-battle, I would check it myself, but I am a weak player, so I don't conduct many chain battles; however, if any strong player does a stream (preferably VOD so it remains), I will count the saved time without any problem (by taking saves and conducting the same battles manually; I don't think that in a game up to the 2nd month more than 15 min is saved on one side).

I think when the last HD becomes stable, almost everyone in the CIS community will play with replayable quick-battles; I'm not sure about foreigners, but I think they will get used to it too.

This is maximalism, but oh well. Now, if all this is done (it's a pain in the ass, but done), who can say that fast quick-battle gives an advantage?

Regarding the fact that you essentially play the battle 2 times (1st quick, second manually). I already wrote above:
Replayability is not an advantage in itself, because when attacking neutrals and seeing they are at maximum, you cannot refuse the battle entirely. But the fact that it saves time is a fact.

P.S. Yes, even experienced players find obvious things veeeery hard to grasp
ICQ 245338291
Ник в лоби - Kilgory
In reply to Oelm
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#98
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Oelm
That's why I tend to look down on "theorists" who have never played commercial games but love to discuss other people's competence and make invectives, and on the contrary, I listen to the opinion of a person who plays. Even if he is not objectively a TOP player. Based on this, I am telling you that I not only want to, but consider it self-evident to use a replayable quick save in a one-sided manner (although I currently have a different version of the MOD), believe me, this will have very little impact on the result of the game.

Did you hold an emergency meeting in the Warlock's Tower chat on the subject: "Will you agree to play with me without a replayable quick save, while I will play with a replayable one"? Or are you once again presenting your "authoritative" opinion as an axiom?
Although, why am I even asking.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
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#99
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I agree with that, it's enough. And if someone has a "fixed" quickstart map, then that's just an advantage.
Земля нуля.
Все в ней нулево и кукольно.
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#100
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This is hilarious! First, Baratorch didn't promise when he was creating the mod that it would be a gamebox for online players. Second, his assessment of the current SoD is professional, not online-oriented. And such an assessment is good and correct. All online players will try to get an advantage because they have to deal with the unfairness and bugs of SoD. Offline players don't care, because they play with fixes for a while, even using bugs (and basically, these are bugs; I saw somewhere that you need pikemen from the camp on week 1, which is just mind-blowing). On DF2, where there is now an entire section dedicated to HDmod, there is a thread with a heated discussion about the new features, so you should get information from there. According to a recently published
Baratorch
I have slightly revised the focus in HD.
Tournament extensions that do not affect gameplay, which can be used against players in a clean SoD, such as rmg settings, a visible timer, a chat in the city, faster interaction with the map, etc., will remain an integral part of the mod, while I will remove the checkbox from the launcher.

Features that change the gameplay, which can only be used against the same version of HD, features that make the game incompatible with the original,
(that is, bug fixes, corrupted saves, a timer that starts after OK, a replayable battle)
I will separate into a gameplay mod - a plugin for HD with some pretentious name like "Homm3: Perfection" or "Homm3: the Perfect Game" or "Homm3: the Perfect Tournament" with a minimal number of in-game options, and I will distribute it with HD. With it, you can only connect with the same mod, so that there are no misunderstandings about which game and which rules you will play.

With this new HD, it will no longer be possible to play a clean SoD with corrupted saves, and that's fine! I'm tired of: "I want this feature, I don't want that feature, and this one is just crap." That's it! Interface and convenience in one direction. Gameplay - in the other.
I conclude that my idea was heard after all. Now, about the replayable quick battle. Guys, friends, comrades, colleagues. You've all gone mad at once! That's what I'm going to tell you. Stop living high on the hog; if it weren't for this guy, you would still be licking a sledgehammer in the frost and being content with what you have. Here is the Russian nature: I want more pills for my greed! My opinion, and I think the opinion of many who approach the matter with their heads, is that QC should be replayable, bug-free, and two-sided, and nothing else! This is a definite advantage over the opponent, and those who fiercely fight for the fact that it helps them against gnolls in the late game - stop talking nonsense! Personally, I know what it's for: so that you don't screw up when attacking neutrals. Together with one well-known person on DF2, a tool is being developed to calculate the number of neutrals guarding certain objects. The formulas for calculating them have long been published, and those who wanted to have already received them; everyone who watched my streams could see that I actively use them. Use it and enjoy! I hope this solves one problem; only the lazy will not figure it out, and, by the way, I will no longer base my decisions on the opinion of this group of people. Accelerated time is indeed a useful thing, but it has already been said many times why having KK on one side is a cheat. It's the same as with text editors; one person has it, the other doesn't. Ask Sasha to make this battle as accessible as possible - we will ask, add it to all releases, and not fix it - forget it. I think this is a complete disrespect for the work of this person. Another question is that I myself fought for the support of previous versions. I got the result that is shaky and barely satisfactory, and again, I am only pulling the blanket over myself, without thinking about the fact that players will use it only for their own purposes. We are selfish by nature, agree with that. The fact that a buggy version of KK with the ability to replay appeared in RC5 is a mistake, and I think Baratorch is already looking for a way to fix it. You just want everything for free, I swear. What are you even talking about now? Do you want the latest and greatest? Download the new product! Do you want your opponents to have the same? - Then bash your head against the wall, but convince them to download the new product. Is this inconvenient? - Yes! And it's inconvenient for me too, and most of the players I sometimes play with are either on 2.98 or on old versions of 3+ mod and don't plan to download anything. 2.98, by its very nature, is made so that it works in one direction, and this is a kind of cheat, albeit without a strong intervention in the gameplay. But it exists, and the download links are not removed. It has been more than a year since the release! On July 18, 2011, the 2.97 release was released, but it differs only slightly from 2.96, just like 2.98 (even when pressing F2 with similar versions, there is a notification about 2.96, not 2.98). Naturally, a very large number of people have downloaded and installed 2.98 in a year, so it is so popular, but, it must be said, it contains almost all the necessary minimum functionality. Now about the 3+ versions. The mod is under development. The fact that Baratorch offers you to use the latest developments, releasing the mod every two weeks, is a great thing! It all started, so to speak, with SAG's topic, dating back to the end of 2008. Almost a year later, a message appeared on DF2 about attempts to do something (link) And only at the end of 2009, a pre-release was released, which was tested and changed hundreds of times before it was released. I want to say that the work was very tedious, long, and voluminous. And instead of gratitude for this work, Sasha receives "turn on quick battle," "we want to play with cheats," "we don't like your crap, it was better before!" I would quit everything because of such an audience. Personally, I am in favor of updates being released every six months. And so that there are no reasons to show off on the forum. Everyone, sooner or later, will download the same version, after which there will be a certain stable version, fully ready for use. Because of minor flaws that the creator doesn't have time for, I can't call it that, but that's another story and it's not relevant. And yes, I read all this unrestrained chatter and am sometimes surprised by how different people can be. Aren't you ashamed of yourselves? To the SoD fans: I also love SoD! But I will burn in hell if I play Jebus without text editors again. And you will burn too, if you have ever used text editors and/or features that change SoD, but at the same time loudly declare that you love only SoD and nothing else.
In reply to Sadness
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#101
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Vaflya

Now, about the replayable quick battle. Guys, friends, comrades, colleagues. You've all gone completely crazy! Here is what I'll tell you. Stop living high on the hog; if it weren't for this guy, you'd still be licking a sledgehammer in the freezing cold and making do with what you have. That's the Russian nature for you: give me pills for greed, and plenty of them!

And did anyone anywhere say that the ND mod isn't Baratorch's achievement? It is entirely his.
Vaflya

and those who fiercely argue that it helps them fight gnolls in the late game — stop talking nonsense! Personally, I know what it's for: so you don't crap yourself when attacking neutrals.

You're the one who should stop talking nonsense. Maybe that's how it is for you, but for many others it's different, and I am among them. Give me a bug-free quick battle unilaterally (or rather ANY, as long as it's replayable) - and I will use it.

By the way, there is "quick" (quick battle), and then there is autobattle, which is used during the tactical phase. As far as I know, they are different. And autobattle is bug-free, unlike quick battle.

If there were a replayable one unilaterally, I'd be happy; I'd be glad for any of them. For some reason, transferring troops from hero to hero doesn't bother anyone, nor does splitting/merging into single units, etc. Even though it gives a time advantage to the player who has the mod over the one who has SoD. But conducting a battle via autobattle just to save time - now that's an advantage! cheating!
Or can a regular autobattle (not quick) fight better than a human? - absolute rubbish!
Vaflya

I hope that's one less problem; only a lazy person won't figure it out and, by the way, I don't intend to rely on the opinion of this group of people anymore.
But it is cheating! An advantage.
Vaflya

Do you want your opponents to have the same? — break your backs against a wall, but convince them to Download the new product.

Genially simple
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to Sadness
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#102
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It's fun here :D For me, everything is obvious: a replayable quick save is a good thing; it should be included. This is one of the MOST IMPORTANT features of the mod, after separating the single-player and multiplayer modes, transferring the army, and choosing the game resolution. Ideally, the use of an HD mod should be mandatory, and this should be enforced in tournaments. We need to get people used to it. But for this, we need ONE working final version that is as simple and functional as possible. IMHO.
http://heroes3.tv/twaryna
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#103
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How tired I am of explaining things to people who just don't get it... Seriously, why do you write these self-important memos without even reading a couple of forum posts?
My opinion, and I think the opinion of many who approach the matter with a clear head, is that Quick Capture should be replayable, bug-free, and two-sided, and nothing else! This is a definite advantage over the opponent.
What specific advantage is there? (if you make Quick Capture bug-free)
Accelerating time is indeed a useful thing, but it has already been stated many times why Quick Capture on one side is cheating.
Arguments? Just don't bring up the same old ones; they've been thoroughly debunked here.
And yes, I've read all this unrestrained nonsense and am sometimes amazed at how different people can be.
I hope so. Your answers will show us whether you actually read it or not.
ICQ 245338291
Ник в лоби - Kilgory
In reply to Kilgor
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#104
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I came from Heroes of Might and Magic V, and for me, it's "wild" to play without a "replayable quick mode" and simultaneous turns. And if they can't implement the latter (hopefully, just for now), I can't understand why there are so many conservatives who come up with some "advantages" and so on. As I wrote above, everyone should be forced to play on HD, and then there won't be any problems (at least in tournaments). And if someone doesn't want to play on that mode and actually speed up the game and make it more comfortable, why should other players suffer because of that?
http://heroes3.tv/twaryna
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#105
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Kilgor, in my opinion, is not a very bright person who doesn't understand the balance of the game at all. And you are exactly that kind of person, since you are yelling about a bugged quick battle feature. The advantage is obvious, and if you think that "the arguments are scattered," then think for yourself who they are scattered by.
My post is aimed at those people who know how to use the human function called "logic." Many people have this hardcoded, and unfortunately, for most.

Leader, the fact that I know this information gives me an advantage only in the sense that I use my brain and am interested, while those who can extract this from pseudocode do so because they have a brain! Are you saying that, for example, Pete has an advantage over other players simply because he plays better? Nonsense! Nonsense!

I won't talk about isolated cases. Quick battle really speeds up the game, and I used to use it myself, but, however, if one player has this advantage, it will lead to a cheating outcome. And don't tell me that you only use it to speed things up. I'm sure that it is used by everyone to avoid wasting mana in battles, to avoid losing an angel in a confrontation (and if I get into at least a tier 3 battle, quick battle will lose even with 10 angels), to avoid making mistakes with neutral creatures, and so on. I've heard all this enough, it's not serious. If there weren't unscrupulous players, there wouldn't be any problems with introducing these features. Only a few know how to make the terrain invisible in incognito mode; I, for example, know, and in 2.98 it cannot be fixed, but in 3+ it is detected, and you won't be able to start the game. All this whining and so on, like "I'm saving time" – leave it for bedtime stories; I'm one of those who thinks with their head, and I won't be convinced by this nonsense.

Added 2 minutes ago
twaryna
I came from the 5th Heroes game, and for me, it's "wild" to play without a "re-playable quick battle" and simultaneous turns. And if they can't implement the second one (hopefully, only for now), then I can't understand why there are so many conservatives who come up with some "advantages" and so on. As I wrote above, everyone should be forced to play on HD, and then there will be no problems (at least in tournaments). And if someone doesn't want to play on that mode and really wants to speed up the game and make it more comfortable, why should other players suffer from this?

Here, your problem is only with those who play in tournaments. I sometimes have the same problem in casual games, but that's not the point. No one forces you to play with those who use bugged versions of HD that give advantages, with those who don't use HD at all, and so on.