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This is hilarious!
First, Baratorch didn't promise when he was creating the mod that it would be a gamebox for online players. Second, his assessment of the current SoD is professional, not online-oriented. And such an assessment is good and correct. All online players will try to get an advantage because they have to deal with the unfairness and bugs of SoD. Offline players don't care, because they play with fixes for a while, even using bugs (and basically, these are bugs; I saw somewhere that you need pikemen from the camp on week 1, which is just mind-blowing). On DF2, where there is now an entire section dedicated to HDmod, there is a thread with a heated discussion about the new features, so you should get information from there.
According to a recently published Baratorch
I have slightly revised the focus in HD. Tournament extensions that do not affect gameplay, which can be used against players in a clean SoD, such as rmg settings, a visible timer, a chat in the city, faster interaction with the map, etc., will remain an integral part of the mod, while I will remove the checkbox from the launcher.
Features that change the gameplay, which can only be used against the same version of HD, features that make the game incompatible with the original, (that is, bug fixes, corrupted saves, a timer that starts after OK, a replayable battle) I will separate into a gameplay mod - a plugin for HD with some pretentious name like "Homm3: Perfection" or "Homm3: the Perfect Game" or "Homm3: the Perfect Tournament" with a minimal number of in-game options, and I will distribute it with HD. With it, you can only connect with the same mod, so that there are no misunderstandings about which game and which rules you will play.
With this new HD, it will no longer be possible to play a clean SoD with corrupted saves, and that's fine! I'm tired of: "I want this feature, I don't want that feature, and this one is just crap." That's it! Interface and convenience in one direction. Gameplay - in the other.
I conclude that my idea was heard after all.
Now, about the replayable quick battle. Guys, friends, comrades, colleagues. You've all gone mad at once! That's what I'm going to tell you. Stop living high on the hog; if it weren't for this guy, you would still be licking a sledgehammer in the frost and being content with what you have. Here is the Russian nature: I want more pills for my greed!
My opinion, and I think the opinion of many who approach the matter with their heads, is that QC should be replayable, bug-free, and two-sided, and nothing else! This is a definite advantage over the opponent, and those who fiercely fight for the fact that it helps them against gnolls in the late game - stop talking nonsense! Personally, I know what it's for: so that you don't screw up when attacking neutrals. Together with one well-known person on DF2, a tool is being developed to calculate the number of neutrals guarding certain objects. The formulas for calculating them have long been published, and those who wanted to have already received them; everyone who watched my streams could see that I actively use them.
Use it and enjoy!
I hope this solves one problem; only the lazy will not figure it out, and, by the way, I will no longer base my decisions on the opinion of this group of people.
Accelerated time is indeed a useful thing, but it has already been said many times why having KK on one side is a cheat. It's the same as with text editors; one person has it, the other doesn't. Ask Sasha to make this battle as accessible as possible - we will ask, add it to all releases, and not fix it - forget it. I think this is a complete disrespect for the work of this person. Another question is that I myself fought for the support of previous versions. I got the result that is shaky and barely satisfactory, and again, I am only pulling the blanket over myself, without thinking about the fact that players will use it only for their own purposes. We are selfish by nature, agree with that.
The fact that a buggy version of KK with the ability to replay appeared in RC5 is a mistake, and I think Baratorch is already looking for a way to fix it. You just want everything for free, I swear. What are you even talking about now? Do you want the latest and greatest? Download the new product! Do you want your opponents to have the same? - Then bash your head against the wall, but convince them to download the new product. Is this inconvenient? - Yes! And it's inconvenient for me too, and most of the players I sometimes play with are either on 2.98 or on old versions of 3+ mod and don't plan to download anything. 2.98, by its very nature, is made so that it works in one direction, and this is a kind of cheat, albeit without a strong intervention in the gameplay. But it exists, and the download links are not removed. It has been more than a year since the release! On July 18, 2011, the 2.97 release was released, but it differs only slightly from 2.96, just like 2.98 (even when pressing F2 with similar versions, there is a notification about 2.96, not 2.98). Naturally, a very large number of people have downloaded and installed 2.98 in a year, so it is so popular, but, it must be said, it contains almost all the necessary minimum functionality.
Now about the 3+ versions. The mod is under development. The fact that Baratorch offers you to use the latest developments, releasing the mod every two weeks, is a great thing! It all started, so to speak, with SAG's topic, dating back to the end of 2008.
Almost a year later, a message appeared on DF2 about attempts to do something (link)
And only at the end of 2009, a pre-release was released, which was tested and changed hundreds of times before it was released.
I want to say that the work was very tedious, long, and voluminous. And instead of gratitude for this work, Sasha receives "turn on quick battle," "we want to play with cheats," "we don't like your crap, it was better before!" I would quit everything because of such an audience.
Personally, I am in favor of updates being released every six months. And so that there are no reasons to show off on the forum. Everyone, sooner or later, will download the same version, after which there will be a certain stable version, fully ready for use. Because of minor flaws that the creator doesn't have time for, I can't call it that, but that's another story and it's not relevant.
And yes, I read all this unrestrained chatter and am sometimes surprised by how different people can be. Aren't you ashamed of yourselves?
To the SoD fans: I also love SoD! But I will burn in hell if I play Jebus without text editors again. And you will burn too, if you have ever used text editors and/or features that change SoD, but at the same time loudly declare that you love only SoD and nothing else.