It doesn't work for me even with static objects. No matter what coordinate I set, it stays in place.
Posts from Current questions and answers regarding the map editor.
That's strange, to say the least. Have you ever tried building bridges across rivers?
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nginx/0.8.54
P.S. how do I lock cells at a garrison and unlock them upon a certain event?
P.P.S. how do I set random creatures of level x in Additional Stack in a mixed unit?
Added 50 minutes later
also: how do I make quests be given not all at once, but one after another?
another problem: when I enter Edit Script, the editor crashes. What should I do?
how to block cells near a garrison and then unlock them upon a certain event?
how to add random creatures level x to the Additional Stack in a mixed unit?
how to make quests be given one after another, not all at once?
If you find it difficult to understand the English manuals, remember that there are some in Russian in our file archive.
How do you place effects/skills on the map? For example, in the second mission for Arantir, the path to the last castle is blocked by a barrier; how do you place a similar one? Or how do you make it so that a plague consumes a mob and another one appears from it (mission 3 for Ornell and Arantir)?
Also, how do you make a message appear near this barrier or another effect?
And lastly, does anyone have campaign maps from Tribes of the East and Hammers of Fate? I found maps from the regular Heroes games, but not from these.
P.s. I'm using the editor from Tribes of the East.
Thank you in advance. :smile01:
2. You can also find the ShowFlyingSign function there.
3. This is no longer related to the manual, but in our file archive, for example, there is such a mod.