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#78
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I will participate. I wanted to play, but I was a little hesitant to compete with the "veterans" (like, what are you doing here, kid?):D
In reply to $an4es
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#79
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$an4es
I will participate. I wanted to play, but I was a little hesitant to participate with the "veterans" (like, what are you doing, kid?):D
Which version will you be playing on? What tournament format do you think is needed?
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to KillAndAction
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#80
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KillAndAction
Is there a need for an online tournament?
Main conditions:
1. We play on the original version of Heroes (choose for yourselves 1.6, or 2.1, or 3.1).
2. We play without mods.
3. Tournament participants - those who have not participated in a tournament on HeroesWorld in the 5th version over the last 2 years, and of course newcomers.
The format can be whatever you want.
If the number of participants allows, a group stage + playoff stage (using a simple Olympic system) would be most preferable.
Fathers, regular players from other sites do not participate in this tournament.
Speak up, suggest, discuss.
I take on the organization, conduct, and judging of the future tournament.
List of fathers to the studio:) I meet all the requirements:), but something tells me the idea is doomed to failure due to low participant turnout. Perhaps it would be better in the long run to organize a tournament within existing standards, but with a separate "newcomers" group, who need to be somehow attracted to our resources and introduced to the wonderful - the TE mod:) I hope Moza's memory is bad and he won't dump a bucket of sarcasm on me:), because I was once one of the ardent opponents of this mod, but as they say, time heals:) and now playing the original even on the native generator is simply:smile18:, I won't even mention versions 1.6, 2.1:) I by no means want to impose anything on anyone, but imho it is much more correct to attract people to play specifically with the TE mod, so to speak, to expand our ranks:) People will play little by little among equals, get used to the features of the TE mod, gain gaming experience, and in subsequent tournaments, without much fear or stage fright before the fathers, participate in the grid of advanced TE players.
P.S. I was gone from the resource for almost two years, and upon returning, unfortunately, I did not see an "army" of HMM5 fans, some left, some came, but as two years ago, the number of tournament participants does not exceed 20+, but there are actually many more people playing Heroes, I think hundreds.
"Шанс есть всегда, но не везде." ;)
#81
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I would play, but without any mods like TE, because that's new to me. Version 3.1. And I would really like to play Half-RTA, because it's both fast and good.
In reply to Xzibit
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#82
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Xzibit
I would play, but without any mods like TE, because it's new to me. Version 3.1. And I would really like to play Half-RTA, because it's both fast and good.
Everyone has a first time, and you don't necessarily have to start with a tournament to try the TE mod. It's enough to find a like-minded person, download the mod itself, the wheel mod, and install all of this in the "UserMods" folder. It might be a little more complicated with the IRMG generator, but it's not that difficult. You can also generate maps using the native generator with the TE mod to start. The main thing is to start, and then you won't be able to stop, I assure you, I've been through it myself :) As for RTA, this type of competition is well-developed on the League, so that's something for their forum. But regarding "quality," I would strongly disagree, although I agree that it's "fast."
"Шанс есть всегда, но не везде." ;)
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#83
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Xzibit
I would play, but without any mods like TE, because it's new to me. Version 3.1. And I would really like to play Half-RTA, because it's both fast and high quality.
I haven't played RTA for a year, probably. I understand that everything has changed so much that I probably won't be able to run an RTA tournament...
Будьте осторожны со своими желаниями. Иногда они исполняются.
Сервер в Discord
Стрим на twitch.tv
Стрим на GG

ЛИДЕР Клана"ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Рейтинг: Латник
Вступление в клан "Хранители небесных врат"
In reply to Leolopus
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#84
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Leolopus
..., download the mod itself, the wheel mod, all of this is installed in the "UserMODs" folder, ...
That's correct, only it's the "UserMODs" folder :)
" Дурак учится на своих ошибках, умный - на чужих, а мудрый старается их не совершать!
Пусть будет больше мудрецов и жить станет легче!!! "


Клан "ХРАНИТЕЛИ НЕБЕСНЫХ ВРАТ" Должность/Рейтинг: Мастер меча и магии/Арбалетчик
In reply to KillAndAction
#85
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KillAndAction
Is there a need for an online tournament?
Main conditions:
1. We play on the original version of Heroes (choose yourselves 1.6, or 2.1, or 3.1).
2. We play without mods.
3. Tournament participants - those who have not participated in a tournament on HeroesWorld in the 5th version over the last 2 years, and newcomers of course.

The format can be whatever you want.
If the number of participants allows, a group stage + playoff stage (simple Olympic system) would be most preferable.

Veterans, regular players from other sites do not participate in this tournament.

Speak up, suggest, discuss.

I take upon myself the organization, conduct and refereeing of the future tournament.
How about we hold a tournament on the demo version of Heroes 5! Whoever completes it the fastest.:D
In reply to alex_nv
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#86
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alex_nv
That's correct, just put it in the "UserMODs" folder.
You get +1 to Morale for your attention!
"Шанс есть всегда, но не везде." ;)
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#87
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Which version will you be playing on? What tournament format do you think is needed?

I play on version 3.1, and the rest doesn't matter much. As for TE (Tournament Editor): sometimes I play with people who rarely play Heroes in general, and they simply don't always remember 3.1 very well, and adding TE and figuring it out is too much for them:D, so the mod hasn't really caught on. But in principle, I'm ready to try it, and if there's a tournament, I'll ask to upload the mod in advance (which one exactly they're playing on, because I've seen several versions + I'd like a complete list of differences from the original) so that I (and maybe not just me) can more or less figure it out.

As for IRMG (Interactive Random Map Generator): I don't like that the maps turn out to be too schematic, there's no landscape, no obstacles. Everything is too flat, only game objects, as if a roller passed over them before the map is launched:D.
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#88
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I wouldn't mind playing in a tournament, as I've only played with friends a couple of times, but I've been playing Heroes for almost 5 years and have figured out the tactics myself... but that's off-topic. I agree to play with the 3.1 version of this mod by Aurelian, version 3.02. Regarding the map: I like IRMG because the experience doesn't take long to accumulate. But I agree with $an4es about the landscape: it's really dull, but I play more for the tactical gameplay than for the graphics. I don't care what demons, undead, or golems with gremlins look like (I expressed my opinion about this in one of the threads). I suggest the IRMG map because it doesn't encourage rushing (I don't really like rushing), but it does require tactics when fighting against legions of Kent, for example. Additional request: make a dungeon for one of the factions (it's not possible to choose one), and don't block Waishan! :)
In reply to $an4es
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#89
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$an4es
As for Heroes of Might and Magic: I don't like that the maps turn out to be too schematic, lacking landscape and obstacles. Everything is too uniform, with only game objects, as if a roller has been run over them before the map is launched :D
I used to express similar thoughts, but in the end, you get enjoyment from the gameplay, not from the aesthetics of the environment.
"Шанс есть всегда, но не везде." ;)
In reply to Vaishan))
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#90
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Vaishan))
I agree to play with this mod, version 3.1, based on Aurealian's version 3.02.

Additional request: make a dungeon for one of the factions (since you can't make it so that you can choose), and don't block Vaishan! :)

What mod is this? Although, maybe I've been out of the Heroes loop for two years:)
Regarding the additional request... it's not quite clear what you mean. You can choose factions when generating a map; all are available, including Dungeon. As for banning Vaishan, no heroes are banned at all on the Test Environment; that's what the Test Environment is for – modders can experiment with the balance.
"Шанс есть всегда, но не везде." ;)
In reply to Leolopus
#91
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Leolopus
now it's just fun to play the original and even with the native map generator :smile18:
You hit the nail on the head ;) I completely agree.
P.S.: I'm playing based on skill :)
In reply to JonnyP
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#92
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It's a rather strange idea overall. In the last tournament, there were a lot of experienced players, and you want to create a tournament for beginners without any tournament experience. What will that even give them? A title of champion among newbies?
There are plenty of such champions on Ubi and ToH. In my first tournament three years ago, I saw IRMG+ templates for the first time and immediately played against some strong players; that's where I learned. Now it's much easier; there are excellent streamers, and they are a treasure trove of experience.
In my opinion, it's necessary to create a tournament with two groups of players. While the games are being played in the groups, players will have a chance to learn the basics and understand if they even want to continue. Some will drop out, and the best players will move on. But they must play against strong opponents; otherwise, there is no point in such tournament experience.
"Да, человек смертен, но это было бы еще пол беды. Плохо то, что он иногда внезапно смертен, вот в чем фокус". БУЛГАКОВ М.А.