Posts from Favorites in battle! - 5
The Battle of Favorites! - 5
What if you do it like this:
Can't you load a save into HotS? Or will the red hero not be there? I don't remember. Well, or as a last resort, you can check all the Dungeons, maybe there are some empty ones.
Dirty_Player, the whole problem is that he can simply delete it,
We're not talking about actions that last only one day, but about the deception that the hero supposedly arrived at level 1 = a bad restart.
You can simply dig him up. :)
We're not talking about actions within a single day, but about the deception that the hero supposedly arrived at level 1, which could lead to a restart in a bad scenario.
I didn't think of that, because the starting hero is known in advance, so if he was removed, it's easy to dig him up and check. In that case, any save will work.
I understand, it's not the first time. ;-)
I really didn't think about it, because the starting hero is known in advance, so if he was removed, it's easy to find and check. In that case, any save will work, more or less.
Isn't it possible to simply go into single-player mode and click "restart scenario"?:D
Added 3 minutes ago
Explain me please, what did shoock13 do with restarts?
Guys from my group, I will play next week, cant play on these weekends.
I said it. There's no need to make a move with blue; just save the red turn. To check the map for blockades and roads when the red opponent is creating units, you can wait for them to exit the game, get your turn, and then save...
It's probably impossible to check if the red player's hero is above level 1. You can ask the opponent to make a save and send it...
Also, considering that these restarts are taken immediately and usually due to a weak army and the absence of a level 2 dwelling, you can play War of the Throne; there are no problems with that.
Also because of the nearby unpleasant guards (ranged, fast). Although even here VT is ahead of everyone - after all, there's the bugged quick combat with result cancellation. Fighting dandruff with a guillotine - how dreary. Or testing reflexes à la Doctor Pavlov?:p
How would a cancelable autobattle save one from unpleasant guards, especially with efficiency comparable to a guillotine?
What does Pavlov have to do with this?
I love you, great random! :smile04:
There isn't any randomness here; none of the sixteen groups have repeating castles. :confused:
There's no randomness here at all; none of the sixteen groups have repeating castles :confused:
This is the result of excellent work by the organizers, taking into account what was previously written in the form of a desire to prevent overcrowding of single-castle groups; otherwise, it's random assignment to brackets, as it seems.
This is undoubtedly the result of excellent work by the organizers; who would argue, but there is no randomness here.
This is undoubtedly the result of excellent work by the organizers; who would argue, but there is no randomness here.
The randomness here lies in the random selection from a predetermined number of players by the organizers for a random draw. Each bracket was also generated randomly. This means that players were randomly distributed from each bracket into groups, and this is the optimal option.
The distribution into brackets is not random, but rather based on the organizers' assessment of each player's skill (I was surprised, for example, that Tvarina ended up in the second bracket, and Amilu in the third (if I understood the principle of group formation correctly, that's how it was)). The distribution into groups is not random, but rather designed to avoid repeating castles. The percentage of randomness in this "draw" remains small. I have no complaints about the organizers, I just don't see much randomness here, as the organizers did a lot "manually."
p.s. No criticism, I was just nitpicking about the word "random" :D