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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.Auto-translated
When playing against AI, if Quick Battles are enabled, it doesn't display any indicators when attacking weak units, showing whether it wants to retreat if it has the opportunity, and it doesn't display the battle outcome (it only shows if it retreats or loses).
I had the same issue in version 3.00 on HotA, but it disappeared with version 3.01. Try updating the mod.
Quick, this happens when the computer attacks you and the option to retreat appears.
If you click "No" and then choose to replay the battle, all the artifacts you have equipped disappear and end up on the enemy hero during the battle. If you win, they are returned as trophies.
If you click "Yes" and then choose to replay the battle, everything is fine.
Version 3.03u
Bug:
In the Town, the Crypt located on the grass inside had the terrain of an underground area. I managed to take a screenshot, but when I pressed the Print Screen button, the game closed. Therefore, I don't have a save file:(
3.04 – the same bug is present again. I can provide a save file if needed.
In 3.03, I verified – it was indeed happening! I found the cause (I simply forgot to include parentheses in the expression, which caused the following to occur before replaying: instead of 18 + (GameType >= SoD) artifacts for the doll, 18 + GameType >= SoD were restored, meaning that instead of 18 for RoE/AB or 19 for SoD, 1 artifact for the doll was restored. I fixed it. I definitely fixed it! I tested the fix and confirmed it worked several times. The fix was definitely uploaded to the website and the download page. After the last report, I downloaded and tested it again. Everything is okay. So, please provide the save file. Also, please provide the HD_CRASH_INFO.TXT file generated by pressing [CTRL]+[ALT]+[SHIFT]+[DEL] in the game. Although, you can just tell me the version number of HD indicated in the beginning of the file, instead of sending the text file.
2baratorch, maybe it's time to aim for creating a simultaneous turn mode? Have you had any thoughts in that direction?
I've wanted to contact baratorch for a while and combine our efforts, but since I don't have much time, at least not combine efforts, but give him my developments. It's a pity that he didn't contact me about the quick battle mode; he would have made it faster and more efficiently, because I've already gone down that path, and we could have fixed the bugs that are currently present in the quick battle mode. If we were to join forces, I think we could finish the simultaneous turn mode in a couple of months. But baratorch isn't responding on Skype (((
Write to him in a private message on the forum. He always responds there. And he also reads everything here. I'm sure your work will be very, very, very useful and will significantly speed up the process!
Send him a private message on the forum. He always responds there. And he reads everything here too. I'm sure your work will be very, very, very useful and will significantly speed up the process!
Here is our private message exchange:
08/31/2012, 08:44 Re: HD mod
Message from asm Hi, I want to contact you on Skype. How can I do that? I'm writing to you on Skype baratorch, and you're not responding.
Skype was turned off for a long time. I turned it on. and then silence... and I don't have "work in progress," but rather a version that's 80% complete.
asm, I don't mind at all. The thing is, I'm not comfortable communicating in real-time online for various reasons. But communicating via email or through forums works perfectly for me.
I tried using Skype, but we didn't connect, and I left for a vacation in St. Petersburg a couple of days later. After exploring the sights and museums, I caught a cold and ended up with a fever. I then discovered that where I was staying, they were offering free internet, which allowed me to create versions 3.02, 3.03, and 3.04.
I was looking at IDA to see where Heroes WOT puts patches in the code to implement quick battles, just as a precaution. Although, even without that, I knew what needed to be done. All the bugs found in the quick battle of HD are simply the result of carelessness and rushing (I was in a hurry to finish before my vacation).
I checked in 3.03 - it was indeed happening! I found the reason (I simply forgot to put parentheses in the expression, which caused the doll to restore 18 + (GameType >= SoD) artifacts before replaying instead of 18 + GameType >= SoD, meaning that instead of 18 for RoE/AB or 19 for SoD, 1 artifact was restored. I fixed it. I definitely fixed it! I checked the fix and made sure it worked several times. The fix definitely made it to the website and the download page. After the last report, I downloaded and checked again. Everything is okay. So, let's have the save file. And also the HD_CRASH_INFO.TXT file generated by pressing [CTRL]+[ALT]+[SHIFT]+[DEL] in the game. Although the text file can be omitted, just state the version number of HD indicated in it (at the very beginning of the file).
The crash info shows 3.04, and I specifically checked by re-downloading and verifying. There are 2 saves in one, and it's even clear through Vision that the stats of the OPA are visible, and during the battle, my artifacts are transferred to him.