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Posts from Water in random map generation. Auto-translated

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#1
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Actually, I have a small question: in which templates have you encountered large puddles of water? It has been confirmed that this is a bug, and I am currently trying to fix it, but for this, I need an independent template, 100500 generations, as a result of which, I hope to get a large body of water and start investigating. Any template except Jebus (it was there once, but it seems to be a different kind of bug) and SMK.
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#2
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So, isn't this a template bug? It's a bug in the game, related to the generation of a submerged spawn point.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#3
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This is a bug in the game, but it doesn't occur in all map templates.
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#4
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Or maybe there are simply too few generations for those templates, so they don't appear to be encountered?
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#5
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Vaflya, could you please provide a link to a detailed discussion of this issue on df2, with an illustration on the next page.
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)
In reply to Marmot
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#6
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And here's the illustration itself. :-)

In general, the guys on that forum are knowledgeable, and we can fix it together.
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#7
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This has been discussed many times. Sometimes, a zone simply "disappears" or, in other words, fails to generate for some reason. This is possible with any map template, but the fewer zones there are, the lower the chance. It happened to me on a custom map. I'm sure this will never happen on Jebus's maps.
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#8
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Dirty_Player, the Jebus map had a different setup. The order of the zones was maintained, but starting from the top left corner, there was a rectangular area of water measuring 144x(30-40), and HellLight was playing there. But, of course, the map is long gone, and I probably don't have any saves left, but I'll look for them.

There were many buggy passages on that map, a lot of them, making it unplayable, but I don't think that was the main issue; I believe it was related to the size of the zones. As for the template, I just asked to gather some statistics. In the end, we only have data for one template.
In reply to Sadness
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#9
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Yes, I haven't encountered a situation on Jebus where the entire area would be flooded.
С истиной где-то рядом...





Лето 2010.