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Water in random map generation.

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Dirty_Player, the Jebus map had a different setup. The order of the zones was maintained, but starting from the top left corner, there was a rectangular area of water measuring 144x(30-40), and HellLight was playing there. But, of course, the map is long gone, and I probably don't have any saves left, but I'll look for them.

There were many buggy passages on that map, a lot of them, making it unplayable, but I don't think that was the main issue; I believe it was related to the size of the zones. As for the template, I just asked to gather some statistics. In the end, we only have data for one template.