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Posts from Good and Evil.

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Hi everyone! I had an idea to organize a tournament. I shared my thoughts with Sticky, and he said that something like this had already been done :mad: I searched and searched but couldn't find anything. Oh well! :smile13: I still want to do it ;)
Here's the idea:
As we know, all 9 Castles in Heroes are divided into 3 coalitions:
1. Good – Rampart, Castle, Tower.
2. Evil – Inferno, Dungeon, Necropolis.
3. Neutral – Swamp, Conflux, Stronghold.
And as you've probably guessed, each player indicates the coalition they will fight for when registering. As a result, we have 3 teams. Let's say each team has 10 people. And as a result, each player, based on the draw, needs to play 2 matches against each coalition, and the Castle should not be repeated. The main thing is to come up with a system for when the Castle will be declared, either right before the match or immediately after the draw. The tournament will be played according to the seasonal rules of HotA. Preferably SOD, but, of course, with mutual agreement, it can be HotA. We also need to decide on the choice of maps for the tournament. But I don't really want to try anything new. After all, the goal of the tournament is to determine the strongest coalition on time-tested maps.
Everything is open for discussion; I look forward to your comments and suggestions. :smile11:
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Something similar is done in the 5th installment.
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I wonder, is ICQ necessary for recording, and will there be a Skype chat?))
P.S. The idea is interesting...
"Никто не уходит из героев вечно", - убедился на личном опыте, гоняю в сингле до сих пор :D
In reply to hunter98
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There was a tournament back then, when I wasn't familiar with online games. I read about it.
Земля нуля.
Все в ней нулево и кукольно.
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1) Is it possible to avoid repeating the same castle in a battle against one of the coalition members, rather than avoiding it altogether? 2) How should the castle selection be conducted? (Hidden through a third party or by drawing lots?) 3) Is it possible to balance the castle selection chances with a system like this: 1 - Player)) Castle 2 - Player)) Castle 1 - Player)) Template So, Player 2 would choose a castle that is advantageous for them against their opponent, and then the opponent would choose the battlefield =).
Мой канал стримов...
In reply to Oelm
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Just letting you know:smile12:
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I would like to participate; the idea is cool, but I don't know if I'll be able to handle it... are beginners allowed?
In reply to Ganek
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Interesting idea, I'm all for it:smile01:
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
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I'm in favor, as the idea of a tournament is relevant, even though a similar tournament has already been held. Castle selection. I think we should do it this way: first, hold a group stage, with 9 people in each group, 3 from each team. Each player should play 6 games with 3 different castles (which ones and against whom will be determined by a draw), but they should avoid meeting their teammate. 4 people from each group advance to the playoffs, but they must also compete for their faction. Ideally, we should have either 36 or 72 participants. However, the regulations always depend on their number, and it's difficult to say anything specific about that.
Пока!
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it might be a good idea to introduce some randomness in the chosen faction. So that the choice doesn't always come down to Shaktar, for example, or Kiryushka. Or, you could set it up so that the opponent assigns the starting faction.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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Javdet
It would be good to introduce a random element when selecting a coalition. This way, the choice wouldn't always come down to Shakhtar or Kiryusha. Or, you could implement a system where the opponent assigns the starting player.
Just play with Jebusik, and the choice won't come down to Kiryusha, and you'll also gain an additional participant 100%. :D
In reply to PReDS
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If something like that did happen, then we swap the Conflux and the Tower. We get 3 coalitions: 1. Grass 2. Dungeon 3. Slow stuff:D
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kalababa
Hello everyone! I had an idea to organize a tournament. I told Sticky about my thoughts, and he replied that something like this had already been done :.
Everything is open for discussion; I'm waiting for your comments and suggestions. :smile11:
Yes, it has been done before:
http://heroesportal.net/tavern/?id=257070&pagenum=1
Back then, I added Conflux to the Good faction (since they, like Humans and Elves, are based on grass), and I added Barbarians to the Evil faction (the word "barbarian" doesn't really associate with good :)).
There were 24 participants, and Vitalik won.

There was another one: http://heroesportal.net/tavern/?id=264728&pagenum=1
The Good faction had a Swamp instead of a Conflux.
There were 15 participants, and Medium won.

P.S. Mikhail Kregov created something similar before me for a two-on-two game. But it turned out to be not easy for 4 players to get together and play without connection problems.
Discord  5884
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Thank you to everyone who shared their opinions. After some thought, I came to the conclusion that the optimal system for choosing a castle would be the following:
We have 3 coalitions, and therefore 3 draws (draw for good vs. evil, good vs. neutral, neutral vs. evil). Each player needs to play 1 match to 2 wins against each team, except their own. After the draw, each player writes down their "field" - a template and the castle they will play with (and most likely writes to me in ICQ, otherwise the last one to write in the pair will have an advantage). As soon as both players have written down their "field," I will publish this information. On the "opponent's field," the player can choose 1 out of the 2 remaining castles. If the score in the series becomes 1-1, then it will be necessary to play another game with the remaining castles and with a classic template. As a result, if all teams have the same number of players, a player will play a minimum of 4 games - a maximum of 6. If the teams are unequal, some may have to play more games. These are my thoughts.
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Why have 3 coalitions?

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