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+1 to Vip.rus's opinion.
New here? I'm Roha — want a quick tour?
Maybe you should join the "Academy" faction?
We're actually missing two players in "Academy"...
Maybe you should join the "Academy" faction?
We're actually missing two players in "Academy"...
Okay, I'll switch from Fortress to Academy then.
Maybe you shouldn't register!? You haven't finished a single tournament, you're always dropping out.
P.S. We should ban dynamic players, comrade judge.
I couldn't finish the last tournament on Hv due to personal reasons, and I wrote about it on the forum. If you think that this means "no one finished it," then I have nothing to say. How many intra-clan tournaments have I played from start to finish? I even organized one. So, if you have memory problems, it's not my fault. And yes, you could be a little more polite.
I'm ready to switch to magic! I'll just hang out in the castle.
So, what rules have you decided on? I'm interested in the following:
1. Regarding templates – are we only playing with large ones, or small ones too? In my opinion, only large ones, as small ones will give mages an additional advantage.
2. Again, regarding templates – how will we determine which one to use – randomly, by drawing lots, or some other way? In my opinion, drawing lots is the best.
3. Regarding leveling up non-native heroes – the idea was put forward to prohibit leveling up the second hero from non-native factions (or to impose some restrictions so that their level is not higher than the main hero's). I strongly disagree with this and am against such restrictions. This is part of the game and an element of the player's skill, whether it's leveling up a Warlock with an Elf or a Knight with a Mage, and removing or neutralizing it is wrong.
4. New templates have been released, including a reworked Mask and M3. Should we play on them or on the old ones? Again, I'm in favor of the new ones, as I absolutely don't like the old M3.