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I recently finished Max Payne 3, which is quite relevant. I'm 12.
New here? I'm Roha — want a quick tour?
Actually, if it's absolutely necessary to highlight the number in bold, then it's 11.
That is, a continuous, interconnected text, without the final sentence like "the killer left a tambourine and prayer beads."
There won't be any wild chains, only small ones. They won't always point only to the killer; they might point to 1-2 other people. But you shouldn't rely on that too much.
If their difficulty level were increased to at least Easy according to the table...
In this case, it's important not to solve the puzzle, but at least find it :)
:D :D :D Maybe sometime)
I don't see the point in making the clues complicated. The important thing is not to solve them, but to attach something to each solved clue. And there are already many possibilities with this.
In your last game, who was executed based on the clues? :) They are not only scattered throughout the text (although this is a minor issue), but also have strong and obvious associations. This means that a clue might not be understood by many players simply because they have different thinking patterns and different associations, even though it seems logical to the Game Master. This is the problem.
The key is to convince the others that this is the right clue and that this particular player should be executed.