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14.07.2012 Sevensan (Red, necr, Clavius) Def HellLighT (Blue, Castle, Valeska, Luna) 8xm8a 142
On the first week, horses spawned in the Citadel + there was a hut with a Loga and Clavius with Earth. Starting from the second week, hives began to drop, and by the end of the second week there were already 10, 13, 16, 12, 24 ducks and 300 bones. Then I further expanded and crushed him at the start of the fourth week. It felt like everything was tight there. Only 1 castle by the end of the game.
16.07.2012 Sevensan (Blue, castle, Valeska, Luna) Def SVAROG (Red, Tower, Nella) 2sm4d (3) 132
I was heavily blocked from all sides, so that even the horses didn't spawn. But the opponent conceded at 112 and continued playing, so respect to him. I had more army strength.
17.07.2012 Sevensan (Blue, rnd, necr, Xsi, Adela) Def Sapher (Red, rnd, flax, Enian, Mюлич) Anarchy 141
The opponent got an absolute jackpot with Mюлич as a diplomat at 115, Ford on a hill, 2 external bird dwellings, a Cartographer, an external market, 5 Pandora's Boxes, Wings for Dendroids, a Ring of Speed, Stables, 3 Griffin Conservatories, several hives, a Utopia, and all of this only on the starting respawn.. I haven't seen that in a long time. Adela came to me only at 127 purely by chance from the tavern. We reached the centers at roughly the same time, and I joined a bit more.
18.07.2012 Sevensan (Red, Citadel, Crag Hack) Def GoD (Blue, Rampart, Ivor, Gunnar) 8xm8a 126
I learned from past games, and this time I didn't rush anywhere. Calmly cleared all objects on the respawn + stat boosters + Boots of Speed from 112.
117 had birds in the Citadel and Crag Hack with Loga, Armorer, and Air.
123 took an external Angel dwelling
124 first hive dropped for 80 grade serpents... +8
125 hive +6 and found a passage to the blue player.
126 Crag Hack with 3k MP takes 4 more hives + the opponent's tier-3 Griffin Conservatory, and the scout hero's machine gets destroyed.
20.07.2012 Sevensan (Red, flax, rnd, Tunar, Alkin) Def darkello (Blue, Rampart, Kyrre) 8xm12a 145
We had a good run-around. From mid-game I gained a significant tempo advantage (by 127 the opponent still had only 1 castle), and as a result, I capitalized on it. I had five times more army in terms of strength plus the Red Orb, and they also forgot to remove the Shackles of War.