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Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).Auto-translated
21.07.2012 darkello (blue, Castle, valeska, Gurney) def Grisha =) (red, Rampart, Ivor Mefala) 2sm4d 134 Basically, on the first map, I had 3 Necropolises and a secondary town at level 114 (a Citadel, where I built Aviary). By the end of the week, I had 1245 in the Citadel, and a stable nearby at level 125. We met. I captured the Castle (secondary town), built a Citadel there, and waited for reinforcements. My opponent didn't dare attack, so I eventually left and won. Thanks for the game.
07/21/2012 darkello (blue, Castle, valeska, gourni) def Grisha =) (red, Rampart, Ivor Mefala) 2sm4d 134 Basically, in the first game, I had 3 Necropolises and a secondary town at level 114 (a Citadel, where I built Aviary). By the end of the week, I had 1245 in the Citadel, next to a Stable... We met at level 125. I took the Castle (secondary town), built a Citadel there, and stayed there until reinforcements arrived. My opponent didn't dare attack, so I eventually left and won. Thanks for the game.
We played at 160%, I didn't understand why the conditions were set to 130%. :confused:
In the first week, there were horsemen in the Fortress. There was almost nothing to fight with, but Gosha leveled up a bit. In the second week, we bought more horses, and things started to pick up!!! In the third week, Gosha got almost 500 skeletons, got attack+earth expertise. He took consul 3 and went to the opponent's respawn point.
Under the castle, there are 3 skeleton stacks + 1 lich. 113, the native secondary town was captured. A consultant appeared here. GO along the dirt road. Checked 1. 117, there wasn't enough money, so in the capital, I built stables in the citadel, and in the secondary town, only a market + tavern. 121, I bought a few things and hired a consultant for Septolina (1). On the other side, Nagash breaks through to the second secondary town and takes the maximum number of dwarves on the grass; the morale-boosting creatures took a good beating… 122, Tamika breaks through to my capital through the underground passage. 123, I buy more troops and transfer them to Nagash for further travel. I defend the secondary town and get a +6 shield. I explored the land. 200 skeletons have accumulated. At the start of the turn, Tamika attacks my scout, Solmir, who starts shooting arrows at the skeleton stack in the battle. A surrender follows… As it turned out, the opponent's main hero, Galtran, was combined with the cavalry…
21.07.2012 VanjaM (red, Rampart, Kirry, Kirry) def Captain (blue, Flax, random Luna, Luna) Jebus cross 135 Took all rests. There is an external dwelling of horses under the house, 8 heroes; on 111 I take the max crypt. On 112 I take the horse external dwelling with grands, and see 2 Dragon Utopia along the way, the second one blocked by a medusa den. 113 - empty Pandora, and it became clear that ГО is who knows where, and on top of that, blocked by thunderbirds behind another horse external dwelling. The respawn turned out to be huge, and I had to run off-road a lot. In the end, by the end of the first week, horses are in castles + 2 external dwellings taken (the second one with very terrible losses), hives are there, but I couldn't manage to assemble a stack. Kirry is leveling up terribly - they gave water, then search which wasn't needed at all, and then they gave scouting! )) ГО turned out easy - manticoras, but I simply have nothing to hit them with, so I decide to sit on the respawn. On the 2nd week, I fought off another 2 horse external dwellings; wizards and a hundred grands ate my ducks and some horns, then 3 cons 3-3-4, shield+12. Kirry finally grabbed armor and tactics, but I never got off or earth. The blues ran past my ГО; through the thieves' den I saw an sp that scared me, but my combat stats were better. At the start of the 3rd, I fought off shackles and started collecting Dragon Utopia. 1st with wings, then necklace and boots tuall, and in the last one they gave a red orb! Along the way I took another 2 angels and finally on 134 broke through ГО! )) Next turn I attack Luna with 12 angels, under 30 gr horses, 3 gold, some ducks and grands. The combat parameter advantage is huge, and the red orb decided everything else; otherwise, I would have been wiped out there. Thanks for the game!
21.07.2012 Yegor Korobeynikov (blue, Rampart, Ivor, Ivor) def Ayauhteotl (red, Tower, Nella, Celt) 2sm4d(3) 147
He decided to play with Elven Outpost, Wood Camp, and Stable.
On turn 114, he took a Citadel.
On turn 117, he took another Citadel and placed an Archer in it.
On turn 132, he took a Castle for 20-49 with Horns.
On turn 136, he jumped over the Gate of Oblivion and on turn 137, he took the main Outpost.
On turn 147, he caught the Outpost and waited for 4 days in its capital with his army.
In the final, he won because the Elves were too strong.
Thank you for the game!
On the first day, I messed up and built nothing. There are many banks and money, as well as two zombie external dwellings. At first, I thought about not taking them at all, then I changed my mind. On the first week, I took the snow secondary; there is also a gremlin external dwelling there. In the Necropolis, horses are in the citadel. No Cons or Uliks. But there is a shield +3. On the second week, Straker appears in the tavern. Keeping in mind the two zombie external dwellings, I switched to him. I went to the swamp secondary; Shakhti was already standing near the castle. I didn't attack, although I could have. On the third week, I descended into the underground treasure zone and took a hive there. Clavius is non-crit on the respawn; gremlins are being brought from the tower. Here in the swamp, Shakhti appears and heads for my respawn. With Straker, I unexpectedly exit the treasure zone into the snow. I build a chain, which Shakhti breaks. Then everything from the castle, including 100 zombies, is moved with Clavius toward the enemy's grass secondary. Clavius captures the enemy castle secondary; Kira stealthily takes the swamp castle back, I buy five snakes there and head for the opponent's respawn. Shakhti goes to the snow; Straker is one cell short of reaching him. Shakhti runs away (yes, yes, just like that, through the swamp). All this time, the Necropolis stands unguarded. Fourth week. Kira passes through the entire opponent's respawn up to the Conflux secondary, where an epic battle takes place in which 5 snakes and six shooters proved stronger than nine air elementals. The main armies unite; there are, in particular, 600 skeletons and 150 zombies. Shakhti runs home and goes to the Conflux secondary. Straker and Clavius go into the treasure zone from the castle secondary. On 146, Shakhti also descends there and even takes the Dragon Utopia. And on 147, Straker with mass haste and a pile of meat puts an end to this game.
On the first day, I misclicked and built nothing. There are many banks and gold, as well as two external zombie dwellings. At first I thought not to take them at all, then I changed my mind. On the first, I took a snow secondary hero, there is also an external gremlin dwelling. In Necropolis, horses are in the citadel. No cons [construction?] and no unicorns. But there is a shield +3. On the second, Straker appears in the tavern. Considering the two external zombie dwellings, I switched to him. Went to the swamp secondary hero; Shakhti is already standing near the castle. I did not attack, although I could have. On the third, I descended into the underground treasure zone and took a hive there. Clavius raises Necropolis units at the respawn; gremlins are being brought from the tower. Here, Shakhti appears in the swamp and heads to my respawn. Straker unexpectedly climbs out of the treasure zone into the snow. I build a chain; Shakhti breaks it. Then everything from the castle, including 100 zombies, is moved with Clavius towards the enemy's grass secondary hero. Clavius captures the enemy's secondary castle; Kira quietly retakes the swamp castle, I buy five serpents there and head to the opponent's respawn. Shakhti goes to the snow; Straker is one tile short of reaching him. Shakhti flees back the way he came (yes, yes, the same way, through the swamp). All this time, Necropolis stands unguarded. Fourth week. Kira passes through the entire opponent's respawn, up to the Conflux secondary hero, where an epic battle takes place in which five serpents and six shooters proved stronger than nine air elementals. The main troops unite; there are, in particular, 600 skeletons and 150 zombies. Shakhti runs home and heads to the Conflux secondary. Straker and Clavius go into the treasure zone from the Castle secondary. On 146, Shakhti descends to the same place and even takes a Dragon Utopia. And on 147, Straker, with mass haste and a lot of meat, puts an end to this game.
21.07.2012 VanjaM (red, Rampart, Kyrre, Kyrre) def Captain (blue, Flux, random Luna, Luna) Jebus cross 135 Took all the rest. Under the town, an external dwelling of horses, 8 heroes, on 111 I take the max crypt. 112 I take the external dwelling of horses with grand elves, see 2 Dragon Utopias along the way, the second is blocked by a stack of medusas. 113 — an empty Pandora’s box, and it became clear that ГО is god knows where, and also blocked by thunderbirds behind yet another external dwelling of horses. The respawn turned out to be huge, and I had to run a lot through impassable terrain. In the end, by the end of the first week, horses in castles + 2 external dwellings taken (the second with very heavy losses), hives are there, but I never managed to gather the stack. Kyrre levels up terribly — got Water Magic, then a skill that was completely unnecessary, and then even got Scouting! )) The ГО turned out to be easy — manticores, but I have nothing to hit them with, so I decide to sit on the respawn. On the 2nd week, I took another 2 external dwellings of horses, wizards and a hundred grand elves ate my ducks and part of the horns, then 3 cons 3-3-4, shield +12. Kyrre finally got Armorer and Tactics, but never did get Offense or Earth Magic. The blues were running near my ГО, through the den of thieves I saw a scary sp, but in combat stats, I was better off. At the start of the 3rd, I took the fetters, began to gather Dragon Utopias. The 1st one had wings, then the necklace and boots of Tuoll, and the last one gave a red orb! Along the way, I took another 2 angels and finally on 134 I broke through the ГО! )) On the next turn, I attack Luna with 12 angels, under 30 griffin horses, 3 gold, some ducks and grand elves. In terms of combat stats, the advantage is big, and the red orb decided everything else, otherwise I’d have been toast there. Thanks for the game!
confirmed. the center was bare, no Dragon Utopias or hives, was there on 122. returned to my side, took my max Dragon Utopia and КЗ and КО landed on the red orb.
Дипломатия - искусство говорить собаке "хорошая собачка" до тех пор пока не найдешь подходящую палку.
I chose restarts; the situation was very poor, leaving only a chance for the opponent to make mistakes. There were 3 Griffin Conservatories scattered around, but I had money problems, so I couldn't even afford to place a Castle for the Efreeti; my army was pitifully small. I deliberately spent 2500 to buy a scout hero and position him against a red rush—a tiny chance, but it worked. On turn 131, red bought more Harpies and killed the scout. That was how this planned tech victory turned out.
Thanks for the game.
МУДРЫЙ - не обязательно старый, ОПЫТНЫЙ - не обязательно мудрый... обладатель и того и другого всегда должен помнить слова НАПОЛЕОНА БОНАПАРТА: Война состоит из непредусмотренных событий; В каждом большом деле всегда приходится какую-то часть оставить на долю :smile33: СЛУЧАЯ...
17.07.2012 darkello (cinii, citadel, iabarkas, shakhti) def os1r1s (red, tower, eine, elezar) 2sm4d(3) 144 We finished the save; the opponent claims I decided the cloak of abandonment, but I'm not sure about that, since I had stats 23-13-13-9, a fire book, and expert fire.. the opponent had impla and spell power 19. Thanks for the game
17.07.2012 darkello (cinii, Citadel, yabarkas, shakhti) def os1r1s (red, Tower, eine, elezar) 2sm4d(3) 144 We finished the save, I decided [it was] the Cloak of Rejection as the opponent says, but I'm not sure about that, because I had stats 23-13-13-9, the Book of Fire, and Expert Fire.. the opponent had Imp and spell power 19. Thanks for the game.
confirmed
A mage with a hat all level 5, 400 mana and 2.5k imp damage got shut down by a copper cloak :rolleyes: