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When you lose a battle against neutral creatures with a geared stack, their total number decreases by the amount of Gear Score.
Well, that makes sense. The person was talking about splitting on a non-geared Town Hall.
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When you lose a battle against neutral creatures with a geared stack, their total number decreases by the amount of Gear Score.
Please provide more details! I'll take a pencil and notepad:smile09:
I'm starting to suspect that the tournament will be won by the most experienced "newcomer" (or a bug exploiter), or some other player with ten years of online gaming experience and a fresh registration.
Well, that makes sense. The person is talking about splitting up units in a non-upgraded Guardian Order (GO).
Yes, you're attacking a non-upgraded Guardian. And if there are, say, 49 giants there, and you attack with a Shoah, then in 20% of cases, a stack of 7 Titans will appear. The Shoah will be killed, but 42 units will remain in the Guardian. You can only use this trick with a non-upgraded Guardian.
Well, yes, you're attacking a non-upgraded Guardian. And if there are, say, 49 giants there, and you attack with a Shoah, then in 20% of cases, a stack of 7 Titans will appear. The Shoah will be killed, but 42 units will remain in the Guardian. You can only use this trick with a non-upgraded Guardian.
Please provide more details! I'll take a pencil and notepad.
I'm starting to suspect that the tournament will be won by the most experienced "newcomer" (or, let's say, a bug exploiter) – or some player with ten years of online gaming experience and a fresh registration.
Let me give you an analogy. You all probably know how to control a single unit, like zombies. But a player who has only played against the computer and never thought about micro-management in battles, never played online, doesn't know how to do that. And has never seen it. And then he starts playing online and sees a stream where someone is controlling gargoyles with undead. And he doesn't know how to do that, and has never known or seen it. Similarly, he might get upset that this is exploiting a bug, that knowing the algorithm for neutral unit behavior should be banned, and that using more than 2 heroes is only done by cheaters.
And I'll repeat again, using auto-battle is not a bug, it fixes a bug.
You're talking (censored - nonsense)... it's possible to figure out how to control a single unit with the modern interface, but not before that... it's not in the description, etc... only through a specific command, and that's a bug... for the particularly gifted.
You need to understand the difference between a feature and a bug. A bug is a malicious flaw in the game that gives a decisive advantage. A feature is a minor flaw, the use of which only results in a strategic advantage and does not give a decisive edge. The fact that you don't know about a feature, while others do, means that you need to work on your gameplay.