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Hi everyone! I haven't had time to write for a while... But now I do! In my opinion, the most dangerous opponent for the Forest faction is the Demons! They have high initiative and attack! Plus, they have a double army! I like playing as the Elves because the start is challenging, and you have to think through everything in detail. My friend and I have been playing for a long time, and here are some questions:
1) Describe the ideal start (building construction in the first week) + the correct hero development (our heroes are random, so keep that in mind);
2) The High Elves can't do much at the beginning; they practically have no creatures (2%), so how can I creep without losses using creatures like mages, elven archers, etc.?
3) The opponent always takes creatures and moves with almost no units (imps and demons). When we meet, they easily destroy my most valuable stack and teleport home! If they don't attack me, they quickly destroy my "expensive creatures," utopias, and capture gold mines! Their tactic is simple: they split the imps into single units, and they, in turn, summon helpers with which they can overwhelm a large stack of their imps. As a result, the computer doesn't attack the summoners but attacks the creatures. They attack with the hero + curse + ballista!!!! Later, they simply creep with a tent!
4) Suggest a great creeping tactic! (I usually cover the archers with single dryads). I've heard about a tactic with the Light faction where, when there is regeneration, you split the fairies into pairs (there is a building that provides this), and when the effect is applied, they all recover).
5) Is it possible to detach a bound spell from an arrow so that you don't waste mana when you just need to shoot? (Suggesting to reinforce cheap spells is not an option).
Questions 2 and 4 are very similar! Sorry for the repetition! Just expand on one of them.
I will be following the comments every day; I might add something or argue with someone, but don't be offended!:smile14:
1) Describe the ideal start (building construction in the first week) + the correct hero development (our heroes are random, so keep that in mind);
2) The High Elves can't do much at the beginning; they practically have no creatures (2%), so how can I creep without losses using creatures like mages, elven archers, etc.?
3) The opponent always takes creatures and moves with almost no units (imps and demons). When we meet, they easily destroy my most valuable stack and teleport home! If they don't attack me, they quickly destroy my "expensive creatures," utopias, and capture gold mines! Their tactic is simple: they split the imps into single units, and they, in turn, summon helpers with which they can overwhelm a large stack of their imps. As a result, the computer doesn't attack the summoners but attacks the creatures. They attack with the hero + curse + ballista!!!! Later, they simply creep with a tent!
4) Suggest a great creeping tactic! (I usually cover the archers with single dryads). I've heard about a tactic with the Light faction where, when there is regeneration, you split the fairies into pairs (there is a building that provides this), and when the effect is applied, they all recover).
5) Is it possible to detach a bound spell from an arrow so that you don't waste mana when you just need to shoot? (Suggesting to reinforce cheap spells is not an option).
Questions 2 and 4 are very similar! Sorry for the repetition! Just expand on one of them.
I will be following the comments every day; I might add something or argue with someone, but don't be offended!:smile14: