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Posts from "Newcomer-2012. Summer"

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03.07.12 m2d3(red,Dungeon,Shakti,Shakti) draw Egor Korobeynikov (blue,Fortress,Tazar,Tazar) 2sm4d(3) 2.1.1 On D111 had basic Logistics, Tactics, and Earth Magic (and native Defense from Tazar), also had an external dwelling of archers and goblins. And I also had D112 against 0 restarts and I decided to wait another day. Looked, and it turned out on the main there was also a Dragon Utopia, a Windmill, +5 gems per week, and a couple of + stat points, and nothing worthwhile: no Conservative, no Hives, no Dwarf Cottages=(( But on D112 I saw that I had the native secondary skills and most likely they were only mine (not an adjacent zone), and I decided to play. On the secondary there were obelisks and Cyclops Pens, and I immediately realized it was hinting that I should find the Grail and build a Mage Guild 5. But then I changed my mind and went to the adjacent Dungeon zone. The opponent already had 3+ towns and I knew he was there. Yes, this was all already on D117, and I broke through to the treasure zone, lost 20 Gnolls and Lizards in the town, snakes in the Citadel, and on the secondary snakes in the Fort. On D122 I moved towards the opponent's secondary. And yes, I checked 2 Mage Guilds, Slow wasn't anywhere. For the 2nd Mage Guild level 1, I especially felt sorry for the money, and it also spurred me to go to the opponent. I entered the treasure zone, took 8 ducks, still had 61 Lizards, 24 Gnolls, and 6 snakes. And on D131 the opponent appeared with 5-9 Angels +100 Troglodytes and also other troops, but also a lot. So I decided to give up the town I had been building for so long. By D131 I already had D123 in the Citadel!!! and the secondary. In short, I bought out what I could and went into the treasure zone. D132 Tazar had level 11, on D137 level 20 and a Book of Air and 2 quest artifacts (Spyglasses). And 30 Fanatics were added to the army, which helped me take the entire treasure zone and 3 Angels, of which 1 died in the Dragon Utopia. The opponent had no control and no + stat points, so then a drag began. I suggested a reschedule, and in the end we had some kind of battle in the style of "meet in 3 days at the center of the map." So, in the end, a draw.

Added after 2 minutes
Tazar definitely got secondary skills as if ordered! Defense, Tactics, Logistics, Earth Magic, Pathfinding, Wisdom, Attack, and Air Magic, plus Archery would have been good.

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01.07.12 Egor Korobeynikov(blue,Rampart,Ivor,Ivor)def Ayauhteotl(red,Castle,Valeska,Valeska) 1.2.3 2sm4d(3) at the external dwelling of Hives for 50-99 Golems, immediately killed them. For 38 upgraded Vampires, 10k experience, that was on D121, an easy external dwelling of Horses for 8 Necro Horses, I broke through on D117 losing Centaurs, don't remember how many, the remaining Necros were having fun so they were gone. Also on D117 I took the Elves' external dwelling, which also decided a lot. Then I took the Ducks. And we fought. I won.
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A question from the organizers to the participants.
Our rules state the following:
I. The group stage is played on the 2SM4d(3) template.
II. The playoffs will be held using a Full Double Elimination system.
In this stage, we will choose templates randomly from the list: 2sm4d(3), 8mm6a, Jebus Cross, Mini-Nostalgia, Panic.
Given the number of participants (27), we have created a somewhat unconventional tournament structure with three small group stages. The playoff games will only begin when 8 players remain.
Yesterday, Tanya and I discussed whether it might be more interesting for participants to start choosing templates randomly from the second round. Therefore, we propose the following change to the rules:
I. The first round of the group stage is played on the 2SM4d(3) template.
In the second and third rounds of the group stage and the playoff games, the template is chosen randomly from the list: 2sm4d(3), 8mm6a, Jebus Cross, Mini-Nostalgia, Panic.
Are there any potential participants in the 2nd round who are against this change and do not want to play with random templates, preferring to play only on the 2SM4d(3) template?
If you agree, you don't need to write anything.

A question from the participants to the organizers.
Why is it important to write reports correctly?
Our tournament is official, which means that all reports from this tournament are automatically included in the rating of our resource's Heroes of Might and Magic III players.
Currently, the rating is calculated semi-automatically; to calculate it, a list must be entered into the program (see post #4 in this thread).
If there are errors in the header of your report (date, color, Castle, template, duration are not specified), the program will not accept the report.
If you misspell your nickname or your opponent's nickname, a player with that incorrect nickname will appear in the rating. For example, our rating table will show siva, s1va, and S1VA.

The second post in the thread provides detailed instructions on how to write the report header.
If you write it incorrectly, the organizers will have to manually correct your mistakes. Not everything can be corrected; for example, we don't know what color you played.
Correcting each incorrectly written report takes from 1 to 15 minutes (when we need to find you and find out the missing information). Given that we have hundreds of reports per season, it takes a lot of time in total.

In the Novice tournament, Tanya is responsible for compiling the list. Please respect her work.
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I would personally choose Warlock right from the first stage. In other words, the changes proposed by the organizers are very, very good!
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Some tough newcomers have appeared; they're already taking on players with 40 Lord Vampires each, breaking the game's balance, and have 6 dragons.
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Are there any potential participants in the 2nd round who are against this change and do not want to play with a template-based map, preferring to play only custom maps?
I am against it; I only know how to play custom maps.
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Personally, I don't know all the templates either, and I'm not sure how to play.
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Against using the same templates repeatedly, I generally prefer random map generation, and among the suggested options, they are either set to 3 or require a long time to reset. The rules allow players who prefer other templates to come to an agreement.
In reply to Егор Коробейников
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Yegor Korobeynikov
Personally, I don't know all the builds and how to play them.
Maybe it would be easier to learn them at an earlier stage with easier opponents; anyway, by round 3, you'll have a good understanding of all these builds!
Besides, if you don't like some builds, just ban them.

Added 39 seconds ago
MaxGor
Against builds, I generally prefer random maps, and of the suggested ones, they either appear on the 3-map selection or take a long time to refresh. The rules allow players who prefer other builds to come to an agreement.
Read above :)


Proposed changes to the tournament rules (and tournaments in general):
1) As organizers, I would make it a mandatory requirement that, when 8 players remain, they "STREAM"! Each player, in online mode (a live broadcast, so to speak), regardless of whether anyone is watching, must stream via a platform (and provide a link to the stream in the appropriate thread), which would essentially allow the truly strongest player to win!
2) Another point: I can say from my own experience that my level of trust in online games (and players) is zero. When playing with my friends (specifically, friends from my city) on the same computer, i.e., via Hotseat, I managed to observe cheating on their part (although they later admitted it; they couldn't win, so they cheated). I won't even mention what to expect from the online community, people I don't know at all (no offense).
So, I ask that players in a tournament (specifically a tournament, not a season) be given the right to warn their opponent before the game that the game will be played to the very end. And if one of the players says something like, "I have to go, a plane is about to crash into my house," or "my apartment is on fire," and suggests replaying the game, the other player has the right to bring this situation to the attention of the judges or demand that the player replay the game to the very end! The argument that a game played to the very end can take a long time sounds a bit silly, because Heroes 3 is not a 5-minute shooter in itself. And also, please note that this point does not allow me, for example, to demand that the player I am going to play against in a tournament play to the very end today... that is, an agreement on the day of the game played to the very end must be reached by mutual agreement.
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1. Not everyone has the technical capability to stream. 2. It's up to you. You can choose not to play online if you don't trust your opponent from the start. 3. Under these circumstances, if an unforeseen situation arises, it's easier to concede than to replay. After all, it's just a game.
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It’s clear that this player is not a beginner; he should be removed from the tournament.
In reply to Niemand
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GoedenDag
1. Not everyone has the technical ability to stream.
2. It's your decision. You can choose not to play online if you don't trust your opponent.
3. In these circumstances, it's easier to concede than to replay if an unforeseen situation arises.
Ultimately, it's just a game.
1. Are you kidding? A 56 kbps modem? We're in the 21st century! Anyway, to get to the point, someone is always unhappy about something! What I suggested can be implemented by everyone, and there's nothing critical about it.
2. N\C
3. N\K. In what conditions should one concede? What are you talking about? Point 2 contradicts point 3. In the second, you say not to play, and in the third, it's just a game.

There are some comments on my suggestions.
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30.06.12 m2d3 (red,Stronghold,Crag Hack,Monere) def Ayauhteotl (blue,Dungeon,Shakti,Shakti) 2sm4d(3) 1.2.6
On the first, Monere took external dwelling of birds and a secondary hero. At the end of the week, 5-6 moves were short to place bears in the castle. On 125, the opponent comes out of the dungeon, with 6 red dragons (2 from dungeon and external dwelling). FB - mass haste decided the outcome.
I confirm. On 111-114, I reveal the secondary dungeon and the external dragon dwelling for 20-49 pegasi, I go there. Shakti breaks through the pegasi, which turned out to be nearly maxed, but the ballista helped a lot (the pegasi attacked it instead of the shock stack covered by singles on both sides). I take the external dwelling. Everything is fine, but there was little gold scattered and no treasury. The development is none, by 117 I barely build 2 portals, buy out the dragons and decide to go to the opponent on the second. The other heroes, meanwhile, are not very successful in gathering resources. On the second, I build a guild, buy Shakti a book, on 124 I buy additional dragons, and go to the opponent, picking up a clue (6 vives) and an artifact +3 attack and defense along the way. On 125, I head out to him with dragons and fodder, and on 126 he attacks. Mass haste had nothing to counter, and the army was solid (45 upgraded wolves, 12 thunderbirds, 2 angels, 20+ orcs and goblins). The opponent also had a decent respawn and used it well.
Thanks for the game.
01.07.12 Egor Korobeynikov(blue,Rampart,Ivor,Ivor)def Ayauhteotl(red,Castle,Valeska,Valeska) 2sm4d(3) at the external dwelling of hives immediately killed them for 50-99 golems. for 38 upgraded vampires 10k experience that is on 121 easy external dwelling of horses for 8 necro horses that is I broke through on 117 slaughter of centaurs don't remember number the rest of the necros amused so that none remained. Also on 117 took the elf external dwelling also decided a lot. then took ducks. and fought. I won.
It happened. On 111-113, 2 max crypts, the economy is not bad. In the respawn, I see a consulate, another couple of crypts and a Pandora's box + external dwelling of bows for 5-9 bone dragons. On the way to the secondary, I encounter an unpleasant block of awkwardly positioned monks, as a result the first week is spent on the respawn, I take all the crypts, find another 1 external dwelling of bows for elves, take it. On 117, horses in the citadel, Val stands by the stables with a champion speed boost. On 121, I take the consulate(2), I think about the Pandora's box for bone dragons, but there is no tactics, and the upgraded stack will immediately bind and painfully bite the archers. There's nothing else to do, I go to the opponent, vainly hoping that he isn't doing well. He attacks, and upon seeing 8 unicorns and 40 grand elves, it immediately becomes clear that there is no chance in the final battle.
In reply to Dark
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darkello
1. Are you kidding? A 56 kilobit modem? We're in the 21st century! Anyway, to get to the point, someone is always unhappy with something! What I suggested can be implemented by everyone, and there's nothing critical about it.
2. N/A
3. N/A. Under what conditions should one surrender? What are you talking about? Point 2 contradicts point 3. In the second, you say not to play, and in the third, it's just a game.

There are some specific comments on my suggestions.
For example, my computer doesn't allow me to stream:smile33:
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my internet is expensive, so I can't either, and I don't know if my computer can handle it.
In reply to aka.Ward3n
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aka.Ward3n
my computer doesn't allow me to stream:smile33:
what do you mean? does it require a lot of resources?

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Egor Korobeynikov
my internet is expensive, so I can't either, and I don't know if my computer can handle it or not
what city are you in?

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