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03.07.12 m2d3(red,Dungeon,Shakti,Shakti) draw Egor Korobeynikov (blue,Fortress,Tazar,Tazar) 2sm4d(3) 2.1.1 On D111 had basic Logistics, Tactics, and Earth Magic (and native Defense from Tazar), also had an external dwelling of archers and goblins. And I also had D112 against 0 restarts and I decided to wait another day. Looked, and it turned out on the main there was also a Dragon Utopia, a Windmill, +5 gems per week, and a couple of + stat points, and nothing worthwhile: no Conservative, no Hives, no Dwarf Cottages=(( But on D112 I saw that I had the native secondary skills and most likely they were only mine (not an adjacent zone), and I decided to play. On the secondary there were obelisks and Cyclops Pens, and I immediately realized it was hinting that I should find the Grail and build a Mage Guild 5. But then I changed my mind and went to the adjacent Dungeon zone. The opponent already had 3+ towns and I knew he was there. Yes, this was all already on D117, and I broke through to the treasure zone, lost 20 Gnolls and Lizards in the town, snakes in the Citadel, and on the secondary snakes in the Fort. On D122 I moved towards the opponent's secondary. And yes, I checked 2 Mage Guilds, Slow wasn't anywhere. For the 2nd Mage Guild level 1, I especially felt sorry for the money, and it also spurred me to go to the opponent. I entered the treasure zone, took 8 ducks, still had 61 Lizards, 24 Gnolls, and 6 snakes. And on D131 the opponent appeared with 5-9 Angels +100 Troglodytes and also other troops, but also a lot. So I decided to give up the town I had been building for so long. By D131 I already had D123 in the Citadel!!! and the secondary. In short, I bought out what I could and went into the treasure zone. D132 Tazar had level 11, on D137 level 20 and a Book of Air and 2 quest artifacts (Spyglasses). And 30 Fanatics were added to the army, which helped me take the entire treasure zone and 3 Angels, of which 1 died in the Dragon Utopia. The opponent had no control and no + stat points, so then a drag began. I suggested a reschedule, and in the end we had some kind of battle in the style of "meet in 3 days at the center of the map." So, in the end, a draw.
Added after 2 minutes
Tazar definitely got secondary skills as if ordered! Defense, Tactics, Logistics, Earth Magic, Pathfinding, Wisdom, Attack, and Air Magic, plus Archery would have been good.
Added after 13 minutes
01.07.12 Egor Korobeynikov(blue,Rampart,Ivor,Ivor)def Ayauhteotl(red,Castle,Valeska,Valeska) 1.2.3 2sm4d(3) at the external dwelling of Hives for 50-99 Golems, immediately killed them. For 38 upgraded Vampires, 10k experience, that was on D121, an easy external dwelling of Horses for 8 Necro Horses, I broke through on D117 losing Centaurs, don't remember how many, the remaining Necros were having fun so they were gone. Also on D117 I took the Elves' external dwelling, which also decided a lot. Then I took the Ducks. And we fought. I won.
Added after 2 minutes
Tazar definitely got secondary skills as if ordered! Defense, Tactics, Logistics, Earth Magic, Pathfinding, Wisdom, Attack, and Air Magic, plus Archery would have been good.
Added after 13 minutes
01.07.12 Egor Korobeynikov(blue,Rampart,Ivor,Ivor)def Ayauhteotl(red,Castle,Valeska,Valeska) 1.2.3 2sm4d(3) at the external dwelling of Hives for 50-99 Golems, immediately killed them. For 38 upgraded Vampires, 10k experience, that was on D121, an easy external dwelling of Horses for 8 Necro Horses, I broke through on D117 losing Centaurs, don't remember how many, the remaining Necros were having fun so they were gone. Also on D117 I took the Elves' external dwelling, which also decided a lot. Then I took the Ducks. And we fought. I won.