The Troglodytes will deal 200 HP damage, and the tent will heal... and so on until complete victory... and if one of you has War Bonds....
In the grim darkness of the far future, there is only war...
New here? I'm Roha — want a quick tour?
Did you know that scouting allows you to determine the behavior of neutral creatures before a battle? Will they run away, join you, or fight?
And the most useless skill is navigation on a map without water. :)
Do you often choose Ballistics? Who needs it? Or does everyone prefer to use flying units and archers for attacks?

Smok, I recommend paying attention to the section title.
I still remember one case.
My son and I played in an alliance against a bunch of AI opponents. The AI had a lot of castles, about 4 of them were Titanic-level. Plus, they had the Grail.
Well, we took one of these castles. Of course, the AI came to attack. The army was 8 times stronger (at least), and the hero was powerful.
But! There were two nuances:
1. The AI had giants, not titans.
2. The AI hero was leveled up, but DIDN'T HAVE THE BALLISTICS SKILL!!!
What happened next? I don't need to tell you.
So, everyone probably understands now.
In three turns, we destroyed the catapult, and the AI, with its giants, retreated!