Skip to content

Posts from - What are the drawbacks of Heroes 3? (What didn't you like about it?)

No ratings yet — be the first to rate!
In reply to Stethia
User Avatar
#290
Auto-translated
Stethia;57749
The cool thing is that random maps have tons of utopias. What I didn't like... Probably the campaign with the Dragon. It's just nonsense—it's impossible to reach the crystal dragon in two months with such a small army, when they've crammed all sorts of monsters along the way...
You shouldn't be so critical, saying "impossible"... you should say: "I didn't manage it..." :smile29:
Tip: when completing this map, you don't need to kill everyone and visit every object... you need to choose a path that is optimal in terms of time and hero upgrades... and everything will work out :smile02:
Personally, I don't like that they added a ninth Castle, because it's too strong and breaks the balance. It's not for nothing that it's banned in various Tournaments.
In reply to Kyle
User Avatar
#291
Auto-translated
Kyle;57751
It's not worth being so critical and saying "it's impossible"... you should say: "I couldn't do it..." :smile29:
Tip: when playing this map, you don't need to kill everyone and visit all the locations... you need to choose the optimal path in terms of time and hero development... and it will work out :smile02:
Personally, I don't like that they added the ninth Castle, because it's too strong and breaks the balance. That's why it's banned in all sorts of tournaments.

I understand you're talking about the Conflux, and if so, you're right, I think it's overpowered, and that's the main thing. I used to really dislike it, but now I've somehow gotten used to it
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to Geksorin
User Avatar
#292
Auto-translated
Geksorin;58190
I think you're talking about the Conflux. If so, you're right, it's considered overpowered everywhere, and that's the main reason. I used to dislike it, but now I've kind of gotten used to it... :smile32:
That's true, it's understandable why... because it's easier. :smile40:
In reply to Kyle
User Avatar
#293
Auto-translated
The race isn't really all that great! And they introduced it without thinking it through properly. Now, people are tired of it, and some fans consider it the morally superior race:cool:.
ФЛУДОВСКИЕ ССЫЛКИ - конец бесполезным темам
In reply to Kyle
User Avatar
#294
Auto-translated
Kyle;58192
That's true, it's clear why... because it's easier. :smile40:
WELL, essentially yes... although I've been playing as Bolt recently... probably because it's more challenging!
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
User Avatar
#295
Auto-translated
Well, Alan, I don't know... maybe you've just gotten too used to Heroes of Might and Magic V.... just like we all got used to Heroes of Might and Magic III back then.

I think Heroes of Might and Magic V has more potential in the future!
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
User Avatar
#296
Auto-translated
I don't like the 4th one.... I just don't like how the creatures look... the fact that creature growth is daily—the opponent sits near their castle and replenishes their army every day... the fact that the battle map isn't like in the 3rd (the battle map isn't the same in the 5ths either, but at least there you can rotate it...) the fact that the hero participates in battle not as a mage, but as a warrior..., terrible magic (there is no nature magic skill, everything for the elves—already without magic) :( building structures is also awful... creatures cannot be upgraded... the castle doesn't allow more than 1000, the Stronghold and Castle only affect defense and appearance rather than creature growth (though they brought this back in the 5ths...)
The only things I like are the "buy all creatures" button and the ability to choose what to build (which creatures)... That's about it......
давно не появлялсо на это форуме..и не появлюсь Х_Х

In the grim darkness of the far future, there is only war...
User Avatar
#297
Auto-translated
R.3.M. You know, I didn't like it after playing it twice, after which I didn't pick up the 4th installment again; I'm not saying it's garbage! but the 4th game is definitely not for me!
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
In reply to R.3.M.
#298
Auto-translated
R.3.M.;58224
terrible magic (no nature magic skill, everything is for elves - already without magic)

Yeah, I can tell you didn't play the fourth game for very long...
If "the magic is terrible" and "there's no nature magic skill" - then it was definitely no more than five minutes.
You can't judge after playing for such a short time.
User Avatar
#299
Auto-translated
I couldn't stand playing THIS for less than a month....
And it was a long time ago....

Added 4 minutes later
Geksorin;58228
R.3.M. You know, I didn't like it after playing it twice, after which I didn't pick up the 4th one again, I'm not saying it's crap!...[/B]!
Did I say that???????????
давно не появлялсо на это форуме..и не появлюсь Х_Х

In the grim darkness of the far future, there is only war...
User Avatar
#300
Auto-translated
The third Heroes game is the best one. It's even better than the fifth one in some ways, I don't even know what. Something just feels right...

Added after 30 minutes
I agree with Ram, the fourth game is a disgrace to the Heroes series. And especially the art style of the fourth game horrifies me.
In reply to R.3.M.
#301
Auto-translated
R.3.M.,

I couldn't stand playing THIS for even a month....
And it was a long time ago....
In "this," what exactly is to blame?...
And remember why the beloved 3DO died!!!! From an "unsuccessful" experiment (sorry, fans of the game) and a bunch of add-ons for it, made to bring in at least some revenue... but it seems it was all in vain....
It was precisely because of the cheap add-ons, but not only for the fourth installment, but also for the third. Plus, terrible marketing. But it wasn't the excellent fourth part that caused the bankruptcy. I highly doubt the game sold poorly (games in similar "Heroes" series are bought up by fans even out of habit; here, one failure wouldn't be enough to undermine sales), I'll look at the statistics sometime, but I don't want to go looking for it right now.
Yes, the game was released in an unfinished state, but this can be fixed with patches, which is what happened later.

Since we're talking about the advantages and disadvantages of the third part compared to other versions:
the fourth surpasses the third: definitely in terms of music;
in my opinion, with a more convenient interface;
better graphics (objectively) and creature design (subjectively);
a much more interesting magic system;
a skill system;
the "development fork" seems like a successful solution to me - an advantage, in my opinion, compared to all other parts of Heroes, where there is no "fork" (in the later, non-3DO patches, the alternative choice was made obvious);
the presence of a caravan.

There are also very controversial points that I can't call unambiguous advantages, but they are still interesting.

I compared it to the third to: firstly, not stray from the topic, and secondly, to show some "experts" that the "disgrace of the series" differs in many ways from the third part.
User Avatar
#302
Auto-translated
better graphics (objectively)
Write "subjectively" too... I didn't like the graphics....
a much more interesting magic system;
of course, it's more interesting... in Chaos, there's the Haste spell, and in Nature, there's Speed, etc. definitely "much" more interesting... it's just a complete copy...
skill system;
and again, IMHO... yes, there's the possibility of mixing classes, but hero specializations have been removed, i.e., it's just a simple copy of the same thing again, and not individuality...
"Fork" is an obvious and unsuccessful plagiarism (subjectively)... lack of upgrades... reduction of monster options from one Castle, and considering the difficulty of building higher-level ones, you spend half the game running around with just three different units...

Comparing these games, in my opinion, is pointless... the 4th game isn't Heroes... it might be a good game in the end, after all the patches/add-ons, but it's a different game...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
#303
Auto-translated

Write it subjectively too... I didn't like the graphics....
No, sir, objectively. From the point of view of the technologies used, the graphics in the fourth game are BETTER. I wrote about the design - "subjectively."

of course, it's more interesting... in Chaos, there's the Haste spell, and in Nature, there's Speed, etc. It's definitely "much" more interesting... it's just a complete copy...
But here, please, elaborate - about "etc." and "complete copy."
The magic in the third game isn't much different from the magic in the second. We build a guild, increase Wisdom, get spells, determined randomly/probabilistically. Very interesting.
It's a different story - full-fledged schools of magic, implemented in the fourth game, without any "complete copies" (spells are repeated, but each school clearly differs - in the direction of most spells, each school has its own specifics).

and again, IMHO... yes, there's the possibility of mixing classes, but hero specializations have been removed, i.e., it's again just a copy of the same thing, not individuality...
That's exactly it: in one case, we are offered a predetermined "individuality," and in the other, a very wide range of possible hero development paths with priorities set by the player. Which is more valuable and interesting?

"The Fork" is an obvious and unsuccessful plagiarism (subjectively)... the absence of upgrades... the reduction in the number of monsters in one castle, and considering the difficulty of building higher-level structures, you spend half the game running around with only three different units...
You didn't explain in what way it's "unsuccessful." The absence of upgrades is not a big problem.
No one forbade capturing other cities and developing faster - it's not "half the game."
User Avatar
#304
Auto-translated
2 Dima L, writing about Heroes 4 in this thread is off-topic... you should go to the corresponding thread for that... I actually wrote quite a lot there back in the day, and I covered practically all the points you mentioned in detail...
And in short... the technologies are the same, the sprites are the same, so it's "subjective"...
You yourself agree about the repeating spells (in Heroes 5, there are only 9 spells per school, but the uniqueness of each is much more pronounced)...
And that if I take a Barbarian hero and a Ranger hero from different castles, they will be identical... and what's the point of having different heroes then?? Only in their faces?? And then it will be a mess... as practice has shown, the tactics for leveling up are mostly the same...
The problem is that in one game, this looked organic because of the different scales of the hero's army and the single castle... but in Heroes, it's an added feature that mostly lacks alternative building options (I advise you to read the corresponding thread before saying that different things are built in different situations)... in my opinion, the lack of upgrades is a problem... no one forbade capturing and developing both castles for income of 1500...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.

Statistics

Welcome our newest member: artem