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2 Dima L, writing about Heroes 4 in this thread is off-topic... you should go to the corresponding thread for that... I actually wrote quite a lot there back in the day, and I covered practically all the points you mentioned in detail...
And in short... the technologies are the same, the sprites are the same, so it's "subjective"...
You yourself agree about the repeating spells (in Heroes 5, there are only 9 spells per school, but the uniqueness of each is much more pronounced)...
And that if I take a Barbarian hero and a Ranger hero from different castles, they will be identical... and what's the point of having different heroes then?? Only in their faces?? And then it will be a mess... as practice has shown, the tactics for leveling up are mostly the same...
The problem is that in one game, this looked organic because of the different scales of the hero's army and the single castle... but in Heroes, it's an added feature that mostly lacks alternative building options (I advise you to read the corresponding thread before saying that different things are built in different situations)... in my opinion, the lack of upgrades is a problem... no one forbade capturing and developing both castles for income of 1500...
And in short... the technologies are the same, the sprites are the same, so it's "subjective"...
You yourself agree about the repeating spells (in Heroes 5, there are only 9 spells per school, but the uniqueness of each is much more pronounced)...
And that if I take a Barbarian hero and a Ranger hero from different castles, they will be identical... and what's the point of having different heroes then?? Only in their faces?? And then it will be a mess... as practice has shown, the tactics for leveling up are mostly the same...
The problem is that in one game, this looked organic because of the different scales of the hero's army and the single castle... but in Heroes, it's an added feature that mostly lacks alternative building options (I advise you to read the corresponding thread before saying that different things are built in different situations)... in my opinion, the lack of upgrades is a problem... no one forbade capturing and developing both castles for income of 1500...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.