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Posts from Season: "Summer 2012". Online games for rating (reports, confirmations, discussions).

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14 years ago
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Season "Summer 2012" is open!


What's new this season?

Well, firstly, I slightly changed the name of the topic - now discussions about games will not be considered off-topic.

Secondly, as usual, we play according to the Rules for online games in Heroes III and the seasonal Ranked Tournament, but with one difference. Based on the preliminary results of the voting, we will now play in the season using the subjective restart system "totaling 2 days":
4.3. Subjective restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, i.e., start a new game with map regeneration. It is possible to take either 2 restarts on the first day (111+111), or one restart on the second day (112).
The voting will last until June 18th. If anything changes, I will change it during the season.
Of course, by mutual agreement, you can play according to the standard tournament rules "totaling 3 days":
4.3. Subjective restarts:
each player has the right to take a restart/restarts no later than the end of their turn on the corresponding day, i.e., start a new game with map regeneration. It is possible to take either 3 restarts on the first day (111+111+111), or 2 restarts on the first and second day (111+112 or 112+111), or one restart on the third day (113).

Thirdly, due to the increasing number of cases... and recent events... I am introducing the following rule:
Players must make daily saves, keep them until the end of the tournament (i.e., until the results are summed up and the winner is awarded) and provide them upon request from the leading/judging referee of the tournament/member of the AC.
If the saves are missing for any reason, then the leading/judge/AC will be based on the saves provided by the opponent. Claims against the opponent and judges in this case will not be accepted.
That is, you need to save the season's games until the awards ceremony at the end of the season in the Hall of Fame. How to do it, see here. The best option is to attach the saves to the report so that any of our players or judges can easily view them and learn...

We write reports according to the following scheme:
Date of game.* Player 1 Nickname** (color, castle, starting hero, main hero) [game result - def, lose, draw]*** Player 2 Nickname** (color, castle, starting hero, main hero), template (if fixes, then map name), game time.
For example:
06/01/2010 Scorpiona (red, dungeon, Shakti, Shakti) def Pit for LM (blue, inferno, Pyrrhus, Marius) 2SM4d(3) 136.

If a player chooses a random starting castle, the report header should look like this:
06/01/2010 Scorpiona (red, random, dungeon, Shakti, Shakti) def Pit for LM (blue, random, inferno, Pyrrhus, Marius) 2SM4d(3) 136.

In case of choosing a random hero, the report should have the following form:
06/01/2010 Scorpiona (red, dungeon, random, Shakti, Shakti) def Pit for LM (blue, inferno, random, Pyrrhus, Marius) 2SM4d(3) 136.

If the starting and main heroes are the same, then it is enough to write once:
06/01/2010 Scorpiona (red, dungeon, Shakti) def Pit for LM (blue, inferno, Pyrrhus, Marius) 2SM4d(3) 136.

*Game date is displayed in the format: DD.MM.YYYY.

**Player nicknames must be written exactly as the player is registered on the forum.

*** Game result - Victory/def, Defeat/lose, Draw/draw.

In case of problems and disputes during the game, immediately contact the referees, because there are many of them, so with a high probability someone will be online:
Pit for LM - icq 471401475;
Dubrovin Pavel - icq 482071082;
Javdet - icq 432146477;
Gomunguls - icq 499978341;
numOne - icq 305035002;
Mizrael - icq 27384379.

If no one is found, calmly save the game and postpone it. After that, write a private message to the judges - in the upper right corner of any page of the forum there are words Private messages, click on them, select the menu on the left - New message, enter the names of the recipients:
Dubrovin Pavel ; Javdet ; Gomunguls ; numOne ; Mizrael ; Pit for LM
and state your problem.
Please resolve all disputes in this civilized way, not by arguing on the forum.

Good luck to everyone!
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14 years ago
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2.06.2012 hunter98(red, random, inferno, Ayden, Ciele) def theShevanesian(blue, random, inferno, Zydar, Nymus) 2sm4d(3) 214
Personally, I am satisfied with my game; I opened the summer season of Heroes for myself.
111 Half the respawn is blocked by mountains, sad, but there is Ciele and Griffin Conservatory right next to the castle, so I play
112 One road to TC, forgot there is such a tech resource, so I accepted it and wandered further...
113-122 I fended off resources with scout heroes, ran Ciele around on stat boosters, stats are decent and the shooter hit 100+; I broke through with her to a Flax respawn, breaking through 20+ griffins, 100+ non-gr zombies, and 50+ boars, got two level ups for this
123-125 I run around, spin, try to scrounge up resources, but they drain quickly. I broke through the Conservatory two with Ciele, only got out with 5 Efreeti and 1 Pit Lord, then I spot the opponent's secondary from a lookout, decide to go there...
131 I buy army from the secondary, the opponent attacks, and I cut down his Angel with the shooter, buy it back...
132 Second Conservatory two already without losses
136 I capture the opponent's main, upgraded Pit Lords, try to upgrade Efreeti... that only succeeds on 141, and I left with gr Efreeti for the treasure zone only on 142 because due to a misclick, the wrong hero went to upgrade the Efreeti))
By the end of the month I managed to clear the treasure zone a bit, collected three Dragon Fly Hives, two of them mini, the second with 8 Wyverns
In Pandora's Box for 120 Archmages they give a whole 5th level! Control! But in exchange for it, 3 gr Efreeti and 20 Evil Eyes from the box, but control is worth it
211 I replenish mana and run further into the treasure zone
213 I take a Dragon Fly Hive with a scout hero for 10-19 Death Knights and see how the opponent took my, and it seems he has Dimension Door, but he doesn't have that much army, I only spotted 25 Wyverns
214 Out of stupidity I made two Dimension Doors to the castle, and Dima explained that this is a violation, but still forgave me for it, thanks to him, I'll know that in CM you can use Dimension Door only once! On the same day he surrenders, seeing Dimension Door.
P.S. with one Dimension Door I wouldn't have reached the castle in one day, but still I had an army advantage + there is an Implosion for 1500 or Chain Lightning for 500, sooner or later we would have gotten there...)
Thanks for the game and the invaluable experience!
In reply to hunter98
14 years ago
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hunter98
2.06.2012 hunter98(red, random, инферно айден, циель) def theShevanesian(blue, random, инферно, зидар, нимус) 2sm4d(3) 214
It happened) The same second town was surrendered; it had an external dwelling of demons and pits, but I didn't make it by 117, capturing it at 121, taking the efreets then as well. I took a one-stack cons, there was another cons for a hundred nearby—I went in, and it turned out to be a max stack:( I played very carelessly; I should have checked, especially since with a double, day 1 didn't matter. In the end, I'm losing with 1 angel, 5 efreets, 23 demons, 10 pits, and a devourer. And on the next day, Cielka appears with a weak army, but with an arrow at 150. I surrender the second town, somehow stretch to 131, take a cons, and decide to try my luck in the treasure zone. There, as luck would have it, was a block of angels; I ran to the snowy area, poked around there, built up 31 vivs, took the blue cap, the Dragon Utopia (they gave me a mediocre one), tried to return, but saw that Cielka had control (with potential meat from 3 Inferno over three weeks), and decided to surrender. Thanks for the game!
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14 years ago
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01.06.2012 Scorpiona (red, Castle, Valeska, Mephala) def Juristis (blue, Stronghold, Crag Hack, Crag Hack) 8mm6a 246

117 The first week ended with exploring part of my own respawn and a small part of the neighboring zone. At the end of the week, I didn't have enough stone to build a citadel, so the capital remained a fort with horses. With my last money, I hired Clavius (as it turned out, my salvation in the future).
On the second week, I captured the neutral AI's "Cita". Here I captured an external dwelling of birds and built bears in the citadel... Mephala roams with a modest army of 28 archers, 4 horses. Clavius has only expertized attack so far, but the amulet of the necromancer was captured from the neutrals.
137 Mephala broke through to the central village, here I captured an external dwelling of red dragons, consumed Pandora's boxes for experience and gold, and a Dragon Utopia was revealed, but the army is so laughable that there's really nothing to take it with.
Boots of the necromancer were found for Clavius, and he finally leveled up expert necromancy and advanced logistics, gathering his first 100+ skeletons. He immediately came under attack from Crag Hack and, luckily for me, managed to flee!!!
141-142 Mephala rushes back and forth trying to find any increase to the army, broke into the treasure zone, but there, on the rocks, besides a couple of scattered Dragon Fly Hives, nothing is visible. I'm trying to gather reinforcements and still attempt to take the Dragon Utopia or just give up:smile15: …
143-144 The scout reveals another Dragon Utopia nearby, and I decide to start with it. So, with my army of 4 brown bears, 2 red dragons, 2 champions, 3 horses, 13 thunderbirds, and a minimum shooter of about 20 goblins, I take the Dragon Utopia (2) — it gave wings and Expert Air Magic:smile03: … I came out with 3 bears and 13 birds…
147 By the end of the week, bones arrived — 200 units, collected 12 dragonflies from the Dragon Fly Hives, and took the second Dragon Utopia (1) — it gave a +6 sword and boots with 15% magic resistance..
Built angels in the castle, and also built a castle in the Citadel.
217 Cleared my own treasure zone. Here, the Dragon Utopia gave a +6 all stats hat. 1 Dragon Fly Hive (8) and a library.
Clavius also found the necromancer's cloak. Here, bones accumulated very quickly. But only 550 units so far.
The next 2 weeks I stormed some huge treasure zone, locating it by scouting the land and air. It was a paradise for the necromancer. And Mephala had plenty of work, taking 2 Dragon Utopias.
145 I exposed Clavius to 20 Arch Devils; Crag Hack killed him without giving a chance to escape.
146 On the next turn, I catch up to Crag Hack at the "Tower" castle.

FB The faction bonus heavily decided the outcome: Expert Resistance 30% + boots 15%; for 2 turns in a row, Crag Hack's implosion on 3k didn't work. Defense specialty + the collected elixir made itself known, despite Crag Hack's powerful strike.
1 First turn: Crag Hack casts implosion on Archangels — resisted. Mephala's response, implosion on 3k — kills 18 Phoenixes.
2 Crag Hack casts implosion on Archangels — resisted. Destroys the catapult.
Mephala casts implosion — kills 15 angels. And blocks the castle exit with 10 Bears.

3 Crag Hack casts Anti-Magic on 21 Bears. Mephala finishes off the remaining birds, liches, and death knights with Meteor Shower.
4 Crag Hack destroys the Archangels with implosion — Mephala teleports 3000 skeletons over the walls and, with a single strike, eliminates 18 beige bears.
GG

Thanks for the powerful FB!
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2.06.2012 hunter98 (blue, random undead, Aislinn, Galtran) def. theShevanesian (red, random Inferno, Khalid, Marius) 2sm4d(3) 121
The opponent wanted a rematch, and I'm not against it. Wait for new reports, they will appear in a couple of days, we will keep playing until Dima ties the score. =))
111 The entire map was scouted, and there's a hero with two stacks in the tavern. Let's play.
113 I break through to the Necropolis for 70+ gold, zombies -50 skeletons.
114 Minotaur -50 bones +1 angel. I give the angel to Aislinn so she can defend her base, she killed 12 skeletons with it! :D
115 I scout for 10-19 gold, looking for demons, and I see where the Necropolis is... I give the angel back to the hero.
116 I defended the gloves and the arena, received +2 to attack, and I'm standing next to the passage to the upper level.
117 I attack 23 gold golems first, then about 30+ harpies, then 30 lizards. I see the opponent's main hero... I'm standing near the castle because I didn't have enough mana. As always, and like everyone else :D
121 The opponent attacks with a sneaky Christian, who has a spellbook and a ballista. His army consists of 2 efreets, 7 dogs, 23 gogs, 54 imps, 3 demons, and single spears. I have everything as in the screenshot. In general, the angel carried me, even though it died, but then we finished off the remaining 50 skeletons... the opponent surrenders.
P.S. Don't worry about the "handshake" in the Warlord's game, I just have a Warlord set to full assembly, so now I always have that handshake in my heroes...)
Thanks for the game!
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2. 06.2012 hunter98 (blue, random Necropolis, Aislinn, Galtran) def theShevanesian (red, random Inferno, Khalid, Marius) 2sm4d(3) 121

That’s exactly what happened; three hidden Imps didn’t save him. The opponent arrived on turn 117 and attacked with a red hero (without a growth bonus) as a secondary hero. He couldn’t counter Gosha and 93 skeletons. I haven’t played SM for a long time, and the feeling is terrible; I won’t stop until I even the score).
Thank you for the game!
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14 years ago
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06/02/2012 -=Leon=- (red, Rampart, Ivor) def Dima Surmay (blue, Castle, Kaitlin) 200% 6lm10 132

Played well, 8 elves for Ivor, plenty of gold, and a tavern with Yanova). On turn 112, I defended against a 5k gold Pandora with 20 demons. By the end of the week, I captured the Pegasus hiring hall, defended a couple of artifacts, and reached level 5 with tactics and earth magic. The castle is also being built well. On turn 122, I bought items, upgraded the elves, and went to the 20-49 upgrade for ogres, followed by Pandora with 10k experience, and I took it. Already level 11). I went to the dungeon, then up and on turn 126, I destroyed the Tower's main hero, placed a Watchtower, and attacked the opponent, who was very close. On turn 131, I placed the Unicorn upgrade, bought items, and moved closer to the opponent. On turn 132, his main hero came out with almost no army, I attacked and defeated him. The opponent wrote GG. Even if he had his entire army and castle growth, it wouldn't have saved him; level 13 with earth and tactics experience, and my army was stronger.
Thanks for the game!
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Scorpiona
01.06.2012 Scorpiona(red, Castle, Valeska, Mephala) def Juristis(blue, Stronghold, Crag Hack, Crag Hack) 8mm6a 246

117 first week ended with exploring part of the home spawn and a small part of the neighboring zone. At the end of the week, I was short of stone to build the Citadel, and the capital remained a Fort with horses. With the last money, I bought Clavius (which later turned out to be my salvation).
On the second week, I captured the home computer's "Cita"; I fought off an external dwelling of birds there and built Bears in the Cita... Mephala roams with a small army of 28 archers, 4 horses. Clavius has only expertized attack so far, but I captured the Amulet of the Necromancer from the computers.
137 Mephala broke through to the central village; I fought off an external dwelling of red dragons there, opened Pandora's Boxes for experience and gold, and a Dragon Utopia was revealed, but the army is so laughable that I have nothing to actually take it with.
For Clavius, I found the Boots of the Necromancer, and he finally leveled expert Necromancy and advanced Logistics, gathering his first 100+ skeletons, only to immediately be attacked by Crag Hack, and to my luck, he managed to flee!!!
141-142 Mephala darts back and forth trying to find any army boost; she broke into the treasure zone, but apart from a couple of scattered Dragon Fly Hives on the rocks, there's nothing to see; I'm trying to bring in reinforcements and either take the Dragon Utopia or give up:smile15: …
143-144 A scout reveals another Dragon Utopia nearby, and I decide to start with that one. So, with my troops of 4 brown Bears, 2 red Dragons, 2 Champions, 3 horses, 13 Thunderbirds, and a minimal meat shield of about 20 Goblins, I take the Dragon Utopia (2); it gave Wings and expert Air Magic:smile03: ….I came out with 3 Bears and 13 Birds…
147 By the end of the week, Bones were delivered, 200 units; I gathered 12 Dragon Flies from the Dragon Fly Hives, and I took the second Dragon Utopia (1); it gave a Sword +6 and Boots of 15% Magic Resistance..
I built Angels in the Castle, and also built a Castle in the Cita.
217 I cleared the home treasure zone. Here the Dragon Utopia gave a Hat +6 All. 1 Dragon Fly Hive (8) and a Library.
Clavius also found the Cape of the Necromancer. Here, Bones accumulated very quickly. But only 550 units so far.
The next 2 weeks, I stormed some huge treasure zone, locating it by scouting land and air. It was a paradise for Necro. And Mephala had plenty of work, taking 2 Dragon Utopias.
145 I put Clavius in a bad spot with 20 Lich; Crag Hack killed him without giving a chance to escape.
146 The next turn, I catch Crag Hack in the "Tower" castle.

Final Battle strong resistance made a big difference: expert Resist 30% + Boots 15%; for 2 turns in a row, Crag Hack's implosion on 3k didn't work. Defense specialty + the collected Elixir made itself known, despite Crag Hack's powerful blow.
1 First turn, Crag Hack implodes the Archangels – resistance; Mephala's return implosion on 3k – 18 Phoenixes.
2 Crag Hack implodes the Archangels – resistance, kills the catapult.
Mephala implodes – 15 Angels. And blocks the castle exit with 10 Bears.
Kills the catapult.
3 Crag Hack casts Anti-Magic on 21 Bears; Mephala finishes off the remaining Birds, Liches, and Death Knights with Meteor Shower.
4 Crag Hack destroys the Archangels with implosion – Mephala teleports 3000 Skeletons over the walls and, with one blow, removes 18 Gray Bears.
GG

Thanks for the tough final battle!
The roads are average; I visited the Stable on the first week, one road goes to the corner treasure zone, I didn't go there yet, another goes straight through a mini-treasury, with passage guards of 12.5k. Lost 1 bird, a bit of everything else, built Bears in the Castle, took a mini-Dwarf Cottage. Crag Hack has Logistics and Earth Magic, found a Fly scroll.
On the second week, I went into the mini-treasury, took 3 hives (6+6+4), lost 3 Wyverns on breakthroughs. Hit a wall of fire elementals. Took a tier-3 Naga Bank, used the money to teleport home and went to the corner zone; nothing interesting there, except the Shackles were revealed. On 127, I finally found an off-road path to the computer; I blitzed towards Deesa's horde of Skeletons with advanced Logistics.
131 - I rushed Deesa into the green player's town, taking all the growth, including 6 Black Knights, and a built Capitol! There's a Griffin Conservatory and a Naga Bank near the town. Things seemed to be looking up. But then...
Broke 6 Dragon Utopias, not a single one had control; the best artifact was a Necklace +3 to All. Killed 4 computers, built 4 level-5 guilds, including the Tower one; only the last one gave Town Portal, they never gave Dimension Door at all. Assembled the Horn of Plenty. In the final battle, I forgot to equip the black orb, but even with it against 30000 HP Skeletons...
Yesterday, I felt very bitter after the game; I thought I played decently. Today I realized that apparently it wasn't decent enough; I need to do better. Also, my opponent pointed out a couple of mistakes, thanks for that, and thanks for the game!
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14 years ago
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June 2, 2012 .DiGGeR. (blue, random Castle, random Dragon Utopia, Bronze) lose Master_A (red, random Tower, random Theodorus, Tazar) jebus cross 125.

We restarted the game several times due to blocking. But then the opponent decided not to restart because of road blocks and continued as it was.
111 I revealed a Can Opener -3, two Outposts, a Dragon Utopia, a Crypt, and a Medusa Lair. In the tavern, I found Bronze (with 7 Valkyries), Grindan, and Gosha. So, I couldn't decide which of the four heroes would be the main one. I hoped for a Prison on the road near the Castle. -6 heroes-
112 I took the Prison at the cost of two Valkyries with the Dragon. I freed an Expert Runner with advanced defense level 10. I revealed a couple of external dwellings of Vivs. -8 heroes-
113 I took a second Tower with the Dragon; they gave me Earth, and I decided to make him GG. I took a couple of Crypts and entered the battle in such a way that I didn't have time to place a building in the city((( I cleared out an external dwelling of Valkyries. On GO, there were 20+ Hydras.
114 Gathering resources, scouting. Fortunately, the respawn point was incredibly rich in Crypts-8, Medusa Lairs-3, and Hive-7, as well as meat sources (Gnolls-5, Lizards-3).
115 Building chains to take the external dwellings of Vivs. The plan is to take one with Bronze because he got Tactics and Log from the Witch Hut, and the other with the Dragon, whom I planned to make the second hero due to the large number of Gnolls.
116 I led the Dragon into the wilderness in search of an external dwelling of Hydras. As a result, I didn't find any Hydras, and the chains weren't quite aligned.
117 I took both external dwellings of Vivs at the cost of 1 Vivi, 2 Valkyries, and all starting Gnolls and Lizards. There are Hydras in the Castle, but no Cows (((
121 Buying and upgrading Valkyries. Bronze settled in the Castle to buy a book and get a Can Opener.
122 I took the Can Opener -3, leaving 6 Valkyries and 5 Vivs, but not buying books for Bronze due to the upgrade of Flies; I had to return to the main base.
123 Gathering troops from all distant external dwellings. The respawn point was almost halfway across the map.
124 Took Outpost +6 and Pandora +30 flies.
125 Due to wanting to take everything at once, I lost 2 Hydras, all Valkyries, and half of the Ducks in the maximum-level Can Opener with luck. In the tavern, Tazar appeared 8-7-7-1. I decided not to continue.(((
After analyzing the saves, I realized that I stopped too early. My opponent had an unsuccessful first week. And only towards the end of the second week did he have good luck with having Can Openers and leveling up on a small patch for Tazar.
Thank you for the game.
In reply to -=Leon=-
14 years ago
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-=Leon=-
06/02/2012 -=Leon=- (red, Rampart, Ivor) def Dima Surmay (blue, Castle, Katelyn) 200% 6lm10 132

I got a great start, 8 Elves for Ivor, plenty of gold, and I found Yanova in the tavern. On turn 112, I defended against 20 Demons and took a Pandora mine worth 5k gold. By the end of the week, I captured the Pegasus hiring hall, defended a couple of artifacts, and reached level 5 with Tactics and Earth magic, and my Castle was also developing well. On turn 122, I bought upgrades, upgraded my Elves, and went for the 20-49 upgrade for Ogres, followed by the Pandora mine with 10k experience, and I took it. I was already level 11. I went to the Dungeon, then up and by turn 126, I wiped out the Tower opponent, built a Watchtower, and attacked him, as he was very close. On turn 131, I built the Unicorn upgrade, bought upgrades, and moved closer to the opponent. On turn 132, his main hero appeared with almost no army, I attacked and defeated him. The opponent wrote "GG". Even if he had his entire army and reinforcements from his Castle, it wouldn't have saved him. I was level 13 with Earth and Tactics magic, and my army was stronger.
Thanks for the game!


Confirmed, I played and underestimated my opponent. And thank you too, it will be more interesting to play against you next time
In reply to .DiGGeR.
14 years ago
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.DiGGeR.
June 2, 2012 .DiGGeR. (blue, random Castle, random Dragon Utopia, Bronze) lose Master_A (red, random Tower, random Theodorus, Tazar) jebus cross 125.

We restarted the game several times due to blocking. But then the opponent decided not to restart because of road blocks and continued as it was.
111 I revealed a Can-3, two external dwellings, a Dragon Utopia, a Crypt, and a Medusa Lair. In the tavern, I found Bronze (with 7 vassals), Grindan, and Gosha. So, I couldn't decide which of the four heroes would be the main one. I hoped for a prison on the road near the Castle. -6 heroes-
112 I took the prison at the cost of two vassal Dragons. I freed an expert runner with advanced defense level 10. I revealed a couple of external dwellings of vassals. -8 heroes-
113 I took a second Tower with the Dragon; they gave me land, and I decided to make him GG. I took a couple of crypts and entered into battle in such a way that I didn't have time to place a building in the city((( I scouted an external dwelling of vassals. On GO, there were 20+ Hydras.
114 Gathering money, scouting. Fortunately, the respawn point was incredibly rich in crypts-8, medusa lairs-3, and hives-7, as well as external dwellings with meat (gnolls-5, lizards-3).
115 Building chains to take the external dwellings of vassals. The plan is to take one with Bronze because he got tactics and logs from the witch hut, and the other with the Dragon, whom I planned to make the second hero due to the large number of gnolls.
116 I led the Dragon into the wilderness in search of an external dwelling with hydras. As a result, I didn't find any hydras, and the chains weren't quite aligned.
117 I took both external dwellings of vassals at the cost of 1 vassal, 2 dragons, and all starting gnolls and lizards. There are hydras in the castle, but no cows (((
121 Buying and upgrading vassals. Bronze settled in the castle to buy a book and get a Can.
122 I took the Can-3, leaving 6 dragons and 5 vassals, but not buying books for Bronze due to the upgrade of flies; I had to return to the main base.
123 Gathering troops from all distant external dwellings. The respawn point was almost halfway across the map.
124 I took a lair +6 and a Pandora box +30 flies.
125 Due to wanting to take everything at once, I lost 2 hydras, all dragons, and half of the ducks in the maximum Can in a rush. In the tavern, Tazar appeared 8-7-7-1. I decided not to continue.(((
After analyzing the saves, I realized that I stopped too early. My opponent had an unsuccessful first week. And only towards the end of the second week did he have good luck with having Cans and leveling up on a small patch for Tazar.
Thank you for the game.
when everything is going well, it's also not very good
we played for fun
request to moderators: please move our posts to the appropriate topic:
/topic/7584/
thanks for the game
we had a nice chat
In reply to Master_A
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14 years ago
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3.06.12 Shamys (blue, Conflux, Labetha, Labetha) def Sevensan (red, Inferno, Kalth, Kalth) 6LM10A 116

First week, Luna came; I was running around, eating up; Wyrms would have been built in my Citadel, but the opponent surrendered...

Thanks for the game!
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14 years ago
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Shamys
3.06.12 Shamys(blue, Conflux, Labetha, Labetha) def Sevensan(red, Inferno, Kalth, Kalth) 6lm10a 116

on the first week the moon came, I was running around, eating up, birds would have been built in Citadel, but the opponent surrendered...

Thanks for the game!
birds would have been built in the Fort. terrible draft for the opponent with a block, I had excellent splits, but I lost a whopping 3 times on the first week. Didn't feel like continuing after that. Confirming.
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14 years ago
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03.06.2012 CryptoNight (blue, Castle, Turis, Tyraxor) def Juristis (red, Fortress, Wystan, Crag Hack) 2sm4d3 142
We played full random, lately I've really come to love this format
Week 1 went by very briskly. Chains worked great—started with 24 archers, got level 2—everything super cool. Then more—I see an external dwelling of angels behind 50+ water elementals (I understand there are 100 of them)—this is week 2. I see an external dwelling of horses behind 5-9 gr units, also 3 more respawn points. I understand there are 9 of them. On day 1.1.3 I broke through to a secondary with Tyraxor—ran into 29-49 elves—unfolded the chain. On the other side of the chain, Valeska broke through to a secondary of Conflux. I see an external dwelling of air elementals—buy 12 air elementals and on day 1.1.6 start hitting the horses—first breach, loss: 6 air elementals, 18 spearmen, and 3 swordsmen... and for some reason I entered the external dwelling of horses with only archers and ones, and with negative morale to boot—total facepalm—and a loss... had to take auto... next time on breaching units I lose 12 spearmen, 12 air elementals, and a swordsman.. in the external dwelling I lose another 2 swordsmen. Then with 8 horses I break through to a third secondary—nothing there—I break into Conflux—and from there I'm going to break into the treasure zone. Meanwhile, Valeska breaches nearly 100 water elementals with a gr stack—I lose 2 archers and 5 spearmen and a few fairies—and then an even bigger facepalm—I go into the external dwelling of angels without horses... with archers and ones—this is the pinnacle of madness—naturally, morale and a loss. I finish off the remaining angels with horses—and immediately lose another 1 horse on breaching the guard of a hive—this is overkill. But we play on—I run to the treasure zone—there I found another 4 hives—in total 24 Wyverns, from stupidity I lose a Wyvern. Crag Hack breaks through to me at a secondary, takes a shield with liches and leaves. I lose another 4 ducks on breaching a Pandora's box—90+ Medusas for 15k experience with a gr stack in the dungeon... those bastards hit hard. Week 2 is ending... Then Tyraxor breaks into another secondary, learns Mass Haste and takes a level 2 Griffin Conservatory. On day 1.3.5 I see a Sword +5 All (lose another 1 horse from stupidity)—I breach 7 Gold Dragons, and find another 1 hive (max). So we have 31 Wyverns, 4 angels, and 13 horses. I spot a Dragon Utopia a day's march from Conflux—break into it—minimal Dragon Utopia—gave Captain's Hat. But I have gold—break back home, upgrade the horses—and run to the opponent. On day 1.3.7 I left 17 swordsmen at home—to upgrade and bring Champions on day 1.4.1—but on my day 1.4.1, Crag Hack attacks me
First FB
Stats are roughly equal—but he has much more meat.
Crag Hack (14 15 7 8 28 mana)—75 gr Lizardmen, 26 gr Basilks, 6 angels, 22 Wyverns, 59 Gnolls, and ones of Serpents
Tyraxor (18 15 10 9 90 mana)—4 angels, 31 ducks, 13 champions, and ones of fairies)
Both have expert morale and I have tactics. After exchanging Waits, Lizardmen knock down 1 Wyvern, then Wyverns with Mass Haste first stun 59 Gnolls, get morale, and hit the opponent's Wyverns, kill 8 and die from retaliation (mine), then the opponent's Wyverns hit mine—5 Wyverns lost on both sides. Fairies remove retaliation from Basilks, which shielded the Lizardmen. Serpents with Mass Haste dispel Haste from the horses. The horses in their turn move into striking range—and morale again. We hit Basilks—minus 6. Serpents dispel Haste from the angels—angels minus another 3 Basilks. Then the opponent's angels hit mine—minus 2.
Round 2—the opponent's angels finish off my 2 angels, morale—they dive into the horses. Then Wyverns also hit my horses. I remove retaliation from the angels, cast Forgetfulness on the opponent's Wyverns and angels (Forgetfulness for 275) and hit the angels with Wyverns. Basilks are almost killed by the Champions—2 remain, and on the Champions' turn I surrender.
So I exchanged 4 angels, 11 champions, and 11 Wyverns for 9 Basilisks, 3 angels, 17 Wyverns, and 59 Gnolls.
After surrendering, I build a level 5 Mage Guild in Conflux—summons garbage—damn my luck. Spot on—the Mage Guild gave crap (level 4 Frenzy and Water Walk). After that I scraped together gold to buy 1 angel, 7 champions, and 30 Crusaders and 12 Griffins—meanwhile Crag Hack breaks into my territory, forgetting to equip artifacts. Realizing you don't let such a chance slip, I put on Shackles and attack—GG follows.....
Thanks for the game—managed a comeback thanks to the opponent's mistake.
P.S. The autosave rewound to day 1.2.3))))))
14 years ago
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06/03/2012 theShevanesian (blue, Necropolis, Aislinn, Charna) def hunter98 (red, Tower, Iona, Pikedram) 2sm4d(3) 114
The opponent seemed to give up somewhere along the way. Thanks for the game!

06/03/2012 theShevanesian (red, Inferno, Nimus, Marius) def hunter98 (blue, Inferno, Xyron, Shakti) 2sm4d(3) 126
The opponent gave up on the demon rush. There was very little money, but I somehow managed to place 12456 in the Citadel and took one secondary town. In the second town, I slowly started building up demons and upgraded to Expert Earth magic. On turn 125, the opponent appeared; I took a consultant for two angels and attacked. The advantage in troops decided the outcome of the game. Thanks for the game!

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