Skip to content

Posts from Might and Magic: Duel of Champions

No ratings yet — be the first to rate!
In reply to Zybr
User Avatar
Auto-translated
Zybr
No. It shows that Ubisoft is doing a good job with their PR.
Yes, it does show that they are doing a good job with their PR. But PR only brings results if there is a high level of interest in the product from the community. If players aren't eager for the game, no amount of promotion will help.
Zybr
Quite the opposite. They released Clash, now there are card duels, and next they'll launch some kind of browser game or online nonsense, and they'll use the same PR to promote it. It's like, "new and beautiful."
You also forgot to mention Dark Messiah and Heroes Kingdoms. The latter is that very online browser game. But since you didn't even notice its existence, it probably doesn't hurt the series much.

By the way, IMHO, Duel of Champions is interesting not only because it's new and beautiful. I think the game is quite clever, despite being casual. And in general: why does everyone think that casual games are bad? After all, the entire gaming industry started with them. Chess, by the way, is also a casual game.
Zybr
Really? On the contrary, by introducing new monsters primarily in the duels, you can spark some interest in them in the main game as well. After all, the same principle will work again: beautiful graphics + PR.
This would only be beneficial if Duel of Champions were more popular than Heroes 6. But the game is unlikely to become more popular. Because, IMHO, it is aimed at a thinking audience. And Heroes 6 has more beautiful graphics :]
User Avatar
Auto-translated
First of all, I don't think all these spin-offs like Kingdoms, Duel, Clash, etc., are harmful to the series. It's just a way to make money, nothing more. If it's well-implemented, then all the better.
This would only be beneficial if Duel of Champions were more popular than Heroes 6. But the game is unlikely to become more popular. Because, in my opinion, it is aimed at an intelligent audience. And Heroes 6 has more beautiful graphics.
No, what's simpler and less costly: creating cards or tweaking the mechanics, fixing bugs, releasing a bunch of patches, etc.? For some reason, it seems to me that cards are easier. There definitely won't be any bugs to deal with – the mechanics are relatively simple, and the art style has been accepted by the community, so there shouldn't be any problems with it.
As for the intelligent audience... Aren't Heroes games for an intelligent audience either? It's a rather strange criterion.
And in general: why does everyone think that casual games are bad?
I don't know. For me, the bad thing is that instead of creating a normal game, a continuation of the series, Ubisoft started creating all sorts of "apps."
But PR only brings results if there is a high level of interest in the object of PR from the community. If players don't crave the game, no matter how much you promote it, there will be no point.
I don't understand what this is about. We're talking about Heroes of Might and Magic, one of the most legendary series. By the way, after all the improvements, the 5th installment eventually became very successful. So, the demand was clearly there.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!



In reply to Zybr
User Avatar
Auto-translated
Zybr
No, what’s simpler and less costly: creating cards or tweaking the mechanics, fixing bugs, releasing a bunch of patches, etc.? For some reason, it seems to me that creating cards is easier.
The question is complex. Balance is also very important in card games. You can create a bunch of unique cards only when the cards differ in their effects. But some effects can be imbalanced when combined with each other. In Duel of Champions, there are hundreds of cards. It is quite difficult to calculate all the combinations.
Zybr
Aren’t the Heroes games for a thinking audience?
Of course, but there are different categories of players. One of my acquaintances enjoys playing Heroes, but only against the AI and on the easiest difficulty level. She is unlikely to play Duel of Champions because the game is too difficult for her.

Very many people play Heroes solely because of the visuals (this is evident from the requests: 60-80% of the requests are about adding a city screen).

In general, if you depict all players on a scale from those who play to look at the pictures to hardcore players, the graph will be approximately like this:

http://i068.radikal.ru/1205/3f/776410aecd0a.png
Zybr
I don’t know. For me, the bad thing is that instead of creating a normal game, a continuation of the series, Ubisoft started creating all sorts of “apps.”
Not instead of creating, but simultaneously with creating. Different companies are making the games.
In reply to Zybr
User Avatar
Auto-translated
Heroes online – that’s detrimental to the series! And this card game, judging by the screenshots, doesn’t impress me. By the way, is it browser-based or client-based?
User Avatar
Auto-translated
__VeT__
By the way, is it browser-based or client-based?

Client-based.
__VeT__
And this card game still doesn't impress me based on the screenshots.

I think it's not entirely correct to judge a game based on screenshots. You can only assess the graphics from the screenshots. And in a card game, graphics are not the most important thing.
In reply to Shukfir
User Avatar
Auto-translated
Shukfir
I don't think it's quite right to judge a game based on screenshots. You can only assess the graphics from screenshots. But in a card game, graphics aren't the most important thing.
Take, for example, the developers of Arcomage: the game is "card-based," but there are graphics (for its time). Personally, I would prefer to see unit figures instead of the visual representation of cards on the battlefield (if it's a computer version). But I agree that graphics aren't the most important thing.
Разработчик Heroes 5.5 WarGame Edition.
Сайт проекта - пока неактивен
Автор Асимметричных шахмат
In reply to Shukfir
User Avatar
Auto-translated
I'm not talking about the graphics. I wasn't impressed with the overall look, the gameplay... I don't know how to put it. I just don't like card games on PC. Besides, this game, in my opinion, is Ubisoft's attempt to cash in and ruin the Might and Magic brand.
In reply to __VeT__
User Avatar
Auto-translated
__VeT__
I'm not talking about the graphics. I wasn't impressed with the overall look and feel, the gameplay... I don't know how to put it. I just don't like card games on PC. Besides, this game, in my opinion, is an attempt by Ubisoft to cash in and ruin the Might and Magic brand.

It's your opinion. But, IMHO, the game is quite decent. At least, the DoC beta is more playable than Heroes 6 in its current state.
Auto-translated


First, it was the Orc Kraal, now it's the demon Belias... These names are painfully familiar. Someone is seriously lacking in imagination.
User Avatar
Auto-translated
Adagio, the most interesting thing is that before one of the patches, this demon was called Siron:



And Belias was the name of this Necromancer (unfortunately, I don't have pictures with the original name):

Auto-translated
The most interesting thing is that before one of the patches, this demon was called Siron.
And Belias was the name of this necromancer (unfortunately, I don't have any pictures with the original name).
I understand everything; it's good to emulate more successful companies. But you need to know when to stop. Although, I think there are already countless prototypes of Thrall in various games of this genre. But I see a reference to Belial for the first time.
In reply to Adagio
User Avatar
Auto-translated
Adagio
I understand, it's good to emulate more successful companies. But you need to know when to stop.

Um... What? Oh, yes. The Christian church is, of course, a much more successful company than Ubisoft. But borrowing from the Bible in the new Might & Magic universe has already been done. Take, for example, Uriel or the Archangel Michael.
Auto-translated
The employees of “Blizzard” were the first to include Velial in the Bible… Perhaps it wasn’t entirely appropriate to use such imagery, but nevertheless, they did.
In reply to Adagio
User Avatar
Auto-translated
Adagio
The first to mention Belial in the Bible were the employees of "Blizzard"...

I can't say for sure who was the first, but the earliest non-biblical mention of Belial that I know of was in 1983 in the Dungeons and Dragons setting. He also appears in Devil May Cry, Painkiller, Final Fantasy, and Warhammer 40K. Sorry for the off-topic.
User Avatar
Auto-translated
Void Rising (something like "THE RISING VOID" in Russian)

This is what the expansion for the card game Might & Magic: Duel of Champions will be called, as announced on its Facebook page. A new faction, Sanctuary, will be introduced in it. A new heroine for this faction, Kaiko, is also presented, possessing the ability to return creatures to her hand. The expansion is scheduled for release in December 2012.
from here
Маласса ждёт...
Маласса знает...
Маласса за всеми наблюдает...

Statistics

Welcome our newest member: Emil