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Posts from Tactics for the Swamp (Fortress). Auto-translated

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In reply to R.3.M.
#93
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R.3.M.;57239
Well, strength is a relative concept, especially in a swamp, where defense develops better than attack...
AAA HERE LIES THE STRENGTH!!!!!:smile19:
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#94
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Like, no magic but with defense?? Awesome!!!
давно не появлялсо на это форуме..и не появлюсь Х_Х

In the grim darkness of the far future, there is only war...
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#95
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R.3.M.;57245
Like, no magic but with defense?? Awesome!!!
Magic isn't the most important thing, even though it is important! When I used to play as Fortress, I would create such a powerful mage that you could just admire him for hours. In battle, he would cast spells, and everyone would die, but as soon as enemies approached the troops, I would suffer heavy losses (Fortress is, in my opinion, the strongest in Heroes of Might and Magic III!!!! in my opinion!!!!) and I realized that magic isn't the most important thing!!!!! Strength is also important!!!!:smile19:
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#96
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In my opinion, after the Stronghold, the Castle is the next strongest (expensive one).
давно не появлялсо на это форуме..и не появлюсь Х_Х

In the grim darkness of the far future, there is only war...
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#97
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Well, well. In terms of overall strength, the castles actually rank like this, regardless of anything else. Castle, Rampart, Tower, Dungeon, Barbarian, Swamp, Inferno, Necropolis. And whichever castle a player finds most enjoyable to play with seems to be the strongest to them. That's normal. The Barbarians definitely stand out with their attack skills. The Swamp faction excels in defense. It depends on the player's tactics. I think most players prefer balanced models with all skills.
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#98
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One can argue for a long time about the strength of different castles... but first, we need to discuss the map size, as this greatly affects the ranking...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
In reply to Алисия
#99
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Alicia;57387
Goodness gracious. In terms of overall strength, the factions rank as follows, regardless of anything else: Castle, Rampart, Tower, Dungeon, Barbarian, Swamp, Inferno, Necropolis. And whichever faction a player finds easiest to play with seems like the strongest to them. That's normal. The Barbarians certainly stand out with their attack skills, and the Swamp faction with their defense. It depends on the player's tactics. I think most players prefer balanced models with all skills.
Where did you read that?
Варвар Жееек

ВАРВАР ЖЕЕЕК-ХЭК
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#100
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I love maps of size M and L!!! But I don't have the patience for XL... and I don't have the time either... :(
давно не появлялсо на это форуме..и не появлюсь Х_Х

In the grim darkness of the far future, there is only war...
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#101
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\{ЕК;57398
Where did you read that?
You don't read things like that, you win them (in every sense of the word) over the years. :smile33:
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#102
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Alicia, please excuse my impertinent question... but in how many online tournaments with more than 16 participants have you competed?
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
In reply to Алисия
#103
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Alicia;57407
These things aren't read; they're earned (in every sense of the word) over the years. :smile33:
That's exactly what I'm talking about... every person is wise. And what is wisdom? Wisdom is a deep mind based on life experience... So, everyone has their own ideas about something, and we have no right to judge them for it, because there is no absolute truth, and if there is no truth written by the creator, then there can be as many opinions as you like!!!!!!
Варвар Жееек

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#104
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I have never played in online Tournaments. Does this tell you anything? What do Tournaments have to do with it? If this question arose from my last message, then my answer clearly has nothing to do with Tournaments.
Jack, I won't try to convince you, but you've raised a serious issue. Even if everyone has their own idea about something, the subject of that idea doesn't change. The subject is one, but there are as many opinions as there are people. I hope I've explained it clearly. I used to think the same way you do (by the way, it's not the worst position), but unfortunately, that's not the case. If you think that way, life is certainly easier... Less you know, the better you sleep. Sorry if my tone didn't appeal to you. After all, everyone will stick to their own opinion, and there's no point in trying to prove anything to each other. It would have been better to remain silent, but my character doesn't allow it. I simply can't ignore such obvious, foolish statements. For example, the first sentence, "every person is wise..." etc., shows that you don't know what wisdom is and have a superficial understanding of the concept. Maybe you meant to say that every person has reason? Then it would be correct. But wisdom, like the famous truth, is revealed very rarely, and only to those individuals who have already reached a certain level. (Funny, but it's somewhat similar to how heroes gain levels.) I tried to explain it tactfully. I definitely don't want to offend you, Jack.
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#105
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}\{ЕК;56988
The hero initially has a defense skill of 4, and up to level 20, they primarily gain defense. So, you'll have somewhere around 17-22 defense + a shield, let's say, the King of Dwarves. You have 21-26 + the War Cell = 22-27 + the Marletto Towers (they will be on the map), let's say there are 3, so the defense will be 25-30. There are coliseums and warrior schools on the map, as well as the Red Dragon's Flame (a SWORD, I don't remember the exact name), a ring for +1 to defense and attack. BUT DON'T FORGET ABOUT THE DEFENSE SKILL!!!!!! 15%, and I'm playing as Tazar, which means +5% to the skill per level!!! So, you'll get 40 defense, and the skill will do its job, and even wyverns will be better than black knights!!!!:smile08:

Zhek, you're wrong. You know the saying, the best defense is a good offense, so the hero should be developed harmoniously, both in armor and attack. So, of course, you can't get away from the specialty, but I still think that with an attack skill of 5 and a defense of 20, when you have to choose between +2 to attack or +2 to defense, you'll still choose defense! And that will be the right choice
Герой в каждом из нас...:rolleyes:

"Истинно могуч тот, кто побеждает самого себя"
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#106
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2 Alicia... what was the point of my question... Only in tournaments, where the stakes are high, are the best players identified, and the balance is tested... If you don't have a good Necromancer among your acquaintances, that's no reason to put one of the strongest castles on large maps at the bottom of the list... The strongest on any map is Conflux, and it is usually banned from use in tournaments. Next, it depends on the map and what restrictions on heroes and skills are introduced by the tournament rules... When talking about strength, it's necessary to be specific about these conditions. I can only say about the weakest ones. These are Inferno (the only small chance for Ifrit + Armageddon tactics), Fortress, and Stronghold (they can only surprise on small maps... and Fortress on a map with guardians of important resources, dragons and other level 7 creatures, especially Azure Dragons and other unique creatures, due to the Gorgon's Breath, it clears such places weeks before the opponent and wins due to economic/experience advantage). And then it becomes specific to the conditions... Tower/Castle/Dungeon are in the top three, and Rampart/Necropolis are always somewhere in the middle, sometimes higher, sometimes lower, depending on the map...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
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#107
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Alan. The fact that I haven't played in online tournaments myself simply means that I haven't played in online tournaments. I'm certainly not an expert, but I have some idea. At least I have some practical experience (not in online tournaments!). And indeed, players with Necromancers often won against players with Rampart (I even remember them turning zombies into skeletons). I'm not talking about that, but about the overall strength of the castle. Because if the same person played all the castles, and played equally well with all of them, Conflux is considered a weak castle, but again, when I was around, two of the strongest players (both!) (around 2000 or 2001) chose Conflux and Swamp in a tournament (where you can negotiate with your opponent about using weak heroes and castles). The player with Conflux had a lot of resources, a good hero, and Phoenix dwellings scattered around, and the player with Swamp had towers with magical spells (castles), and his hero seemed to be a specialist in scouting, and he had no monster dwellings. In general, everyone thought he was unlucky. But he won, although I repeat, both players were very strong and developed the right tactics. Alan, you're right, it's really better to talk about strength not abstractly (as I do). I've never seen anyone choose Inferno in a tournament