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Posts from Reports of online games and their confirmations (Spring 2012 season).

5.0 (1 rating)
In reply to StickyFingaz
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14 years ago
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StickyFingaz
I don't confirm: there was no agreement to play for rating.

Sorry, I somehow thought we were playing with a report. I'm removing the report. Anyway, thanks for the game.
14 years ago
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18.05.2012 BloodRak (red, random, Castle, Sorhsa, Septiena/Nimbus) def Captain (blue, random, Castle, Ingham, Cristian) 127 2sm4d(3)
On the second week I found a necro town, melted 100+ skeletons. Got 350 pieces. Collected 4 Dragon Fly Hives (28 ducks, 1 lost). On day 126 the opponent captures my main. I run out of the portal with a good run, breaking through 50-99 wood elves along the way, getting Mass Air from Nimbus. I attack the native castle on the last move point and kill the opponent's scout hero with all his army in the castle without any problems.
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14 years ago
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BloodRak
18.05.2012 BloodRak(red, random, Castle, Sorhsa, Septiena/Nimbus) def Captain(blue, random, Castle, Ingham, Cristian) 127 2sm4d(3)
On the second week I found a necro secondary town, smelted 100+ skeletons. Ended up with 350 units. Collected 4 Dragon Fly Hives (28 ducks, lost 1). On day 126 the opponent captures my main. I run out of the portal with a good speed break, breaking through 50-99 trees along the way, getting Mass Air from Nimbus. I attack the native castle on the last move point and kill the opponent's scout hero with all my power in the castle without any trouble.
Confirmed.

Added after 2 hours 48 minutes
18.05.2012 Captain(red, random, Swamp, Tazar) def BloodRak(blue, random, Dungeon, Random) 131 Balance
Tazar is unkillable :)
Thanks for the game!
14 years ago
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05/18/2012 Captain (red, random, Swamp, Tazar) def. BloodRak (blue, random, Dungeon, Random) 131 Balance
Tazar is invincible.
Thanks for the game!
confirmed.
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14 years ago
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19.05.2012 SVAROG (blue, Stronghold, Crag Hack, Crag Hack) def Nolife (red, Tower, Thorsar, Siren 2SM4d(3), 144
I took one rest, 112 and off we went.
Week 1 – No Hounds. With Crag Hack, 6 orcs arrive + I build 7 = 13, playable. I discover that the wood mine is blocked by 50-99 Gremlin eyes behind a Pandora's Box, and the ore mine by 10-19 Demons. I think about taking 111, but I spot an external dwelling of monsters, so we play. The third hero to arrive is Gosha. The path to the secondary terrain (swamp) is guarded by 20-49 Hounds. On Day 113, I attack – there are 48 of them! I get through with heavy losses, further down the road is blocked by 20-49 Zombies. I attack and lose!!! There are 46 of them, and I have 13 orcs and a bit of cannon fodder. I type GG, but my opponent gives me the auto-continue, for which thank him. I replay the battles, and come out of them with 10 orcs and a couple of singles, capturing the swamp. Gosha experts Necromancy + I find a Cape in a wagon, I get Earth magic, Crag Hack gets Tactics, Archery + I find an artifact +10% to Archery, Earth magic, but I only learned Slow at the end of the game. First week – a complete failure, no wood or ore, by Day 115 only 1, 3, Citadel, and Capitol are built. With my last wood, I build 2 Marketplaces, on Day 116 – Hounds, on Day 117 – Harpies. Total: 1, 2, 3, 5 in the Citadel + Capitol. Disaster. I didn't take the external dwelling because I had no one to do it with. However, a lot of gold was stashed.
Week 2, plenty of gold, so I immediately buy growth + hire Grechkin with Goblins – I take the external dwelling of monsters, losing 2 singles. I put them in the castle, so at the start of the week I have 2 monsters and a combat-ready army. I capture the secondary town – Inferno, Naga Bank, max Medusa Hovel. In the castle: 1, 2, 3, 5, 7. Gosha makes Skeletons, but very slowly.
Week 3 – I take the Pandora's Box behind the Gremlin Eyes, which gives me 35 Orcs. I break into the treasure zone and start clearing it, I get a Sword +6, Shield +6, two Dragon Fly Hives +6, +12 Wyverns. No Oil, so skeletons which I was so frantically gathering take losses. Pandora's Box with 20 non-upgraded Vampires. On Day 137, I position Crag Hack on the attack start in the Dragon Utopia.
Week 4 – I chain-transfer the entire army (10 non-upgraded Monsters, 14 Wyverns, Skeletons somewhere around 150, 60 upgraded Orcs I don't take into the Dragon Utopia, a hundred Goblins, 20 Vampires). I take the Dragon Utopia – there's a Helm +6 to all stats. I lose almost all the Skeletons.
I break through the adjacent secondary territory towards the opponent, I position Crag Hack on the attack start. The opponent attacks, I retreat, and Gosha is behind with the entire army and artifacts.
I chain-transfer the entire army back to the castle, buy back Crag Hack, upgrade the Monsters, and position them on the attack start in front of the GO – 5-9 Faerie Dragons (turned out to be 6). On Day 143, I attack, losing 2 Monsters, 6 Wyverns, etc. I break through to the opponent's castle but fall short by a few moves, I never got Logistics for Crag Hack. Thorsar enters the castle and starts bombarding me with Implosions. He takes out 3 or 4 Harpies. I don't dare attack, I only have 9 spell points, and there are 500+ Marksmen, 5-9 Angels, 10-19 upgraded Nagas, 20-49 Mages. I decide to go capture a secondary town to replenish mana, I want to finish building the Mage Guild in Inferno, I had a scroll of Armageddon. But the opponent attacked himself. Final Battle: Crag Hack level 16, stats 23 21 10 9 (9 mana), 8 upgraded Monsters, 7 Wyverns, 57 upgraded Orcs, 98 upgraded Orcs. Siren level 12, stats 1 5 6 9 (87 mana), 8 Angels, 500+ Marksmen, 11 upgraded Nagas, 33 Mages, single Genies. Siren casts Mass Haste, protects the Marksmen. My turn – expert Oil, 8 Monsters attack the Angels – 5 of them die instantly. The opponent surrenders! Thanks for the game, and for the auto-continue! The tempo was very slow due to the lack of wood and ore; I thought for sure it was a lost game, but everything turned out well!
In reply to SVAROG
14 years ago
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SVAROG
19.05.2012 SVAROG (blue, Stronghold, Crag Hack, Crag Hack) def Nolife (red, Tower, Torosar, Sirena 2SM4d(3), 144
I took one restart, 112 and off we went.
Week 1 — No hounds. With Crag Hack, 6 orcs arrive + I build 7 = 13, playable. I discover that the wood mine is blocked by 50-99 gremlins behind a pandora's box, and the stone mine by 10-19 demons. I think about taking 111, but I scout an external dwelling, we play. The third hero to arrive is Gosha. The path to the secondary is swamp guarded by 20-49 hounds. On 113 I attack — there are 48 of them! I get through with heavy losses, further on the road is blocked by 20-49 zombies. I attack and lose completely!!! There are 46 of them, and I have 13 orcs and a little fodder. I write GG, but my opponent gives me the auto-win, for which thank him. I replay the fights, and come out of them with 10 orcs and a couple of singles, capturing the swamp. Gosha expertises necromancy + I find a cloak in a cart, I get Earth magic, Crag Hack gets Tactics, Archery + I find an artifact +10% to Archery, Earth, but I only learned Slow at the end of the game. First week — complete failure, no wood or stone, by 115 only 1, 3, Citadel and 1000 are built. I build 2 marketplaces with the last wood, on 116 — hounds, on 117 — birds. Total: 1, 2, 3, 5 in the Citadel + 1000. Disaster. I didn't take the external dwelling because I had no one to take it with. But there was a lot of gold lying around.
Week 2: Lots of gold, so I immediately buy the growth + hire Grechkin with goblins — I take the external dwelling, losing 2 singles. I place them in the castle, so at the start of the week I have 2 Ancient Behemoths and a combat-ready army. I capture the secondary — Inferno, Naga Bank, max Medusa hive. In the castle: 1, 2, 3, 5, 7 in the castle. Gosha makes skeletons, but very slowly.
Week 3: I take the pandora's box behind the gremlins — it gives 35 orcs. I break into the treasure zone and start clearing it, I get Sword +6, Shield +6, two Dragon Fly Hives +6, +12 Wyverns. No Oil, so losses are skeletons, which I was so desperately gathering. Pandora's box with 20 non-elite vampires. On 137 I stand with Crag Hack on the ramp before the Dragon Utopia.
Week 4: I pass the entire army along the chain — 10 non-elite Ancient Behemoths, 14 Wyverns, about 150 skeletons, I don't take 60 orcs into the Dragon Utopia, a hundred goblins, 20 vampires. I take the Dragon Utopia — there's a Helm +6 All. I lose almost all skeletons.
I break through an adjacent secondary to the opponent, I stand on the ramp with Crag Hack, the opponent attacks, I run away, Gosha is behind with the whole army and artifacts.
I pass the entire army back to the castle along the chain, buy back Crag Hack, upgrade the Ancient Behemoths, stand on the ramp in front of the GO — 5-9 Fairy Dragons (turned out to be 6). On 143 I attack, losing 2 Ancient Behemoths, 6 Wyverns, etc. I break through to the opponent's castle but fall short by a few moves; Crag Hack never got Logistics. Torosar stands in the castle and starts bombarding me with turrets. Takes out 3 or 4 birds. I don't dare attack — only 9 mana points, and there are 500+ Genies, 5-9 Angels, 10-19 Naga Queens, 20-49 Mages. I decide to go capture a secondary to replenish mana, I want to finish building the magic guild in Inferno — I had a scroll of Implosion. But the opponent attacked himself. Final battle: Crag Hack level 16, 23 21 10 9 (9 mana), 8 Ancient Behemoths, 7 Wyverns, 57 orcs, 98 orcs. Sirena level 12, 1 5 6 9 (87), 8 Angels, 500+ Genies, 11 Naga Queens, 33 Mages, single Genies. Sirena casts Mass Haste, hides the Genies. My turn — expert Oil, I hit the Angels with 8 Ancient Behemoths — 5 of them gone immediately. The opponent surrenders! Thanks for the game, and for the auto-win! The pace was very slow due to the lack of wood and stone; I thought it was 100% a lost game, but everything turned out well!
I confirm, things were really bad with the heroes; Sirena was the most leveled up, with Mass Haste. So I had to attack with her. But 500+ Gremlins with 30+ Mages couldn't even kill the Behemoth with direct arrow... And actually I lost twice with Sirena in the same max Griffin Conservatory, and took the auto-win, so the loss was unconditional. Thanks for the game.
In reply to twaryna
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14 years ago
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twaryna
17.05.2012 twaryna (red, Castle, Orrin, Orrin) def VanjaM (blue, Stronghold, Crellion, Crag) 2SM4d(3), 115

We played random. The game gave a chocolate: 2 native heroes, a huge rich respawn, from the first days I ran with 8 heroes, took a secondary Rampart and Citadel (where bears were planned, and horses in the Citadel). Orrin got Earth, with a Dragon Fly Hive respawn near the Griffin Conservatory and a troglodyte nest under the Castle, a couple of good artifacts behind normal guards, in general everything was great. But the opponent's game didn't go well and a concession followed. Thanks for the game!
Yeah, that happened..,
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14 years ago
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19.05.2012 SolncevKoT (red, Castle, Tiris, Tiris) def marader-kisa (blue, Tower, Solmyr, Solmyr) 2SM4d(3), 125
The game was good. In the first week, I lost 2500 points due to accidentally losing my Swamp Hero, and then I opened the Swamp Town and got upset that I had lost the hero. In the first week, I also lost two horses and another hero, which was sad. In the second week, I started developing at an incredible speed with two heroes, and three additional heroes brought +350, but my opponent wrote "defeat" and I got 125.
Thank you for the game!
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14 years ago
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19.05.2012 SolncevKoT (Red, (Random) Castle, Tyris, Tyris) def marader-kisa (Blue, (Random) Tower, Solmir, Solmir) 2SM4d(3), 125
We started playing, and after looking at the map, things didn't seem too good at first. I lost 2 knights and a mule on the first week, and didn't capture anyone, but what I liked was that I got 2 conscripts + opened 2 cities, swamp and snow... but that was enough + 3 heroes bringing in 350 each, and in the end, good heroes started to develop, 7 in total, two of them were leveling up very quickly, but only from the second week, and then the opponent wrote that he conceded, 125
He turned out to be in a bad position, on the first day he put mages in the Fortress:smile48:. On the second, he ran around:smile17: for a couple of days and surrendered!
Thanks for the game!
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14 years ago
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19.05.2012 Kluka (red, Castle, Valeska, Adel) def Nolife (blue, Rampart, Ivor, Roland) Anarchy (7) 136

We agreed on a fast-paced game.
In the first round, my opponent got a good start.
The second time, I defeated him at his Castle on day 111 (probably through a bugged passage).
My opponent took his second 111.
Then I took 111, and the game began.

111. Adel, Mullich, and Kirr arrived. A total of 7 heroes. I took 2 Crypts, and there are 4 paths.
112. I really wanted to break through 20+ air units blocking the path, but I didn't. A strange move - I placed a GM1 and went for 20+ Griffins for Pandora (dangerous!!! It turned out there were only 22 - I broke through with losses, using a hero from the 3rd hero). Pandora turned out to be worth 5K experience (expertise: diplomacy, basic air). 6 paths were discovered. I opened the scouting ability, and from there I see a Utopia.
Analyzing the map, I realize that there should be more villages/towns on my side.
113. I took a +4 shield for 80 gold from fairies (-14 copies), and my home town. I see Pandora guarded by 50+ Goblins; I don't want to attack. I found a Gate of the Year on lava (Giants, or Nagas + Angels).
114. Mini-gnome.
115. I connected 25 Nomads, and immediately lost one.
116. I took the second town, placed it, and bought an Angel. I refused to recruit 49 Undead for money. Sword +3, hat +4.
117. Gold mine. I hid Archers. To transfer the Legion's body to the Castle, I sent a hero who could give Adel the Angel. As a result, Adel went to the Medusa lair, and it was level 8. She lost 9 Archers and a Monk. Then, in the Medusa lair at level 4, she lost another Monk.
Kirr got diplomacy; it would be worth leveling him up.
At home, Angels are in the Citadel, and in the secondary town, there's a Fortress + 1000.

121. I got tired of running around a group of Griffins guarding the Archer's hideout. I attacked with 2 Angels + reinforcements, and lost another 7 Archers :(
122. Kirr leveled up his diplomacy, and Adel got tactics. +8 to morale.
123. Adel breaks through the upper guard of the elevator, but there are 20 Monks at the bottom; it's dangerous without mana. Kirr breaks through another passage in the metro, takes an empty Pandora :( and gets armor (skill).
124. I joyfully recruited 31 Crusaders for Pandora with 30 Griffins.
125. I joyfully recruited 35 Marksmen and 11 unique creatures for free, and 27 Medusas for money (8K). Kirr got offense; I'll never level up earth magic like that :)
126. I joyfully recruited 46 Griffins, and Pandora has 25 of them. I joyfully recruited 16 Cyclops, but there were no free slots - I fired 11 unique creatures :( :( :( I took a gold mine and an emerald spring.
127. Adel attacks a Gate of the Year (there are 2 Pandoras behind it - hopefully, they have money), but there are 20K experience and level 2 magic. Because of the Death Knight's ability and my stupidity, I lost 1 Angel :(
I'm enchanting 15K on the market. At home, Angels with Griffins are in the Castle, and in one of the secondary towns, there are Angels without Griffins in the Castle.

131. Adel took Pandora with 15K experience and shooting in the last slot. +12 to morale.
132. Kirr takes a Utopia - level 3 (shield +4 all, armor +10-2, book of air) (-1 Angel).
Adel also takes a Utopia level 3, - book of fire, bag of money, captain's hat, orator's hat.
133. Mini-Utopia: Sword of Justice, +1 to speed. Ground Cartographer!
My opponent has Golden Dragons, and there's no Fortress in the secondary towns. There's an Archmage, but I don't see anything recruited.
134. A day of stupidity. I joyfully recruited 8 Red Dragons and 15 Cyclops for money. I took a Utopia level 3, where I lost my Griffins to Dragons :( and lost a lot more to Earth Elementals (why did I even attack them??? I have flying units!).
Meanwhile, my opponent is also visiting the Cartographer using flying units.
135. Pandoras are at level 1 magic and 2 with 20K experience. Mini-Utopia: sandals +2 all. Kirr, using the orator's hat, steals a red spell and a buff for earth.
136. I connected 20 Red Dragons, 16 Devils, 26 Phoenixes, and a horde of Cyclops for money. I took the Mini-Utopia. I freed Jelar, level 20, from prison, gave him the army, and got stuck in the middle of the road.
My opponent, seeing the army, surrenders.

Thank you for the game.
In reply to Kluka
14 years ago
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Kluka
19.05.2012 Kluka (red, Castle, Valeska, Adel) def
Nolife (blue, Rampart, Ivor, Roland) Anarchy (7) 136

We agreed on fast-paced gameplay.
In the first round, the opponent scouted the map.
The second time, I defeated him in the Castle on turn 111 (apparently, through a bugged passage).
The opponent took a second 111.
Then I took 111, and the game began.

111. Adel, Mullich, and Kirr arrived. A total of 7 heroes. I took 2 crypts, there are 4 roads.
112. I really wanted to break through 20+ air units blocking the road, but I didn't. A strange move - I placed a GM1 and headed for 20+ gr. griffins for Pandora (dangerous!!! it turned out there were only 22 - I broke through with losses, sacrificing a hero from the 3rd hero). Pandora turned out to be 5K experience (exp. diplomacy, basic air). 6 roads were discovered. I opened the scouting, and from there I see a utopia.
Analyzing the map, I realize that there should be more villages/towns on my side.
113. I took a +4 shield for 80 gr. fairies (-14 copies), my home town. I see Pandora behind 50+ gr. gremlins, I don't want to attack. I found a GO on lava (giants, or nagas + angels).
114. Mini-gnome.
115. Connected 25 nomads, 1 died immediately.
116. I took the second town, placed it, and bought an angel. I refused to recruit 49 undead for money. Sword +3, hat +4.
117. Gold mine. I hid archers. In order to transfer the Legion body to the Castle, I sent a hero there who could give Adel the angel. As a result, Adel went to the medusa lair, ended up on level 8, and lost 9 archers and a monk. Then, in the medusa lair on level 4, she lost another monk.
Kirr got diplomacy, it would be worth leveling him up.
At home, angels are in the Citadel, in one of the secondary towns - a fort + 1000.

121. I got tired of running around a crowd of gr. pegasus, guarding the archer lair. I attacked with 2 angels + reinforcement, and lost another 7 archers :(
122. Kirr leveled up diplomacy, Adel got tactics. +8 view.
123. Adel breaks through the upper guard of the elevator, but there are 20 monks below, it's dangerous without mana. Kirr breaks through another passage in the metro, takes an empty Pandora :( and gets armor (skill).
124. I joyfully recruited 31 crusaders for Pandora with 30 gr. harpies.
125. I joyfully recruited 35 marksmen and 11 uniques for free, 27 gr. medusas for money (8K). Kirr got offense, I'll never level up earth that way :)
126. I joyfully recruited 46 gr. griffins, Pandora has 25 of them. I joyfully recruited 16 cyclops, but there were no free slots - I fired 11 uniques :( :( :( I took a gold mine and an emerald spring.
127. Adel attacks a GO (behind it, 2 Pandoras were discovered - hopefully for money), but there are 20K experience and level 2 magic. Due to the ability of the Death Knights and my stupidity -1 angel :(
I'm enchanting 15K on the external market, at home angels with griffins are in the Castle, in one of the secondary towns - angels without griffins are in the Castle.

131. Adel took Pandora with 15K experience and shooting in the last slot. +12 view.
132. Kirr takes a utopia - level 3 (shield +4 all, armor +10-2, book of air) (-1 angel).
Adel also takes a utopia level 3, - book of fire, bag of money, captain's hat, orator's hat.
133. Mini-utopia: sword of justice, +1 speed. Ground cartographer!
The opponent has gold dragons, a fort is not placed in the secondary towns. There is an archmage, but I don't see anything recruited.
134. Day of stupidity. I joyfully recruited 8 red dragons and 15 gr. cyclops for money. I took a utopia level 3, where I lost my griffins to dragons :( and lost a lot more on gr. efreets (why did I even attack them??? there's flight!).
Meanwhile, the opponent is also visiting the cartographer using flight.
135. Pandoras on level 1 magic and 2 with 20K experience. Mini-utopia: sandals +2 all. Kirr, using the orator's hat, steals a red orb and a buff for earth.
136. I connected 20 red dragons, 16 devils, 26 firebirds, a horde of gr. cyclops for money, took a mini-utopia. I freed Jelar, level 20, from prison, transferred the army to him, and got stuck in the middle of the road.
The opponent, seeing the army, surrenders.
Thanks for the game.
It was. An interesting map appeared, but if I had known its structure, I would have played differently. Like me, the opponent also got a diplomat. But I couldn't recruit anything worthwhile. I never got into my treasure room... I thought it was like a GO between us. The only hope was a fort on a hill and flight, which I built in my main town. And when I saw that the opponent was going to attack me, I realized that there was no other option... Thanks for the game.
14 years ago
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19.05.2012 BloodRak(blue, Castle, Valeska, CragHack) def Deemer(red, Dungeon, Shakti, Shakti) 126
Spawned 2 external shooter dwellings and 3 Griffin Conservatories. Monks and snipers guarded the passage to secondary towns, so taking the first one was problematic. On the second week, I took 2 Griffin Conservatories (4 angels). The opponent ran out of the underground, leaving Shakti on a split. I attacked the main army with a scout hero but couldn't reach Shakti. On the next turn, the opponent surrenders.



And on what day was the victory?......
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14 years ago
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19. 05.2012 Scorpiona(red, Stronghold, Gunnarsson, Gunnarsson) def Juristis(blue, Castle, Caitlin, Arlach) Jebus 142

In the early days, there were blocks along the path to two villages, but since under the castle there was a troll Griffin Conservatory + a stash of Bears + 1 Dragon Fly Hive, why not play.
117 Bears in the castle +2 stashes
121 didn’t have enough movement to put Gunnar in the castle to replenish mana, after which I stomped around the castle for a couple of turns, experted Earth Magic, then wanted to go to the library, and there was a stable for a couple of moves too, but no way to fight…
124 finally break through the GO champions.
Until the end of the week, I roamed around the treasure zone trying to find a Dragon Utopia or at least some money to upgrade the Bears, but there were absolutely no Dragon Utopias in the treasure zone at all
From the Blackies I got a Sword +5 All, from the Red Drakes a couple of Pandora’s Boxes... and so the Pandora’s Box contained either 10 experience or some minor units. No magic at all… no artifacts either. I had to send scouts back to my native lands for the only Dragon Utopia (3): Captain’s Hat, Red Orb, and Shield +12.
Third week again in some confusion, crossed paths with the opponent, Arlach attacked Gunnarsson, but apparently didn’t expect the Red Orb, so he had to buy me off.
Ran until 142 to the blue capital. 143 I attack.
Stats roughly equal. There were 4 Archangels and a stack of 23 Monks. + a few native troops. +3 to speed.
I have 15 Bears, 3 Angels, 5 Red Drakes (from the stash in the treasure zone), 25 Thunderbirds, 17 Monks,
13 Manticores and a handful of Dragon Flies. Nothing convincing except the Bears, and they won’t fly over the walls… In short, I was lucky that the opponent didn’t take down the catapult in time.
Thanks for the game!
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14 years ago
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May 19, 2012 Gomunguls (Red, random, Swamp, Alkin, Galtran) def. Sevensan (Blue, random, Swamp, Broghild, Tazar) 6LM10a, 2.1.3
We played a full random game at 200%... I can only say one thing about the game: I was incredibly lucky throughout... In the tavern, Galtran ran further, and I saw 3 chests, but I decided to play with smaller armies... In general, I had 2 Necropolises and didn't recruit any heroes for the entire game. With the help of several cities and Necromancers, I gathered about 2000 skeletons... In the final battle, the opponent had a strong army. They slowed me down, and I blew up the angels... I had little mana. At the beginning, I had 44 points... After the whole battle, I had 16 angels and about 1800 skeletons left. The opponent had 8 Hydras, 3 Angels, 3 Lizards, and 2 Crusaders... I still had enough mana for a couple of spells... But then two unpleasant things happened: 1st - I removed the mass shield, but 8 Hydras didn't die from the skeletons' attack, and only 3 remained. Then, after spending mana to kill the angels, I was left without mana with 15 angels and skeletons... On the other hand, 2nd unpleasant moment - mass haste was cast, and they could have shot me down with arrows, but luckily, there were no shackles. With 1700+ skeletons and 12 angels, I retreated... Then the opponent surrendered because they had no control and mass magic, and I, having replenished my mana and gathered even more army, would have attacked again....
Thank you for the interesting game!!!:smile20:
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14 years ago
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Gomunguls
19.05.2012 Gomunguls(Red, random, Swamp, Alkin, Galtran) def Sevensan(Blue, random, Swamp, Broghild, Tazar) 6LM10a, 2.1.3
I confirm. I lost on the first map because of 20 Lizards, which ruined the pace. Bad, long forks leading to the computer locations. I played without control, but my stats were twice as high. In the very first Dragon Utopia, he had KZ+KV and a shield with 4 all-stats.

I forgot to equip shackles (even though it was the only chance for victory, and I knew that). I also made a mistake in Fortress Battle. If I had reacted to the vivas, it would have been an immediate -75. And then there would be a clear defeat. But instead, 3 Hydras remained, and without shackles. There, again, I could have taken everything away with control. Thank you.

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