Posts from DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
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but it does allow you to make a very impactful 3rd turn.
this rest in the current system, based on reports, was not uncommon.
Все в ней нулево и кукольно.
I don't remember... and I couldn't find anything about it using search. Can you give an example? And maybe, considering it happens in only 1% of cases, especially in a ranked game, is it worth causing discord?
Also, in this tournament, about 35-40 games were played. Approximately 50% of them didn't mention restarts. Of those who did, I counted 3 restarts on turn 113, which is about 15%. I'm sure this percentage increases when more experienced and skilled players play against each other, as they usually don't just blindly restart, but analyze the map and make a decision about restarting based on that. When a large number of beginners play, this percentage decreases, which is not surprising. By the way, I've looked through some reports and found that in about 25% of games, players don't restart at all, using only a couple of restarts or even none, and in the remaining 75%, both players have unused restarts at the end. This is just to say that the forum isn't dominated by players who constantly restart!
Play fun games with players you know, and if you're playing with a newbie, there's no need to complain about restarts... And if the player you know takes all the restarts (in 80% of cases, they definitely don't take all of them) - again, don't attribute it to blindly restarting, especially since 3 restarts on turn 111 and one on turn 113 is a big difference! Restarts on turn 111 are more often about finding a better starting position, rather than a restart on turn 113, which is usually a forced decision.
The 6-minute timer is a real turn-off in SOD. You sit there on your day off, like an idiot, waiting for your turn – you can’t even go to the bathroom, do the dishes, or take a break. As a result, your family is also unhappy, and you end up playing nervously, which affects the quality of the game. That’s why I always play with unlimited time whenever possible, so the turn time doesn’t matter. If they add a sand timer in HD mode, that would be really cool. And reducing the game time through restarts is really stupid.
You can turn on the sound effects in the game and you’ll hear when it’s your turn.
Reducing the number of restarts won’t make the community happy, that’s obvious. And I don’t agree with RMax’s vague suggestions. We can close this thread.
Oelm is awesome, as always.
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P.S. Pavel Dubrovin, by the way, how many times did you play in SoD (% of games) over the past year, just out of curiosity..
Yes, I played WT.
I should note that this became possible, among other things, because there are 112 rests in total there....))
what to do when you're in a panic and get a Pikedram at the start, or, say, 12 Gnolls?
After WotG, playing with time stopping in battles and a fixed timer seems absurd.
It's NOT NORMAL when a player in battle can pour themselves a drink and scratch their butt. The requirements of the party limit (6+ hours) should not allow wasting seconds here and there.
killing a horde of zombies with a ballista and snakes is NOT a skill, it's just disrespect to the opponent.
I counted 3 restarts out of 113, approximately 15%.
approximately 25% of players don't use rests at all, using only a couple of rests.
restart on 113, which is often forced.
You can turn on the sound effects in the game and you will hear when it's your turn.
can't even go to the toilet.
And extraneous sounds make you run back and forth, it's quite possible to get confused and forget (people don't play with just the sound)
Sorry, I also looked at the reports – and I don’t remember any, I even checked the last few pages – out of 15 mentions of rests, there isn’t a single 113, so… Let some (hypothetical) percentage of 113 rests be lost – but the game will become “more skill-based” and a little faster.
So, 2 taken rests – that’s 100% chocolate mining!
I told you about the tournament I'm participating in; I didn't watch anything else. Watch FB6.
The statement you copied above is a guess and a blatant lie!
Added 5 minutes later
In 25% of cases, players don't use chocolate at all, using a couple of restarts.
Not to mention that the remaining 75% (where they use many restarts, as I understand) should also not be dismissed as insignificant
%)
And the strange sounds make you run back and forth, and it's quite possible to get confused and forget things (people don't play with the sound off).
Message from Tootsie Pie
I repeat: a tournament is a different matter; 3 restarts are acceptable here, although 2 is better in the group stage.
If you had written - 2 restarts in total for the game, I would not have misunderstood you. But 2 restarts taken by one player as "proof" of not cheating would be a failure, because the player chose from 3 options and naturally did not take the last restart. That's what I meant.
- It is clearly implied that each of them. IMHO.
PS. I also play with Heroic sound
Can you speculate on the reasons why players who didn't choose the 3rd Restoration didn't choose it, and why they chose the previous two?
Where in that statement is there proof that the phrase cannot be interpreted differently?
