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In reply to Harik
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14 years ago
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Harik
I'm a beginner, of course, and I'm just learning to play as Rampart. I understand that if the block is cheap, then everything is easily destroyed with mass oil, but how do you deal with upgraded Efreet, Thunderbirds, Archs, and Titans at levels 121-127 without alternative guards? Or is it a terrible situation, and they don't let you take the ground? How do you deal with them in such cases?
You need to understand that after breaking through, you need to move forward, and there, in general, you might encounter guards that are no weaker. You need to have MEAT and thickness. If you don't have mass magic or magic below level 4, only a fighter with meat will save you.
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14 years ago
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GoD
try going to the center on the first map without a book)))
you can just remove him when you're drawing.
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14 years ago
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bRitvo4kA
Maretti has an incredible winning streak on HW :smile54:. Who can stop this madness and humiliation :D?
If he keeps breaking his own and others' records on Jebus, very few will be able to!
In reply to Dark
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14 years ago
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darkello
if he constantly ruins his own and others' games on Jebus, then few can compete!

and what's so great about ruining your own game on 125?
In reply to Dark
14 years ago
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GoD
and why break your own GO on 125?
Was the focus on someone else's, and was it often taken on 125? Along with a strong opponent%)
In reply to GoD
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14 years ago
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GoD
and why break your own game on 125?
n/c
In reply to Dark
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14 years ago
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Awesome – that’s what I call a great match on Jebus! Now that’s awesome! And beating a GO opponent with a score of 125 – that’s just a routine thing.
In reply to Dark
14 years ago
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Judging by the reports, I have never seen Maretti get fat layouts, say, with two clue stacks and one Griffin Conservatory, on Jebus. I wonder how he will play such a game)
In reply to Dark
14 years ago
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Dirty_Player
That was awesome – a meeting on Jebus! That’s what I call awesome! And taking down an opponent’s GO at 125 – that’s just a routine thing.
Has that happened many times? It requires not only clearing almost everything without losses but also being sure that the opponent, with 50 Vipers/15 Angels (whether in the castle or not? it’s unclear) and full mana, won’t just wipe us out along the way...
by the way – there was no “taking down” of the opponent’s GO at all; it was just a regular raid in the treasure room, and Drakello himself didn’t understand what was happening and led us all astray.
In reply to Dark
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14 years ago
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That's right, I misunderstood...
But that's not the point, breaking someone else's ГО at 125 on Jebus Cross is cool. I mean not just breaking through, but also winning
In reply to Dark
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14 years ago
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Brito4ka cursed :D

Added 3 minutes later
Tootsie Pie
Has this happened many times? You need not only to almost clear everything without losses, but also be sure that the opponent with 50 vivas/15 angels (in the castle or not? it's unclear) and full mana won't destroy everything along the way...
That's why it's so cool :) As far as I know, such a case occurred in the game AlexTheGreat vs KobRa_RR.
In reply to Dark
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14 years ago
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darkello
right, so I misunderstood...
But that's not the point — breaking through someone else's ГО at 125 on Jebus is impressive. I don't just mean breaking through, but also winning.

join the WT chat... there they can break your ГО even on the 1st... actually, you're writing nonsense... the opponent's ГО can be right next to yours or at the opposite end of the center... so linking its breakthrough to being an indicator of good play is nonsense...
In reply to GoD
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14 years ago
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GoD
come into the VT chat... there they can break your foreign GO on day 1 as well... and actually you're writing about some kind of nonsense... the opponent's GO can be either next to yours or at the opposite end of the center... so linking it to its breakability as an indicator of good play is nonsense...
GO specifically on Jebus Cross — even if it's close, it's very hard to break. Until day 117, you won't break it properly (breaking it and being left with only one hero — that's not proper) because the guard is level 6-7 (30 creatures, 50-99 nagas, etc.), and breaking your own and the enemy's earlier than day 124-125 — that's skill. I'm talking specifically about this
In reply to Dark
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14 years ago
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darkello
breaking through your own and enemy defenses before turn 124-125 is already a matter of skill – I'm talking specifically about that.
Well, here it's a matter of skill. For some, it seems like a skill, while for others, it's just a matter of setup.
In reply to Dark
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14 years ago
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darkello
GO specifically on Jebus Cross, even if it's close, it's very hard to break. Before 117 you can't break it properly (breaking it and being left with just one dude isn't a proper break) because the guard is tier 6-7 (30 monsters, 50-99 nagas, etc., etc.), and to break both your own and the opponent's before 124-125 — that's already a skill. I'm talking specifically about this.

If you can't do it and don't know, speak only for yourself, not as the ultimate authority... on VT I consistently break GO on the 1st, and that too without oil or sometimes even without magic, with minimal losses, which allows me to immediately eat center... 115-117 usually GO dies...
Recently played with Crypto — on 124 I broke the opponent's GO and papa on the rush... built mine without oil, but this time there was SoD, so it's not always possible to go out on the 1st...

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