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Posts from Necropolis – “Spider’s Trick” [Campaign 2 – Mission 4]

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14 years ago
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I completed it on hard difficulty in 3 months. There were practically no losses. First, I cleared the surface completely, then the dungeons. I didn't like the Blood Superpower at all; general resurrection is much better. I mainly focused on strengthening skeletons; they had the best damage, especially with a bow and direct fire, but of course, liches were the main force. Battles against neutrals felt like target practice, and the remaining enemies were finished off by ghouls and wraiths. I didn't listen to the advice to not leave the dungeons for later; I didn't want to bother with it. I took one fort at the top, then one on the left, gradually expanding my territory, and then the city at the top. I prioritized dwellings and growth as the primary task (after resources, because there weren't an abundance of resources throughout the game). Demon heroes didn't cause much trouble; they couldn't hold a fort for more than a day, and in general, the city's portals are very helpful for controlling your lands. I didn't rebuild the forts (why would I?), only the dwellings. And I didn't build an improved portal in my city; there was already one built in the demon city above, and that was enough. The map is large, the game is long, and for a high-level necromancer, that's always a bonus. Difficulties arose with the 120-unit lords, and even more so with the spiderlings. 3400 liches was the largest number I've seen, but the worst was 1500 fanatics together with 700 fiends in a castle with a hero... But I managed to do it without losses, and only because the enemy didn't use powerful spells. His maximum was general weakening and various explosions (what is a 3% damage reduction or 200 damage to 3-4 units?! It's nothing!). I enjoyed the battle with Uriel; I was relaxed. I didn't protect my troops; I killed the angel with liches (10,000-12,000 damage), standing in the corner and guarded by vampires, whom I sent to defend (neither angels nor demons are scary to them in defense). Then I finished off his guardians, who were stuck to the worm. The campaign never felt impossible.
In reply to Элементаль Бога
14 years ago
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Elemental of God
Didn't rebuild the Forts (and why would I?)
500 gold instead of 250 per day – that’s for sure.
And there seems to be an increase, although I’m not sure if there’s a bonus from the Fort itself.
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14 years ago
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I checked with save files; a fort belonging to another faction indeed yields only 250 gold, while a fort belonging to your own faction yields 500. I didn't find any influence on resource growth or extraction from an unupgraded or upgraded fort.

Moderated: OFF-TOPIC in the message

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14 years ago
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I completed this mission. I didn't encounter any difficulties during the playthrough. First, I cleared the surface of the Inferno creatures, and then I eliminated them in the dungeon. Then, I gathered a small army and headed to the Spirit World to face Uriel. I liked the dialogue and the Bone Riders, as they were the most effective units. I defeated Uriel without any problems :smile13: and then I killed his guardians.
14 years ago
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I completed the normal difficulty without any problems – portal after portal. If anyone approached my Castle, I teleported there and took care of them. I barely touched the neutrals. I made one mistake by going to Uriel without collecting the artifact. Naturally, I lost. Now I'm collecting it.
14 years ago
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Could you please tell me where the portal to Ur-Zagan is located?
In reply to Itachi140
14 years ago
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Itachi140
Could you please tell me where the portal to Ur-Zagan is located?
If I'm not mistaken, it's northwest of Azhar, the city of Inferno, but northeast of it.
14 years ago
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Hello! I can't win; I'm capturing my second castle on the surface, and then 5 heroes attack in Schism. After that, dozens of Inferno heroes attack my castles, trapping them in one castle and constantly besieging them. Can you advise me on what to do?
And if I destroy a castle in Schism, will the growth rate of Inferno's soldiers decrease?
Please help, answer me.
14 years ago
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So, I started playing, and after a week, there are already two heroes with deadly difficulty running around near me, to the north, where the starting castle is. Is this normal?
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14 years ago
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Well, I don't know, I've only explored half the map, and Nastya has already reached the maximum level (I'm playing on easy), which is a bit disappointing, as experience is starting to go to waste. What's the point of her fighting then? But I have to.

There aren't many difficulties. Even random heroes at level 21-22 can withstand attacks from level 27 enemies with deadly troops; mine are 3-4 times stronger.
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14 years ago
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Nastya has already reached the maximum level (I'm playing on easy), and it's a bit disappointing that experience is starting to go to waste. What's the point of her fighting then?
1 - weapons still get upgraded
2 - you can give the entire army to a helper and level them up as much as possible.
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14 years ago
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Well, I finished this map yesterday. There were no difficulties during the entire playthrough (I played on easy). The only thing I had to do was skip 3 weeks to gather 1000 pikemen for the quest. And yes, I killed Uriel, but I didn't get the achievement for keeping all his guards alive! Or is there no such achievement, or did I do something wrong?

Added 4 minutes later
Snn
Although, probably because I initially changed Nastya to Warriors in the settings. I leveled up in Blood.

How is that possible? Is it even possible? If so, where?

And by the way, I liked the story. The voice acting for these archangels is cool. Even though they are archangels, their voices are so unpleasant and grumpy. It's funny. Although, I didn't understand the final cutscene - if we killed Uriel, why did they show Lyam Sokol at the end, and how are demons finishing off Uriel?
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14 years ago
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1. For Uriel, it's another achievement. It's called "Divine Absence." 2. In the campaign menu, select the first mission and hover over the hero's portrait. You'll see a wheel. Click on it. There, you can choose the hero's class. 3. The connection between the campaigns. You killed not Uriel himself, but his soul or something else (it was mentioned in the dialogues). At that time, he was guarding the emperor. He could no longer fight, and his body was killed by demons.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
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14 years ago
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Wow!
It turns out I missed so much interesting stuff!
I would have made Nastya a Warrior too. I collected 3 (or so) sets of artifacts for her, but I couldn't equip them all because she was a Sorceress, and at least one item in each set was designed for Strength. There was an elven cloak, Craig Heck's armor, and something else. I think it was some kind of boots.

And what is "Divine Absence"? I still didn't get that achievement. I only got the one for completing the Necropolis campaign.
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14 years ago
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Divine Absence - kill one of Uriel's guardians in the same turn that "Divine Presence" was cast on him. I didn't get this achievement either :o.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

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